Author Topic: New radar = boring ...bring back old radar  (Read 4045 times)

Offline klingan

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Re: New radar = boring ...bring back old radar
« Reply #120 on: August 24, 2010, 10:17:48 AM »

And guys "sneaking" around dar bars avoiding "combat" caused the larger dar rings.


I liked doing bomber missions and try to stay out of radar rings. It just made it harder for the enemy to find us, but the Dar bar was still there so they knew we were comming.


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Offline CAP1

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Re: New radar = boring ...bring back old radar
« Reply #121 on: August 24, 2010, 10:27:03 AM »
to be honest, anyone that couldn't find a bomber formation that was in a sector, with more than one friendly base.....whelp....they didn't deserve to find ya.
 it's very easy to guess where in the sector they are when they're not in a radar ring.
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Offline SEseph

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Re: New radar = boring ...bring back old radar
« Reply #122 on: August 24, 2010, 11:08:52 AM »
If you destroy the enemy radar.. doesn't that solve the issue?  :huh

If not, I guess we can whine more.

 :noid
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Offline CAP1

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Re: New radar = boring ...bring back old radar
« Reply #123 on: August 24, 2010, 11:25:22 AM »
If you destroy the enemy radar.. doesn't that solve the issue?  :huh

If not, I guess we can whine more.

 :noid
oh stop that you!!!!!

using common sense.. :neener:
ingame 1LTCAP
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Offline Dr_Death8

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Re: New radar = boring ...bring back old radar
« Reply #124 on: August 24, 2010, 11:55:23 AM »
+1 on returning old dar set-up, sorry, this one just sucks and is to gamey. Makes you want to insert a quarter for another 15min.

Everyone keeps trying to point out that the game should be more realistic and truer to a simulation, then do away with being able to "look" at radar info when in the cockpit in flight. Make it a tower only capability. If you need radar info for your flight or mission, then you designate a squaddie to act as controller to vector your flight to the NME. :salute

Offline Wiley

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Re: New radar = boring ...bring back old radar
« Reply #125 on: August 24, 2010, 12:02:56 PM »
Everyone keeps trying to point out that the game should be more realistic and truer to a simulation, then do away with being able to "look" at radar info when in the cockpit in flight. Make it a tower only capability. If you need radar info for your flight or mission, then you designate a squaddie to act as controller to vector your flight to the NME. :salute

For the love of dog, -1,000,000.  Nobody should be paying $14.95 a month to play Radar Operator Hero.

Wiley.
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Offline thndregg

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Re: New radar = boring ...bring back old radar
« Reply #126 on: August 24, 2010, 01:35:35 PM »
If you destroy the enemy radar.. doesn't that solve the issue?  :huh

If not, I guess we can whine more.

 :noid

For quick, tactical missions, yes it works. For deep heavy bomber missions, it does not. As a group, we tried to punch blind spots into the radar network ahead of the main group inbound for enemy's radar factory complex, but that proved futile due to the short resupply time in relation to the mission. The only real strategy we could come up with in the "all-knowing, all-seeing, here we are" setup was CLIMB and be heavily escorted (what some would call a horde).

The paradox: In order to lengthen the repair time of base radar towers, one must get at the radar factory. In order to get at the factory and back out as intact as possible, one must create lasting radar blind spots to increase their chances of getting to target and back home.

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Offline SEseph

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Re: New radar = boring ...bring back old radar
« Reply #127 on: August 24, 2010, 02:11:00 PM »
For deep heavy bomber missions, it does not.

They can see the dar bar anyway. Anyone worth their stick knows that if a huge darbar is slowly moving from sector to sector to sector, there is a mission there. If it's been airborn for more than a sector or two, odds are it's bombers. Once you have a spotter on station, dar doesn't matter because now they know your loc by sight anyway.

It allows for escorting to be more productive though, not because of more cons, but the increased need of escorts.
BOWL Axis CO 2014 BoB13 JG52 XO DSG2 Axis S. Cmdr 2012 WSDG Allied CO 2012 Multiple GL/XO Side/Section CO/XO since early '00s
If at first you don't succeed, try, try again. Then quit. There's no point in being a damn fool about it. W.C.Fields

Offline Shuffler

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Re: New radar = boring ...bring back old radar
« Reply #128 on: August 24, 2010, 03:03:05 PM »
I now know that Aces High is going total arcade... no strategy on offense or defense of bases .... total furball ... might as well make it like the dueling arena.... 2 bases and you can fly your plane in F3 mode... this is getting boring.....

I never read about any WWII bases covering each other so close. Most radar couldn't go through mountains ...the new radar is a cluster....

Old Radar - notice gaps....couldn't tell where every flight of every aircraft is coming from.
(Image removed from quote.)

New radar every base is covering each other .... easy for newbies and non planners = LW Dueling Arena  :joystick:

(Image removed from quote.)

Becoming very boring!   :frown:







Might be time for you to try another game since this one is too challenging.

You might try a game not called Aces High if you don't want to fight in planes.

Hope this helps.  Good luck!
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Offline Shuffler

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Re: New radar = boring ...bring back old radar
« Reply #129 on: August 24, 2010, 03:06:56 PM »
For quick, tactical missions, yes it works. For deep heavy bomber missions, it does not. As a group, we tried to punch blind spots into the radar network ahead of the main group inbound for enemy's radar factory complex, but that proved futile due to the short resupply time in relation to the mission. The only real strategy we could come up with in the "all-knowing, all-seeing, here we are" setup was CLIMB and be heavily escorted (what some would call a horde).

The paradox: In order to lengthen the repair time of base radar towers, one must get at the radar factory. In order to get at the factory and back out as intact as possible, one must create lasting radar blind spots to increase their chances of getting to target and back home.



Whoever you have handling the dar kill side of yalls tactical invasion.... fire him. :)

Not hard for a single or double flight to keep down dar for hours on end.
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Offline klingan

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Re: New radar = boring ...bring back old radar
« Reply #130 on: August 24, 2010, 03:13:17 PM »
They can see the dar bar anyway. Anyone worth their stick knows that if a huge darbar is slowly moving from sector to sector to sector, there is a mission there. If it's been airborn for more than a sector or two, odds are it's bombers. Once you have a spotter on station, dar doesn't matter because now they know your loc by sight anyway.

It allows for escorting to be more productive though, not because of more cons, but the increased need of escorts.

i have done countless bombermissions were The enemy DID see the bar but did not find us until the target started flashing. It makes for alot of fun when flying bombers.

Yes when 1 enemy sees you the fight is on. The game is how close can you get?


The Few GFC

Offline KTM520guy

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Re: New radar = boring ...bring back old radar
« Reply #131 on: August 24, 2010, 04:17:25 PM »
Where the Sun don't shine.


ack-ack

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From the horses mouth = YES
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Offline CAP1

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Re: New radar = boring ...bring back old radar
« Reply #132 on: August 24, 2010, 04:31:27 PM »
i have done countless bombermissions were The enemy DID see the bar but did not find us until the target started flashing. It makes for alot of fun when flying bombers.

Yes when 1 enemy sees you the fight is on. The game is how close can you get?

it would be pretty cool to adapt then, and use some mossies as pathfinders(i think that's what they were called?), have em kill all dar in the area(which isn't hard to be honest) as the main force is climbing to altitude. they can even mark the target for ya by lighting somethign.........an ammo bunker or something.
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Offline sky25

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Re: New radar = boring ...bring back old radar
« Reply #133 on: August 24, 2010, 04:34:11 PM »


Might be time for you to try another game since this one is too challenging.

You might try a game not called Aces High if you don't want to fight in planes.

Hope this helps.  Good luck!

Wow Shuffler, that comment was brilliant!! What your saying is play by your rules or leave the game.. Didn't know that you were on the Aces High  payroll ...


sky25  "Vsky" In The Game

Offline CAP1

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Re: New radar = boring ...bring back old radar
« Reply #134 on: August 24, 2010, 04:36:22 PM »
Wow Shuffler, that comment was brilliant!! What your saying is play by your rules or leave the game.. Didn't know that you were on the Aces High  payroll ...
i didn't interpret it that way at all.


no one wants to fight in a game that is supposed to be about fights. now that they're being given a better opportunity to fight, they're coming here and complaining about it.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)