Author Topic: 2.13 Sherman Turret Bug  (Read 457 times)

Offline NHawk

  • Silver Member
  • ****
  • Posts: 1787
2.13 Sherman Turret Bug
« on: September 17, 2008, 03:53:42 PM »
The vertical movement of the sherman turret is very, very slow.
Most of the people you meet in life are like slinkies. Pretty much useless, but still bring a smile to your face when you push them down the stairs.
-------------------------------
Sometimes I think I have alzheimers. But then I forget about it and it's not a problem anymore.

Offline BaDkaRmA158Th

  • Gold Member
  • *****
  • Posts: 2542
Re: 2.13 Sherman Turret Bug
« Reply #1 on: September 17, 2008, 04:29:42 PM »
*Adjusted turret traversal rate in the Firefly.*   ?
~383Rd RTC/CH BW/AG~
BaDfaRmA

My signature says "Our commitment to diplomacy will never inhibit our willingness to kick a$s."

Offline NHawk

  • Silver Member
  • ****
  • Posts: 1787
Re: 2.13 Sherman Turret Bug
« Reply #2 on: September 17, 2008, 04:33:40 PM »
Could be, but it now moves slower than any other tank.
Most of the people you meet in life are like slinkies. Pretty much useless, but still bring a smile to your face when you push them down the stairs.
-------------------------------
Sometimes I think I have alzheimers. But then I forget about it and it's not a problem anymore.

Offline Rufrider

  • Zinc Member
  • *
  • Posts: 30
Re: 2.13 Sherman Turret Bug
« Reply #3 on: September 17, 2008, 04:47:19 PM »
 :furious Yes i agree they may have wanted to slow the turret but it is entirely to slow. I mean Comeon now the turrets verticle rate is slower than the 8inch guns on the Cruiser. Give me a break there is no reason for that. I asked my grandfather of 75 years old about the tanks and he said the turret was one of the fastest turrets in ww2. I hope they fix this otherwise they are veering away from Historic Accuracy. If this is a sign of things to come i fear the worst for HTC not a bright move. my hope is that it is fixed.
Not One To Mess With!!
AKA: Ruf13MPG

Offline Waffle

  • HTC Staff Member
  • Administrator
  • *****
  • Posts: 4849
      • HiTech Creations Inc. Aces High
Re: 2.13 Sherman Turret Bug
« Reply #4 on: September 17, 2008, 04:50:02 PM »
being looked at - something got buggered up on the vert movement

Offline Rufrider

  • Zinc Member
  • *
  • Posts: 30
Re: 2.13 Sherman Turret Bug
« Reply #5 on: September 17, 2008, 08:23:22 PM »
Thank you Waffle.
Not One To Mess With!!
AKA: Ruf13MPG