Author Topic: Map Voting!  (Read 2129 times)

Offline Flipperk

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Map Voting!
« on: June 10, 2009, 11:29:52 PM »
At the end of each map a window will appear with 3 (more if you want...this is just an idea) choices of maps that havent been played in a set amount of time, each player will be prompt to vote for which map will be the next to play on??? Most votes wins


possible perks will be that...Skuzzy wont get flamed for picking the wrong map
and the next map will be a crowd favorite.

Eh?
« Last Edit: June 10, 2009, 11:35:37 PM by Flipperk »
It is 2 Cents or .02 Dollars...NOT .02 Cents!

Offline bravoa8

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Re: Map Voting!
« Reply #1 on: June 10, 2009, 11:33:34 PM »
 :aok

Offline MachFly

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Re: Map Voting!
« Reply #2 on: June 10, 2009, 11:59:36 PM »
It's an ok idea overall but still:

Skuzzy wont get flamed for picking the wrong map

Maybe you should be blamed for not likeing the map that Skuzzy picked?  :x
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Offline phatzo

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Re: Map Voting!
« Reply #3 on: June 11, 2009, 01:21:59 AM »
I like this idea :x
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Offline kvuo75

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Re: Map Voting!
« Reply #4 on: June 11, 2009, 02:04:48 AM »
+10

This is actually a pretty cool idea.


I will always be voting small map tho  :uhoh


kvuo75

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Offline Flipperk

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Re: Map Voting!
« Reply #5 on: June 11, 2009, 12:16:42 PM »
not exactly sure how long it would take to code this but it shouldn't take too long, it doesn't involve graphics so its not like making a new plane.

It is 2 Cents or .02 Dollars...NOT .02 Cents!

Offline Wedge1126

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Re: Map Voting!
« Reply #6 on: June 11, 2009, 12:36:17 PM »
I am opposed to map voting. In any game I've played with map voting, only the same 2-3 maps are played constantly.
Also, I'm generally in the minority in that I like to play on a variety of maps. I think a simple map rotation is the best approach.

http://en.wikipedia.org/wiki/Tyranny_of_the_majority
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Offline texastc316

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Re: Map Voting!
« Reply #7 on: June 11, 2009, 02:03:56 PM »
make sure voting age stays 18 or above
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Online Mar

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Re: Map Voting!
« Reply #8 on: June 11, 2009, 02:12:32 PM »
At the end of each map a window will appear with 3 (more if you want...this is just an idea) choices of maps that havent been played in a set amount of time, each player will be prompt to vote for which map will be the next to play on??? Most votes wins

I personaly believe that this is a great idea.
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Offline Clone155

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Re: Map Voting!
« Reply #9 on: June 11, 2009, 02:22:39 PM »
Yes please!

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Offline USRanger

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Re: Map Voting!
« Reply #10 on: June 11, 2009, 03:09:11 PM »
It works well in other games. :aok
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Offline Flipperk

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Re: Map Voting!
« Reply #11 on: June 11, 2009, 03:36:40 PM »
I am opposed to map voting. In any game I've played with map voting, only the same 2-3 maps are played constantly.
Also, I'm generally in the minority in that I like to play on a variety of maps. I think a simple map rotation is the best approach.

http://en.wikipedia.org/wiki/Tyranny_of_the_majority


please read and understand my OP... 3 (more if you want...this is just an idea) choices of maps that havent been played in a set amount of time...


thank you
It is 2 Cents or .02 Dollars...NOT .02 Cents!

Offline Wedge1126

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Re: Map Voting!
« Reply #12 on: June 11, 2009, 03:43:28 PM »

please read and understand my OP... 3 (more if you want...this is just an idea) choices of maps that havent been played in a set amount of time...

thank you
Make it the 3 maps that have the littlest play time, and I'd be more OK with it.
« Last Edit: June 11, 2009, 03:48:48 PM by Wedge1126 »
Wedge

Offline Flipperk

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Re: Map Voting!
« Reply #13 on: June 11, 2009, 03:52:03 PM »
Make it the 3 maps that have the littlest play time, and I'd be more OK with it.


IE:

After a map has been played it will enter a wait list, after two weeks it will then be moved to a pool list...the voting platform only pulls from the pool list and randomly picks 3 maps from the pool, the two loosing maps will then be put back into the pool and so on and so forth

So for two weeks a map can not be played twice
It is 2 Cents or .02 Dollars...NOT .02 Cents!

Offline TonyJoey

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Re: Map Voting!
« Reply #14 on: June 11, 2009, 04:13:29 PM »
 :aok