Author Topic: F6F-5N  (Read 5002 times)

Offline moot

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Re: F6F-5N
« Reply #75 on: January 28, 2009, 08:45:47 PM »
You want an unfeasible wish, that's clear enough.
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Offline Thor84

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Re: F6F-5N
« Reply #76 on: January 28, 2009, 09:02:30 PM »
only unfeasable if all of you think that. or just dont want to have those options. i would bet that almost all of you dont like or fly the hellcat. prolly the majority of you also would be against wind, weather, more than just dusk. ive noticed a wind indicator in the game yet no wind. must have been to hard for the average person to pay attension to the bs needle in the planes that shows your over ground speed and the needle that shows airspeed and how those 2 needles can change with wind.  all these features should have never been taken out of the game. whiners who couldnt adapt and lobbied for changes on these very forums cause a more simplified version. although prolly shouldnt get that discussion goin here.
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Offline Bronk

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Re: F6F-5N
« Reply #77 on: January 28, 2009, 09:04:09 PM »
ooh a shade ... let me get some popcorn.
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Offline moot

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Re: F6F-5N
« Reply #78 on: January 28, 2009, 09:41:15 PM »
only unfeasable if all of you think that. or just dont want to have those options. i would bet that almost all of you dont like or fly the hellcat. prolly the majority of you also would be against wind, weather, more than just dusk. ive noticed a wind indicator in the game yet no wind. must have been to hard for the average person to pay attension to the bs needle in the planes that shows your over ground speed and the needle that shows airspeed and how those 2 needles can change with wind.  all these features should have never been taken out of the game. whiners who couldnt adapt and lobbied for changes on these very forums cause a more simplified version. although prolly shouldnt get that discussion goin here.
Lighten up.
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Offline Thor84

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Re: F6F-5N
« Reply #79 on: January 28, 2009, 09:55:24 PM »
i just hate how quikly people refuse ideas or wants verse actually liking an idea or adding positive thoughts. the only way any of these ideas would be a negative would be to the people that cant adapt. i do fine with the hellcat that we have now. especially with the fact that this is the only pc game ive ever played and im only on my 3rd month. fresh eyes see the best. i belong to a good squad that isnt afraid to teach or adapt to changes. thats what i bring here.
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Offline Saxman

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Re: F6F-5N
« Reply #80 on: January 28, 2009, 09:55:25 PM »
only unfeasable if all of you think that. or just dont want to have those options. i would bet that almost all of you dont like or fly the hellcat. prolly the majority of you also would be against wind, weather, more than just dusk. ive noticed a wind indicator in the game yet no wind. must have been to hard for the average person to pay attension to the bs needle in the planes that shows your over ground speed and the needle that shows airspeed and how those 2 needles can change with wind.  all these features should have never been taken out of the game. whiners who couldnt adapt and lobbied for changes on these very forums cause a more simplified version. although prolly shouldnt get that discussion goin here.

Fly FSO, scenarios and snapshots if you want wind. Hell, we flew Rabaul one Snapshot in night-time conditions and it was a blast:





Then there was this fun setup in FSO last year, sneaking through 0 visibility cloud-cover over the Aleutians to attack Dutch Harbor:



However there's ALSO a limitation in the capabilities of the game engine's environment. As was previously noted, night is almost a moot point because you can just adjust your gamma to undo the effects. And while it IS possible to turn on wind and adjust cloud levels (the Aleutians campaign last March you COULD NOT SEE above ~7,000ft or so. The recent Battle of the Bulge matchup MAY have been even worse, with some targets virtually totally obscured almost down to ground level!) the game engine to my knowledge can't handle rain and snow.

Nor SHOULD it. These planes did NOT fly in adverse weather conditions. During the Aleutians campaign I think accidents due to the appalling weather inflicted HIGHER casualties among air crews than actual combat did. And there WAS no air support for the historical Ardennes offensive for a significant part of the battle for the very same reason (which in large part contributed to the early German successes. Had the Allied air forces been able to operate the Wehrmacht would have been severely mauled by Allied close air support). Historically the conditions we faced during the FSO campaign actually GROUNDED the air forces of both sides.

There was NO SUCH THING as an all-weather fighter. I'd LOVE to see night. It can be fun, and night fighters would add an interesting dimension to gameplay, but it needs to be handled realistically as well: It was a tiny, TINY part of the war.
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Offline Thor84

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Re: F6F-5N
« Reply #81 on: January 28, 2009, 10:28:33 PM »
tiny i understand. im thinking beyond the scope of aircraft when i bring up night fighting. we play a wwII sim and last time i checked, theres 24 hours in a day and at least give us an accelerated night. w/45min or so every few hours of real night. adverse weather flying i understand didnt happen. fog, clouds, etc did and were delt with. shouldnt have to goto a snapshot to get this. most of us arent kids and shouldnt have ever complained when there was wind or thick clouds. nor having to deal with aircraft that are supior to our own. i get shot down by something i dont change planes to cope i change my tactics.
« Last Edit: January 28, 2009, 10:39:56 PM by Thor84 »
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Offline Krusty

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Re: F6F-5N
« Reply #82 on: January 28, 2009, 10:35:51 PM »
However both the N and P did operate in the 2x20mm configuration. I'm not sure if widewing was ever able to determine if VOF-1 was operating the P's with the 20mm or not in southern France, I know that pics of the 20mm -P's in VOF-1 markings have been posted here.

I have yet to see a single F6F-5P with 20mm guns that wasn't a test plane or flown stateside by Grumman. I have not seen any photos of ANY -Ps in service with 20mm barrels. All, so far (and I checked back the last time this came up, looked all over), have been retrofitted to 6x50cal.

Just an FYI. :)

EDIT: I should specify in USN service. I don't rightly recall seeing any FAA birds either, but won't rule them out, as Hispanos are native to the Brits

Offline Thor84

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Re: F6F-5N
« Reply #83 on: January 28, 2009, 10:40:38 PM »
f6f-5n were the version seen with 20mm.
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Offline kilz

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Re: F6F-5N
« Reply #84 on: January 28, 2009, 10:56:55 PM »
ooh a shade ... let me get some popcorn.

this is my squadie and he is no shade account so knock that crap off about shades
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Offline Ack-Ack

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Re: F6F-5N
« Reply #85 on: January 29, 2009, 01:42:00 AM »
only unfeasable if all of you think that. or just dont want to have those options. i would bet that almost all of you dont like or fly the hellcat. prolly the majority of you also would be against wind, weather, more than just dusk. ive noticed a wind indicator in the game yet no wind. must have been to hard for the average person to pay attension to the bs needle in the planes that shows your over ground speed and the needle that shows airspeed and how those 2 needles can change with wind.  all these features should have never been taken out of the game. whiners who couldnt adapt and lobbied for changes on these very forums cause a more simplified version. although prolly shouldnt get that discussion goin here.

You do realize that the most that have replied have 1) played this game longer than you have 2) can pretty much out fly you in any plane in the plane set.  So, I'd be careful with assuming people are against your wishes because you think they're somehow whiners.

Another reason why you'd neve see the F6F-5N added to the game is that it would render the regular F6F-5 Hellcat a hanger queen.  Why up the regular Hellcat when you can up one with 20mm cannons? 


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Offline bozon

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Re: F6F-5N
« Reply #86 on: January 29, 2009, 03:19:27 AM »
only unfeasable if all of you think that. or just dont want to have those options. i would bet that almost all of you dont like or fly the hellcat. prolly the majority of you also would be against wind, weather, more than just dusk. ive noticed a wind indicator in the game yet no wind. must have been to hard for the average person to pay attension to the bs needle in the planes that shows your over ground speed and the needle that shows airspeed and how those 2 needles can change with wind.  all these features should have never been taken out of the game. whiners who couldnt adapt and lobbied for changes on these very forums cause a more simplified version. although prolly shouldnt get that discussion goin here.
The wind was taken out for a few simple reasons: a) wind shear. It created a sudden jump in airspeed as you crossed the layer which caused planes to stall and a few other issues. It also made people fly at specific heights, just below or just above it and it gave the advantage to the country upwind. A possible solution could have been defining many wind layers with small increments in speed and/or direction, that will evolve slowly over time. Probably just to complicated to be worth it. b) It made bombing more difficult, especially in cross winds. At the time wind was in the arena, we had the full manual calibration and apart from the few dedicated bomber pilots, the other couldn't hit a thing. In principle this sounds good as it encourages developing of skill, but in practice it just made most player to dive-bomb instead of using the Norden sight.

By the way, the red needle does NOT show your ground speed. It happens to be your ground speed only when there is no wind...

Quote
Another reason why you'd neve see the F6F-5N added to the game is that it would render the regular F6F-5 Hellcat a hanger queen.  Why up the regular Hellcat when you can up one with 20mm cannons?
The N would have much reduced performance due to the attached radar. HTC has never modeled airborne radar and we have a sort of radar already - in all planes. This would be an F6F with crap performance, that carries no ord, but better at the HO. I can think of a few better ways to waste development time.
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Offline texastc316

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Re: F6F-5N
« Reply #87 on: January 29, 2009, 04:17:47 AM »
I know Bruce Porter who flew F6F-5N's with the Marines . I will ask him what his memory recalls about the plane.
XO of VMF(N)-533. At Okinawa.
In the book Semper Fi in the Sky by Gerald Astor, he talks about his F6F5N with the cannons.

My 2 cents, would make a nice perk plane. 2 more cents I think that theres alot of other planes we need more, but Id like to see them ALL. Nothing wrong with choices, and opens up a whole new world for snapshots and FSO and the like. I would love to see night come back, if not in the MA, at least in the AvA and SEA.
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Offline aenigma

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Re: F6F-5N
« Reply #88 on: January 29, 2009, 04:43:03 AM »

The N would have much reduced performance due to the attached radar. HTC has never modeled airborne radar and we have a sort of radar already - in all planes. This would be an F6F with crap performance, that carries no ord, but better at the HO. I can think of a few better ways to waste development time.


You would think so but 5N sorties proved otherwise. It was effective in combat without any performance issues. I thought I posted that info in an earlier reply. If my memory is correct, it was able to carry 2K worth of ords.
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Offline aenigma

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Re: F6F-5N
« Reply #89 on: January 29, 2009, 04:59:35 AM »
Thor-

If you want a bit more realism in CFS, check out this:
http://www.targetrabaul.com/

It has been a year since I flown in there since most of all my gaming is on AH. It is a free game and a bit different game play. Just an important FYI:
print out instructions beforehand as you will need them to even just take off. This is not an auto take off or jump and go type of sim. You will need to keep an eye on a lot of things not represented in AH. For example, engine heat needs to be watched or you will be up the creek.

With targetware, you also can have WW1, WW2 MTO (Tobruk), and Korea. Korea is a lot of fun if you want to Dogfight in jets. As for the WW2 part of this game, you get traditional aircraft as you find in AH and then you get some planes you probably likely not see in AH.

If you check it out just have patients with the game. You will probably appreciate the simplicity of AH once you check this one out a few times. Then again, you give it time you will like the game. Remember, free to download and play but much more of a learning curve to fly.
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