Author Topic: Wirberlwind - from a different perspective  (Read 2283 times)

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: Wirberlwind - from a different perspective
« Reply #30 on: September 19, 2009, 12:43:50 PM »
perhaps 1 in one thousand.....

this isn't about how or why they come here......this is about them not leaving after two weeks.

so if one in a thousand leaves after two weeks..........i don't think that's gonna screw htc's business too badly
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline ZetaNine

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1685
Re: Wirberlwind - from a different perspective
« Reply #31 on: September 19, 2009, 12:46:57 PM »
::WHOOSH::

so if one in a thousand leaves after two weeks..........


you said that.......not me.


Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: Wirberlwind - from a different perspective
« Reply #32 on: September 19, 2009, 12:58:06 PM »
I wonder how  AH was able to attract any customers for 98 tours without having any Wirbelwind at all...

BTW, the introduction of the Wirbelwind caused more turmoil (and proably a lot more "I'm leaving today!" by habitual vulchers) than adjusting it's turret traverse speed does now.

perhaps 1 in one thousand.....

Wouldn't be even noticeable statistically compared to all the other reasons people come into & do leave this game.

Im sure, at least 90% of all "2-weekers" that download Aces High for a trial don't even know about the WW until they found it here. Do you really believe they are saying "Great gamne! I would stay if this Wirble thingy could rotate it's turret faster!" ?  :lol

And finally...

I knew I was kicking most folks here in the jimmies when I made this thread.....

Wishful thinking. I'm afraid you don't reach up high enough  :P

« Last Edit: September 19, 2009, 12:59:48 PM by Lusche »
Steam: DrKalv
E:D Snailman

Offline B4Buster

  • Platinum Member
  • ******
  • Posts: 4816
Re: Wirberlwind - from a different perspective
« Reply #33 on: September 19, 2009, 01:10:57 PM »
I wonder how  AH was able to attract any customers for 98 tours without having any Wirbelwind at all...

BTW, the introduction of the Wirbelwind caused more turmoil (and proably a lot more "I'm leaving today!" by habitual vulchers) than adjusting it's turret traverse speed does now.

Wouldn't be even noticeable statistically compared to all the other reasons people come into & do leave this game.

Im sure, at least 90% of all "2-weekers" that download Aces High for a trial don't even know about the WW until they found it here. Do you really believe they are saying "Great gamne! I would stay if this Wirble thingy could rotate it's turret faster!" ?  :lol

And finally...

Wishful thinking. I'm afraid you don't reach up high enough  :P



And Snailman for the K.O....
"I was a door gunner on the space shuttle Columbia" - Scott12B

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27071
Re: Wirberlwind - from a different perspective
« Reply #34 on: September 19, 2009, 01:17:00 PM »
perhaps 1 in one thousand.....

this isn't about how or why they come here......this is about less of them leaving after two weeks.

So your saying a wirble that does not fly will disgust folks who came here to fly? I'd venture to say most folks outside this game have no idea what a wirble is.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline ZetaNine

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1685
Re: Wirberlwind - from a different perspective
« Reply #35 on: September 19, 2009, 01:17:28 PM »
Do you really believe they are saying "Great gamne! I would stay if this Wirble thingy could rotate it's turret faster!" ?

noboby here said anything remotely like that here.......other than the other cats who have a hard time refuting my position with logic...



Wishful thinking. I'm afraid you don't reach up high enough  :P


that high?  tee hee...
« Last Edit: September 19, 2009, 01:19:01 PM by ZetaNine »

Offline ZetaNine

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1685
Re: Wirberlwind - from a different perspective
« Reply #36 on: September 19, 2009, 01:18:30 PM »
So your saying a wirble that does not fly will disgust folks who came here to fly? I'd venture to say most folks outside this game have no idea what a wirble is.




wordy.

Offline kvuo75

  • Gold Member
  • *****
  • Posts: 3003
Re: Wirberlwind - from a different perspective
« Reply #37 on: September 19, 2009, 03:34:54 PM »
I wonder how  AH was able to attract any customers for 98 tours without having any Wirbelwind at all...


damn.. beat me to it  :aok   :D
kvuo75

Kill the manned ack.

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: Wirberlwind - from a different perspective
« Reply #38 on: September 19, 2009, 04:11:39 PM »
noboby here said anything remotely like that here.......other than the other cats who have a hard time refuting my position with logic...




that high?  tee hee...

And where is your logic saying that people will leave after their 2 weeks more now than before? So far all we have seen is your opinion.  I'm sure with your years of experience with this company and the access you have to all of HTC's membership numbers that you will have no problem cover us in your "logic".

So with that said, it's your "opinion" as compared to these other "opinions". So far it really looks like your boat may be sinking.

Offline ZetaNine

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1685
Re: Wirberlwind - from a different perspective
« Reply #39 on: September 19, 2009, 05:13:25 PM »
nah...it looks like I'm hammering the gang to me.

you and everyone else here knows the harder you make the game...the harder it will be to attract new customers.  if you don't get that..........then as I suggested earlier.....you most likely work for the govt.

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: Wirberlwind - from a different perspective
« Reply #40 on: September 19, 2009, 05:29:14 PM »
nah...it looks like I'm hammering the gang to me.

you and everyone else here knows the harder you make the game...the harder it will be to attract new customers.  if you don't get that..........then as I suggested earlier.....you most likely work for the govt.

Fixing the flak panzie in no way makes the game harder nor will it drive away any new potential customers.  However, fixing the flak panzie has made it easier to spot the tools, just need to look at the myriad of flak panzie whine posts in the last couple of days.


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline ZetaNine

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1685
Re: Wirberlwind - from a different perspective
« Reply #41 on: September 19, 2009, 05:34:22 PM »
Fixing the flak panzie in no way makes the game harder nor will it drive away any new potential customers.  However, fixing the flak panzie has made it easier to spot the tools, just need to look at the myriad of flak panzie whine posts in the last couple of days.


ack-ack

what's worse?  the whine posts?  or the fish that got hooked with them?

Offline mechanic

  • Plutonium Member
  • *******
  • Posts: 11308
Re: Wirberlwind - from a different perspective
« Reply #42 on: September 19, 2009, 06:26:24 PM »
what's worse?  the whine posts?  or the fish that got hooked with them?


The whine posts definitely are worse in general. As fishing goes this is more a school of mercy biters. We don't want to just ginore you.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline StokesAk

  • Gold Member
  • *****
  • Posts: 3665
Re: Wirberlwind - from a different perspective
« Reply #43 on: September 19, 2009, 07:32:52 PM »
How hard is it to kill a town biulding i mean come on.

If you base is getting vultched its your fault, log off and cut yourself.
Strokes

Offline ZetaNine

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1685
Re: Wirberlwind - from a different perspective
« Reply #44 on: September 19, 2009, 08:59:11 PM »

 We don't want to just ginore you.

sir........I've been ginored twice in my life......and let me tell you now.......it's nothing to joke about.