Chilli,
Why not up the ante a bit higher? This is a wishlist, afterall... Why not wish a little bit more? Like:
- Increase the number of troops needed for a capture to, at least, 1 squad alive capturing the Map Room (read more, you'll get it).
- Implement the AI controlled Troop Town/Airfield/Vehicle Base Defense Corps (tied to Barracks).
- Animated troops totally AI or player controled. You may drop a stick of "dum AI" paratroopers or you jump leading a platoon and you may give them directions and orders (hide, duck, spread, attack, defend, destroy building, whatever); troops will act like "drones"... you may spawn a couple of trucks - that we don't have - a Skdf or M3 with troops - say a whole platoon and be able to choose to drive them only or to lead them aswell (you drive the truck, kick their b**s when you like, all walk from there to the target;
- Implement differentiated armament in within the platoon: rifles, tommy-guns, one .30, one bazooka, maybe one light mortar, a few hand-grenades for all, a couple of sticky explosive satchels, one wireless operator.
How would work captures, then? Well, by entering and HOLDING the map room for 60 seconds.
This would allow several new things: you could attack or defend a field, start ground battles, lead platoons against AI or human controlled platoons, captures would be more realistic. A whole new game within the game... without going to extremes like in other games...
Also, this would allow to play it the same way you do now: fly/drive them to target and let them loose like lemmings running straight to the map room...
Would this be too hard to implement? Maybe. Maybe not. Just dreaming...