Author Topic: Need for Localized ENY  (Read 2832 times)

Offline jolly22

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Re: Need for Localized ENY
« Reply #30 on: November 26, 2010, 06:18:22 PM »
I'm not sure how that should change anything in regard to this thread's topic?  :headscratch:

Bring back zone bases, then add an ENY to the bases it 'controls'

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Offline Dadsguns

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Re: Need for Localized ENY
« Reply #31 on: November 26, 2010, 06:18:40 PM »
Ill say it agian:

Landing damage points in buffs has somewhat solved the issue of the bomb and bail guys.  Why waste time after dropping ords to have to land with no incentive?


Not sure why, but there has been a rash of that going on lately, I seen more bomb and bail types in the last week than I have seen in about 6 months.......  


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Offline BaldEagl

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Re: Need for Localized ENY
« Reply #32 on: November 26, 2010, 06:25:06 PM »
Well NCLawman you are not going get local ENY smart boy.

How do you know that?  Did you buy the game from HT?  Did he appoint you his spokesperson?  Just curious how you know this to be a fact.

So the only solution to hordes are bigger hordes. I am retired from the Army and not once did I ever hear anyone say, I sure hope we don't out number the enemy attacking us.

I've got news for you.  This isn't real life it's a game.  Hoarding other players makes the game not fun for them.  They log off and after awhile they've had enough and take their $15 elsewhere.  That hurts all of us who remain.  Less development, fewer people to fight, etc.

You're part of the problem in the arena's that's run so many of the old timers out of the game.  I'm not talking about slight numeric supeiority, I'm talking about what you describe; 75% of all players in one country hoarding together.

It's sad because this game used to be about guys who wanted to be the best cartoon fighter pilots in the virtual skies.  Now it's about how can we capture a base with the least chance of having to fight anyone.
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Offline NCLawman

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Re: Need for Localized ENY
« Reply #33 on: November 26, 2010, 06:35:46 PM »
Well NCLawman you are not going get local ENY smart boy. So the only solution to hordes are bigger hordes. I am retired from the Army and not once did I ever hear anyone say, I sure hope we don't out number the enemy attacking us. But if you think ENY is the only problem then there is your problem.

Clearly, you are a mental midget.  So, I will try to explain this in simple terms.  It is true that in REAL LIFE, you would attack with such an overwhelming and ferocious force that the fight is over before the opposing side even knew you were coming.  That is because in REAL LIFE a fair fight means you and your friends get killed.  In REAL LIFE I would do exactly as you describe because in REAL LIFE, I don't want to waste my life with UNNECESSARY RISKS -- I don't want to needlessly DIE. 

AH is NOT REAL LIFE.  I know that is difficult for you to understand, but try to follow here....  this is a cartoon.  The FUN of a cartoon is to take those risks that you would not take in REAL LIFE and actually fight it out.  You see if you die in AH, you DON'T REALLY DIE IN REAL LIFE. 

So go back to polishing your undamaged P-fifty-run, and leave the adults to continue this discussion.   
Jeff / NCLawMan (in-game)


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Offline NCLawman

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Re: Need for Localized ENY
« Reply #34 on: November 26, 2010, 06:50:44 PM »
I'm sure we could make a pie chart with our idea as the answer. :headscratch:

PIE CHART 

Jeff / NCLawMan (in-game)


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Offline Ghastly

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Re: Need for Localized ENY
« Reply #35 on: November 26, 2010, 08:44:23 PM »
Quote
The solution really is pretty simple. Take an airfield and go out three sectors in every direction for a total block of 49 sectors (7x7) including the airfield in the center sector.  Calculate how many friendlies and how many enemies are in that block of 49 sectors and calculate ENY.  That ENY applies to any aircraft trying to up from that airfield in the middle of that block of sectors.  Do so for every airfield on the map.  Any airfield with no enemies present are ruled by the overall arena ENY (i.e. local ENY overides arena-wide ENY).

I disagree.

Every localized ENY solution that I've ever seen discussed falls apart when you consider what happens when the fighter hangers get closed - or the last base "left" in an area is a v base. I think that the very foundations of game play mechanics would need to change - I think that trying to overlay any kind of localized ENY onto the existing structure is going to have a ton of side effects and unintended opportunities to game the game. 

In fact, I think not long after this was put into effect, folks would realize that the most effective ways to defend your bases would be to make sure that no one launches from them!

I also assume that your "7" refers to "telephone pad" sections of a sector (i.e. 9 to a sector) such that you are talking about a radius of roughly 47 miles around the base ENY is being calculated for - otherwise, I can't see how you get 49 from "going 3 sectors out".

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Offline bj229r

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Re: Need for Localized ENY
« Reply #36 on: November 26, 2010, 08:47:30 PM »
How do you view limits aloft for each base?
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Offline Ghastly

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Re: Need for Localized ENY
« Reply #37 on: November 26, 2010, 09:01:51 PM »
P.S. found it.  Hitech's view on localized ENY.

http://bbs.hitechcreations.com/smf/index.php/topic,295266.0.html

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Offline NCLawman

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Re: Need for Localized ENY
« Reply #38 on: November 26, 2010, 10:25:34 PM »

We have never tried to manage where people play on a map. And I have still not seen any post as to why it would be a good idea to manage how many people are in one area.

HiTech

Ghastly... You have made a good point, and I appreciate your finding HTC's view on the matter. <S>   I would not suggest that local ENY is the end-all beat-all answer.   We are not talking about a local ENY to prevent county A from hording (though that might be good too, but different topic).  The point of this thread has become about finding a way to keep the side being double teamed from being plagued by ENY.  The point of ENY is side balancing, but if teams A and B are collectively fighting C, why should C be hit with ENY?

In HTC post he had said they don't try to manage where people play, and does not have a reason why it would be a good idea to do so.... this thread is that reason.  The double teaming is fine, IF I would be able to up a plane to defend.  But when two opposing hordes jump on one country who does not even have the ability to defend, it is negatively affecting the game.... as noted, I logged off.  I would bet I was not the only one.

So, I ask again (referring to the original post) how is ENY effecting a losing, outnumbered side a good thing for the game?

Respectfully,    :salute
« Last Edit: November 26, 2010, 10:28:00 PM by NCLawman »
Jeff / NCLawMan (in-game)


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Offline BaldEagl

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Re: Need for Localized ENY
« Reply #39 on: November 26, 2010, 11:20:24 PM »
I also assume that your "7" refers to "telephone pad" sections of a sector (i.e. 9 to a sector) such that you are talking about a radius of roughly 47 miles around the base ENY is being calculated for - otherwise, I can't see how you get 49 from "going 3 sectors out".

Sectors are those little squares on the map that have numbers in them.  They are outlined by lines in a grid pattern on the map.  3 sectors north plus 3 sectors south plus the sector the base is in = 7 sectors.  3 sectors east plus 3 sectors west plus the sector the base is in = 7 sectors.  7 sectors North/South x 7 sectors East/West = 49 total sectors (7x7) for a radius of approximately 87.5 miles (3.5 sectors x 25 miles/sector).  Draw it out if you have to.  Of course I'm just using those numbers as an example.
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Offline Ghastly

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Re: Need for Localized ENY
« Reply #40 on: November 26, 2010, 11:59:25 PM »
Ok... the problem I was having with visualizing this as described was that using the map grid blocks at the example numbers is that the local ENY zone would pretty much cover the entirety of a small map (like NDisles for example) for a field near the center, so I was assuming you had to mean something smaller. 

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Offline Swoops

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Its all my fault
« Reply #41 on: November 27, 2010, 12:45:31 AM »
Sorry Everyone,

I'm to blame, I'm the guy that runs all the missions that take your bases and I apologize wholeheartedly for my indiscretions.  By the way, can't we have
mission runner perks/score, for god's sake, just make me Commander in Chief of the Rook's armed forces, and let me choose my generals.

 :salute Fellow Rooks

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Offline LLogann

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Re: Need for Localized ENY
« Reply #42 on: November 27, 2010, 12:55:19 AM »
I like pie.............   :uhoh
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Offline R 105

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Re: Need for Localized ENY
« Reply #43 on: November 27, 2010, 07:03:29 AM »
NClawman
            I bet you are about sixteen years old and your Momma didn't teach you any manners sonny. That is why you have to resort to name calling and not the subject at hand. If 50 P-40B's show up at a base all at once, How does local ENY help or hurt your tactical situation. Using ENY as an excuse not to defend a base is no argument. 50 combat air craft at one place at one time regardless if you can get your perk bird of choice is still formidable. ENY while it is a pain in the butt is not what is getting us steam rolled in most cases. As for cartoon wars I served with the 4Th Cavalry Troop F 3rd Squadron 12Th Aviation Group Danang 71/72. I can tell the difference in games and real life.

Offline NCLawman

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Re: Need for Localized ENY
« Reply #44 on: November 27, 2010, 07:26:15 AM »
NClawman
            I bet you are about sixteen years old and your Momma didn't teach you any manners sonny. That is why you have to resort to name calling and not the subject at hand. If 50 P-40B's show up at a base all at once, How does local ENY help or hurt your tactical situation. Using ENY as an excuse not to defend a base is no argument. 50 combat air craft at one place at one time regardless if you can get your perk bird of choice is still formidable. ENY while it is a pain in the butt is not what is getting us steam rolled in most cases. As for cartoon wars I served with the 4Th Cavalry Troop F 3rd Squadron 12Th Aviation Group Danang 71/72. I can tell the difference in games and real life.

Once again, you have not even come close to grasping the subject of the conversation.  It has been explained several times over; yet, you fail to even understand the basics of ENY let alone how it may or may not resolve the issue at hand.  So please go yank someone else's pant leg.  I will not explain this again.  Should you chose to try and comprehend anything that has been discussed, I encourage you to go back and re-read the previous posts.  If you do not trust me, then read the OTHER posts as they also understand and explained the topic.

In regard to my age, I will let my posts speak for themselves and the readers can form their own opinion.  Yours have clearly painted a picture of you.

Jeff / NCLawMan (in-game)


Those who contribute the least to society, expect the most from it.

Light travels faster than sound.  This is why some people appear bright until you hear them speak.