Are you willing to do any research on your own? Or just want to complain about a percieved disparity without any data yourself?
Simple question, you say you're "pretty sure they're inaccurate"- how so? What speed should they deploy at?
the problem i have is that i am not a sim or game developer. that data is not easily available and since somebody at AH has presumably already done the research what is the big issue in asking for an explanation because the physics and common sense of it all just does not wash.
the fw190 had low degree flap settings, why if they were only to be used during landing?? besides, everybody including the NACA testers called them combat flaps, so why then the low speed of deployment?
if it is a sim then why the 2x disparity at the high speed end of the flap deployment ability between the american and german aircraft since the bottom ends are not nearly so different. after all the relative forces are presumably exactly the same since we are all in the same virtual sky with presumably the same air density, as is the individual power and structural strength of the systems deploying the flaps in each aircraft. i.e. if two systems are capable of say a 150mph 60 degree deployment they why is one capable of a 400mph 10 degree deployment, and the other only capable of deploying any deflection at 180 mph or slower. also if the latter is accurate why are they referred to as combat flaps in the first place?
it makes no sense so i am asking for the game developers reasons or reasoning in making the game this way.
if it is a game then it is just a playability issue and then the question is why the decision for a difference in flap deployment speeds at all?
once again i fail to see why it is a problem asking for this clarification.