<Salute> all,
Excellent debate. The actual zone system has impact but it is not rewarding enough for attack/defend. I wish there was a way of mixing both systems. Something along the lines Swatch, Baumer, Hammer and others suggested.
A strat system based in primary and secondary strats, these linked to bases, via cities or not. A distribution network that ensures capilarity, by road, rail or sea. With weak points possible to create choke-points, like bridges, the road itself, the rails themselves, the docks.
I fully understand the need to keep gameplay above cardboard strategy. But once a change is required, having things evolved so much in these last years, this would be a golden opportunity to get the best of both systems.
Last year, in AvA, a "war" was run where strats had a serious impact on the resources for next round. If you had your country and strats destroyed you would not receive one - or more - new aircraft or vehicle. Well, that surely produced many heavy bomber raids, fighter interceptions, escorts et all... And people still had time to grab land and dogfight.
If it is a simple system change, from zone to country, that will be allright. People will adjust and things will be more or less the same. But if the system is changed for a better one, that would be improvement.
Cheers all,
P.S.: I remember bridges defended by a couple of AAA guns. Can't say if it was AH1 or WB. Memory fails me...