Author Topic: Off Hours Arena Suggestion  (Read 3001 times)

Offline doomed

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Re: Off Hours Arena Suggestion
« Reply #60 on: November 29, 2010, 05:35:41 PM »
Well to me it seems pretty simple to do. Furballers love the action and love the fight and the kill and dont give to much of a rip about the strategy or win the war aspect of the game no? In fact i dont know how many times Ive been helping to take a base( my squad is only about 15 members so we dont do many solo base captures in prime time) and when we have the town 90% down and vh down and the fh and just need the remaining nme's killed or kept off a c47 or whatever( its not important) the furballs get bored and leave then the remaining 10 "good guys' cant finish the town cap the field fend off the bad guys coming from other airfields and take the town. Not with the new town set up anyways or at least not most of the attacks i have been on, maybe your experience is different.

On the otherhand Ive been on many "base captures" that some squad comes past and bombs the fh down so we can all capture the city and not just vulch the field all day and suddenly 30 people or in country channel yelling at them for ruining their fight. Seems simple furballs want a small arena with close airfields with nonstop action and base takers want something where they can all work toward capture of a base.

To the why dont i like furballs question. I dont have any problem with it at all and i go to the DA sometimes and furball myself but in  the MA for my 15 bucks i dont like taking off going as fast as i can to the bad guys and shooting till i die. Maybe i lack skill maybe im stupid and dont know what fun is or maybe i just like a purpose in my fight. Ive played for years and have been in 1000's of furballs but im actually trying to take the base or defend the base and i dont leave when the fight gets slow i want to take that field. Its just how myself and many many others like to play.


Two arenas just makes sense to me but maybe im the only one.

Offline Ardy123

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Re: Off Hours Arena Suggestion
« Reply #61 on: November 29, 2010, 05:46:46 PM »
It's not that simple, you need both in the arena at the same time. The conflict of interest is what drives the game. Without the base takers, there is no stimulus to start or keep fights going, with out furballers, there is no MMO aspect of the game, as we would all just take undefended bases where we battled ack and the clock.

The base takers are going to complain when they feel they are unable to be successful. The fur-ballers are going to complain when they can't get any fights. The trick is finding a balance where both sides feel that the have a chance at being successful. Its keeping that illusion that inspires hope and keeps the war going forever.

There is also the dynamic as there are less new players, the newer players resort to lager groups to accomplish their goals, hence creating more whines. These whines then translate into changes to balance the trend, as the mega horde is a response to failing when they are not in hordes. Lastly, other than eny, there is no game mechanic to keep hoard size in check, so as the balance of skills & goals of the player base evolves we can expect even larger hordes as there is an apparent reduced risk and increased reward for doing so. HiTech, attempted to address this issue by changing the radar but that didn't work as he intended.
« Last Edit: November 29, 2010, 05:49:54 PM by Ardy123 »
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Offline kvuo75

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Re: Off Hours Arena Suggestion
« Reply #62 on: November 29, 2010, 06:43:43 PM »
Two arenas just makes sense to me but maybe im the only one.

ardy pretty much made the point for me, but I ask again, what would you do to the arenas that makes them different? just the size of the map? I've seen the biggest furballs on the biggest maps. I've seen basetakers roll bases on small maps. So what would you do differently? just having 2 arenas doesn't do it.

also, I might add it's not as black and white as you seem to think it is.. not everyone is purely a furballer, or purely a basetaker. where are we supposed to go?
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Offline Vart69

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Re: Off Hours Arena Suggestion
« Reply #63 on: November 30, 2010, 06:01:32 PM »
Just give me Blue back! :aok

Offline Ack-Ack

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Re: Off Hours Arena Suggestion
« Reply #64 on: November 30, 2010, 06:08:08 PM »
Then it sounds to me as if it needs to go back...

so we can start a whole new round of you and your kind whining about the split arenas again?  Can't you guys get off the merry-go-round long enough?


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Offline LCADolby

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Re: Off Hours Arena Suggestion
« Reply #65 on: November 30, 2010, 06:35:42 PM »
It's just needs a little time to get settled in. I found it better and easier to log in. I haven't sat waiting to join LWO since it began.
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Offline wil3ur

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Re: Off Hours Arena Suggestion
« Reply #66 on: November 30, 2010, 07:57:41 PM »
I still think my original suggestion addresses the issue with a decent solution, while keeping in effect the single arena for better off-peak numbers.

2 Countries, it's that simple.

If people wanna gang and horde, the ENY will take care of the country that's ballanced 200 to 100 or 80 to 20.  I've heard nothing else but complaints and bashing of others.  Can someone else at least brainstorm a suggestion that may 'fix' the issue?
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Offline falcon23

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Re: Off Hours Arena Suggestion
« Reply #67 on: December 01, 2010, 04:39:26 PM »
so we can start a whole new round of you and your kind whining about the split arenas again?  Can't you guys get off the merry-go-round long enough?


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 About as long as those who keep whining to keep it . ;)

Offline Shuffler

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Re: Off Hours Arena Suggestion
« Reply #68 on: December 01, 2010, 04:44:46 PM »
I still think my original suggestion addresses the issue with a decent solution, while keeping in effect the single arena for better off-peak numbers.

2 Countries, it's that simple.

If people wanna gang and horde, the ENY will take care of the country that's ballanced 200 to 100 or 80 to 20.  I've heard nothing else but complaints and bashing of others.  Can someone else at least brainstorm a suggestion that may 'fix' the issue?

2 countries won't work
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Offline The Fugitive

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Re: Off Hours Arena Suggestion
« Reply #69 on: December 01, 2010, 07:54:46 PM »
HTC has already said they tested the game with 2,3,4, and 5 sides and they believe that 3 sides works best.