Author Topic: My god would you please quit with the arena crap Hitech!  (Read 24764 times)

Offline grizz441

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Re: My god would you please quit with the arena crap Hitech!
« Reply #345 on: June 13, 2009, 01:16:38 PM »
This is what I'm advocating.  Smaller maps, 1 late night arena.

+1

Big maps after primetime become really crappy for gameplay.  Of course late night, when there is a big map in orange and a small map in blue, blue always becomes dormant anyways so I don't think there's a solution. <shrugs>

Unless you closed the big map arena late night and only had the small map in blue.  That would actually be a very interesting idea to try out.

Offline Shuffler

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Re: My god would you please quit with the arena crap Hitech!
« Reply #346 on: June 13, 2009, 01:27:47 PM »
hey just have the arenas open during office hours......






















NOT!   :rofl
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Offline moot

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Re: My god would you please quit with the arena crap Hitech!
« Reply #347 on: June 13, 2009, 01:59:57 PM »
Nope, not offended. Opps, your having fun being masochistic = no difference than my having fun.
Don't know what your point is there.  That sounds like what I'm saying.  One guy's fun isn't necessarily another's fun.

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Although you might not have considered it,  I merely used it as a example of game play back then. And each person who flew back then, as now, has their own reasons for flying the way they do along with why they like the game. If you think they like the game because you like the game you might be sadly mistaken.

What?

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I also am not HiTech so I cannot state subscriptions dropped off and game quality fell due to rising numbers which is why I ask, not to seem argumentative. Did it really? Who left? Any reasons given? Did you happen to be around during the demise of DOS AW? Do you know why it went dead? It raises another question...had AW not closed due to EA buying and shutting it down would it still be up and running with the player base it had? There were many people flying there and there was no sign of it losing customers. However, it's demise gained many custmers for AH. Ergo;

DOS AW died
WB's was up
AOL PC beta was up and in force
AOL Mac beta got running and was up (If I remember right these were an 18 month contract)
Both went live although Mac was up live and running a little later
Concurrently the PC AW version for the internet began
AH began beta
EA bought out AW. In a short time they closed it.
Huge migration to AH began. In fact, we had 72 people who came over en masse. I already mentioned it. Many had not been flying as RL also had them doing other things. They came anyway. Some of those have since gone inactive. Internal issues within our squad also caused loss, not the game.

Does that mean there is an ebb and flow of players? Where is WB now? I know we've recently picked up some WB guys and welcome!
Is there a finite number of players at any given time? If we lose 2 but pick up 3 then lose 1 is that ebb and flow or loss players because of gameplay?

You're getting too far ahead.  I see it as an engineering problem, not a scientific one.  The theory doesn't matter and isn't my concern.  The only thing that matters is if something works, or if you can get it to do what you want it to.  The innards of the black box don't matter, only that it spits out what you want it to if you kick it in the right place.  Unrestricted single arenas killed gameplay and subscriptions.  This isn't about my sense of fun, or yours or anyone in particular, it's about the plain numbers.  AH's numbers, not AW a dozen+ years ago, not WB's, or any other formula.  You can't compare apples and oranges, not when there's other apples to compare with first.  That is, AH before and after the various arena formulas used.
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I know HiTech doesn't consider any players morons. He also knows I'm so tough skinned he can call me anything he wants and it rolls off, like you...a duck :)
That's good.
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I don't "loathe" anything about the game. Each fight brings it's own reward. Even HO dweebs and hordes. It's all part of the game.
It's not that many things for me.  They just stick out like sore thumbs because of how good most of the rest is.  Puffy ack.  That HTC can't employ more people to crank out more planes; I know it doesn't fit with their plan and I know it's not their fault.. I still don't like it.  I loathe the fact that (again not blaming HTC for this one either) so many players totally disregard the mind numbingly simple basics of ACM, timing, etc.  Using the CT AI and mission "warping" cued by clicks on a clipboard list of "lessons" so that players can rewind and repeat a particular thing in the blink of an eye is something the game needs yesterday, IMHO.
That's the kind of stuff I loathe.. The hordes and dweebiness is chump change next to my real pet peeves.
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I'm still trying to understand how gameplay suffered from too many players. HiTech said its we can handle 1000 without software changes. Hmmmm. software changes....growth? Limit growth? He did mention 200/country channel issues, didn't he?  But not a software issue? I brought up ebb and flow of player base. Is there really a limit to the number of people that will come and play?

You're conflating two separate things.  Player behavior and hardware/software limits.  Player behavior is the problem, not HW/SW.
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Is equipment a limit. If you look at WOW what does a player have to bring to the table to play? A $300 joystick setup? His computer is it? This game requires a committment to play a combat flight sim. Yet we have tank wars. And lots of folks play it. Do you have to have an expensive joystick setup to fight a tank battle? or run a bombing mission? Remember the contest to name the "new" game of total air battle. You get to start as a 2nd Looey? How many people did someone say it could handle? 1000? Yet I thought we'd still have other arenas. I wonder that we already have a ground war and bomber war along with our normal dogfighting, what marketing is happening to draw a tank war crowd? Yes, this is a flight combat game. But you could attract more since we already have it. No?
Have we reached the limit without software updates? If so then we have nothing more to say because that is HTC's decision to move forward or stay where they are as that is purely financial.
I kind of see your point but don't see what you're getting at.
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Personally I don't want to ever see anyone leave this game because of perceived notions of bad game play or not being able to undestand why the need for any arena caps.

And apparently this is exactly what happened back with the single uncapped arena.  How many times does history need to repeat?  Everytime someone who wasn't there to see it with his own eyes to believe the lessons those who were there say they learned?
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Offline moot

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Re: My god would you please quit with the arena crap Hitech!
« Reply #348 on: June 13, 2009, 02:03:42 PM »
+1

Big maps after primetime become really crappy for gameplay.  Of course late night, when there is a big map in orange and a small map in blue, blue always becomes dormant anyways so I don't think there's a solution. <shrugs>

Unless you closed the big map arena late night and only had the small map in blue.  That would actually be a very interesting idea to try out.
Random idea: No need for new map (and required reset), just shrink the can-fly bases with arena population/time. 

Green are country lines
Big red circles prime time
Beige line is low time
« Last Edit: June 13, 2009, 02:12:08 PM by moot »
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Offline The Fugitive

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Re: My god would you please quit with the arena crap Hitech!
« Reply #349 on: June 13, 2009, 02:11:53 PM »
snip...
I'm not one to influence hi techs business decisions but think that finding more ways of having many players in a single arena (maybe enhancing ground war and sea war ) without creating a slum-like environment would be the better solution. This would dilute the skies of many new players (ground war is easier) but still keep their interest and therefor preserve and enhance business. Clearly, the cap system in my view was the easier way out to enhance business without much effort from the companies side.
No offence HiTech, but since this thread has a lot of 'Lets get straight to the point' I'm doing that also.

Yet, I still want smaller new maps in LWB as a good alternative to playing with alot of people. Waaaaaa  :cry

...and in what way would you change things to "enhance" the ground war and why would that ease the "slum type" arena that caused the split arenas?

snip....

 I also am not HiTech so I cannot state subscriptions dropped off and game quality fell due to rising numbers which is why I ask, not to seem argumentative. Did it really? Who left? Any reasons given?

Here are a couple of places to get the info you seem to be missing....

http://bbs.hitechcreations.com/smf/index.php/topic,187226.msg2177536.html#msg2177536

http://bbs.hitechcreations.com/smf/index.php/topic,187226.msg2180029.html#msg2180029

Offline grizz441

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Re: My god would you please quit with the arena crap Hitech!
« Reply #350 on: June 13, 2009, 02:26:59 PM »
Random idea: No need for new map (and required reset), just shrink the can-fly bases with arena population/time. 
(Image removed from quote.)
Green are country lines
Big red circles prime time
Beige line is low time

That would at least bring all the action into a smaller area.  Not sure how feasible it is though with the way the arenas currently operate. 

What I was thinking was just close the Orange arena.  You know like when you log on late night, it would say something like Orange (Closed) Blue (150/1000).  Don't reset the map or anything, just close it for the dead hours and then reopen it at a certain time with the same war progress sitting there ready to be fought for again in the morning.  This is taking into the assumption that Orange has the giant map and Blue has a smaller map.  I know this isn't always the case with the rotation system in place currently.

Offline moot

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Re: My god would you please quit with the arena crap Hitech!
« Reply #351 on: June 13, 2009, 02:36:13 PM »
CMs can already update fields, e.g. in events after everyone's taken off.  I was thinking of that same thing but automated the same way ENY automatically adjust with pop numbers.
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Offline grizz441

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Re: My god would you please quit with the arena crap Hitech!
« Reply #352 on: June 13, 2009, 02:45:33 PM »
CMs can already update fields, e.g. in events after everyone's taken off.  I was thinking of that same thing but automated the same way ENY automatically adjust with pop numbers.

I don't know how well it would work though if base takers pushing up through the "Low time area".  It would become impossible to stop them with no bases to take off from :)  Also, NOE raids deep into enemy territory or even HQ raids would also be impossible to stop.  I don't know if you can automatically make all the closed bases uncapturable?  :huh

In theory it's a good idea, I just think it's impossible to implement with the current programmed arena setup.
« Last Edit: June 13, 2009, 02:47:37 PM by grizz441 »

Offline moot

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Re: My god would you please quit with the arena crap Hitech!
« Reply #353 on: June 13, 2009, 02:54:34 PM »
So you could make the reduced area coincide with a "zone", and that zone be the only damagable one.  HQ flashing range could be increased, and you could have the low time zone look different, e.g.

Maybe make that string of bases leading to the HQ be the damagable but uncapturable ones.  Make the bases outside of the lowtime zone undamagable - zero use in bombing them.  They'd still have a flashing range at least as big as the one we have now.
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Offline AWwrgwy

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Re: My god would you please quit with the arena crap Hitech!
« Reply #354 on: June 13, 2009, 10:13:06 PM »
There are NO arena caps between 12 midnight and 12 noon HTC local time.  Therefore, off hours, anyone can fly anywhere they want to.

If you can't find a fight on a large map, obviously someone else is avoiding the enemy to milkrun undefended stuff.

Remember when the split first happened and there was nothing but small maps?  Remember the rejoicing when the old, large maps were put back into rotation for a little variety?  No?

Why do you see more large maps than small maps?  Small maps get reset quickly, and often.  Large maps take too much work to reset.

At least you have Tuesdays.


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Offline DamnedRen

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Re: My god would you please quit with the arena crap Hitech!
« Reply #355 on: June 14, 2009, 12:14:37 AM »
(Image removed from quote.)

MUAHAHAHAHA! If you had rivers running along the green lines as they came to shoreline and on inland you had the standard
AW MAP!!!!  :rofl

Talk about being "doomed to repeat history"!!!  This is too hilarious!!!

BTW: Top left triangular section was C land, Top rIght was A land. THe area south of the southern rivers was B Land.

 :rofl :rofl

Incredible!!!

CM#2

Offline Guppy35

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Re: My god would you please quit with the arena crap Hitech!
« Reply #356 on: June 14, 2009, 12:39:11 AM »
MUAHAHAHAHA! If you had rivers running along the green lines as they came to shoreline and on inland you had the standard
AW MAP!!!!  :rofl

Talk about being "doomed to repeat history"!!!  This is too hilarious!!!

BTW: Top left triangular section was C land, Top rIght was A land. THe area south of the southern rivers was B Land.

 :rofl :rofl

Incredible!!!

CM#2

And if we're honest about it, that map made for the best fights, was limited land grab and no one cared about the 'next map' because they could find the fight or do whatever on it.  It was my first thought when I saw the drawing too :)
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Offline moot

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Re: My god would you please quit with the arena crap Hitech!
« Reply #357 on: June 14, 2009, 12:45:22 AM »
Heart warming non sequitur.
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Offline Steve

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Re: My god would you please quit with the arena crap Hitech!
« Reply #358 on: June 14, 2009, 03:10:16 AM »
There are NO arena caps between 12 midnight and 12 noon HTC local time.  Therefore, off hours, anyone can fly anywhere they want to.

Remember the rejoicing when the old, large maps were put back into rotation for a little variety? 



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Offline DamnedRen

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Re: My god would you please quit with the arena crap Hitech!
« Reply #359 on: June 14, 2009, 04:17:24 PM »
And if we're honest about it, that map made for the best fights, was limited land grab and no one cared about the 'next map' because they could find the fight or do whatever on it.  It was my first thought when I saw the drawing too :)

Well, there weren't a lot of fields and a sortie to the back 40 of any country didn't take that long but a bombing mission with fighter sweep used to get everyone up and fighting. :)  :salute

It was fun but AH2 is much more enjoyable, IMHO. Great folks, a few morons (read CM#2), great game. Now if they would just fix the LW setup we'd be in business. Don't misunderstand me...2 arenas is fine...just one uncapped would be nice :)

Ren