Love the tutorial worked perfectly...
Any help greatly appreciated...
Oneway
I have few questions:The center of the map is 0,0 and uses a vector (1,0) for X and (0,1) for Y positive
What are the extents of the coordinate system? What is max and min for X and Y ?
Does it change based on the size of the terrain in terms of miles? In other words are the extents greater on a 512 map vs a 256 map?
Edit: I think I get the coordinate system...pretty simple if I am right...
The unit of measure is feet for X and Y...the red grid cells are 1 mile squares, the center of any map is always grid 10.24, 10.24....objects on the map are sited in feet from the center of 10.24,10.24...thus, in the case of your test terrain the max/min extents of for x and y are (128/2) * 5280 = 337920 +/-.....
Note: In your tutorial you say that the 64, 128, 256 and 512 are the Square Miles of the terrain...not exactly...that is the dimension of the terrain...thus our 128 map is actually 16384 square miles...From this typical oba file line, help me flesh out the description list / correct me if I am wrong:
F01GMS000, safld0, 0.000, 0.000, 0.000, 0.0000, 0.0000, 0.0000, 3328, 0, 36, -1.00, -1.0, -1, 0, 0, 0, 0, 0
- 1) Country-Class-ID
- 2) Object Type
- 3) X Coordinate
- 4) Z Coordinate
- 5) Y Coordinate
- 6)
- 7)
- 8) Rotation
- 9)
- 10)
- 11)
- 12) Hardness
- 13) Down Time
- 14) Point Value
- 15)
- 16)
- 17)
- 18) Zone (deprecated)
- 19)
Edit: I would assume Rotation is actually Rotation about Y, and the two preceding items are rotation about X and Z?
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