Pure fighter vs fighter.
I'd like to see an arena in which fighter sweep Missions consisting of 16 v 16 would automatically run every half-hour at the top of the hour and at the bottom of the hour so you always know when it is running (48 A2A missions a day).
You would be able to see the missions 2-3 hours ahead of time (i.e. about 4-6 missions) and be able to register for the slot you want.
Missions could be Spit Vs v 109Fs, Hellcats v Georges, P-47 D11s v 190As, Wildcat v A6M2, Corsair 1A v Frank, Pony v Dora, P-38L v K4, LA 5 v 190A8, etc, etc (Someone knows what planes are close enough matches.) There could be mixed flights like for example 8 Spit Is with 8 Hurri Is v 12 109Es and 4 110s, etc, or Mossies, Typhi v 110s, 109G, etc.
All mission members take off together, climb for 7-9 minutes engage the opposing sweep for 5-7 minutes and survivors go home to land. Landing is part of the mission. The object of each mission is to splash the enemy, stay alive, help your buddies stay alive, and go home. Points for Clobber College Arena are made by having more of your planes return than your opponents.
As pure two-sided A2A there is no great concern for the terrain of maps, though sun angle and clouds should vary, and carrier ops would be nice on occasion.
The initial quota for a mission could be 8 players v 8. When that threshold is met, four more slots are available on each side for 12 v 12, then up to 16 v 16. Partial filling of slots could be met by AI.
Icon range short. Full bags for all planes, possibly DTs on some missions.
The cloud base could range from Angels 13-15 and be the goal to climb over before combat. You can dive to the deck if you want, but the initial contact is Angels 15-20.
This is something of an enlarged automatic H2H and downsized Combat Tour. It is not easy mode and would not be for everyone. Some people jus' gotta' have the MA. But I bet it would stay busy.
I wonder of one of the Scenario servers, when idle most of the week, could be used for Clobber College.
Best regards.