Author Topic: Bump map terrain  (Read 695 times)

Offline Oldman731

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Bump map terrain
« on: August 02, 2009, 04:19:04 PM »
What does that mean?

What does it do?

- oldman

Offline Lusche

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Re: Bump map terrain
« Reply #1 on: August 02, 2009, 04:22:35 PM »
Quote
Bump mapping is a computer graphics technique where at each pixel, a perturbation to the surface normal of the object being rendered is looked up in a texture map and applied before the illumination calculation is done (see, for instance, Phong shading). The result is a richer, more detailed surface representation that more closely resembles the details inherent in the natural world.


http://en.wikipedia.org/wiki/Bump_mapping
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Offline USRanger

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Re: Bump map terrain
« Reply #2 on: August 02, 2009, 04:23:45 PM »
In other words, it makes the ground look "bumpy". ;)
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Offline Strip

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Re: Bump map terrain
« Reply #3 on: August 02, 2009, 04:37:51 PM »
In other words, it makes the ground look "bumpy". ;)

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Offline thndregg

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Re: Bump map terrain
« Reply #4 on: August 02, 2009, 04:44:36 PM »
"Phong shading" (Sounds like a few beers and something kinky. :D)
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Offline USRanger

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Re: Bump map terrain
« Reply #5 on: August 02, 2009, 05:22:16 PM »
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Offline R 105

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Re: Bump map terrain
« Reply #6 on: August 02, 2009, 05:49:25 PM »
Thanks I had no clue what it meant I just turned it off because someone said it would help my frame rate.

Offline USRanger

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Re: Bump map terrain
« Reply #7 on: August 02, 2009, 05:51:28 PM »
It may.  I only lose 2 fps though with it on and it makes the terrain much more realistic looking.
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Offline Oldman731

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Re: Bump map terrain
« Reply #8 on: August 03, 2009, 11:06:41 AM »
http://en.wikipedia.org/wiki/Bump_mapping

Thanks, Lusche.  So turning it off might speed things up for the folks who are on the thin edge of playability?

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Offline RufusLeaking

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Re: Bump map terrain
« Reply #9 on: August 03, 2009, 11:23:56 AM »
It may.  I only lose 2 fps though with it on and it makes the terrain much more realistic looking.
Similar results here.  It is the only advanced graphics option I have turned on.  It helps me avoid augering, especially over water.
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Offline Lusche

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Re: Bump map terrain
« Reply #10 on: August 03, 2009, 11:37:31 AM »
Thanks, Lusche.  So turning it off might speed things up for the folks who are on the thin edge of playability?

- oldman

It's always worth a try though I have, as others do, the impression that potential gains are quite small.
But it doesn't hurt to test, particulary on very old machines.
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Offline 715

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Re: Bump map terrain
« Reply #11 on: August 03, 2009, 01:39:21 PM »
It changes the shading of the ground to give the appearance of texture.  It doesn't change or add any polygons and the ground is still flat even though it looks like it is bumpy.

Offline HPriller

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Re: Bump map terrain
« Reply #12 on: August 03, 2009, 02:25:35 PM »
Boiled down it makes all those little pock-marks in the terrain that you only see at extremely close ranges (like under 300ft).  A slight graphical enhancement for GV and very low alt situations.

Offline Krusty

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Re: Bump map terrain
« Reply #13 on: August 03, 2009, 02:28:20 PM »
It takes almost no power to display. I get 60 fps with bump on, but details off, but I get unplayable teen digits with details on and bump off.

Offline Bruv119

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Re: Bump map terrain
« Reply #14 on: August 03, 2009, 02:29:28 PM »
i found this setting to only make an adverse effect on frame rates down low in the weeds.  A small one at that.
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