Author Topic: 109K4 V Spit 14  (Read 6963 times)

Offline Yarbles

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109K4 V Spit 14
« on: January 06, 2011, 04:08:01 AM »
I know all you "super pros" may not like this but:

Spit 14 perked eny 5 k4 not perked eny 20 mmmmmmmmmmmmm  :headscratch:

These planes are very evenly matched buuuuuuuuuuuuuuuuut there is the tater. We all know its hard to hit stuff with the TATER right? Except with a bit of practive allot of people see this as a major positive and seem to hit very well with it  ;)

Overall the system should be fare in my humble opinion  :frown:  

One of the fastest best climbing best accelerating planes in the game second to none in the vertical is eny 20  :headscratch:

Lets see who is totally unobjective now and is going to defend that  :eek: :uhoh
« Last Edit: January 06, 2011, 04:11:38 AM by Yarbles »
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Offline 321BAR

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Re: 109K4 V Spit 14
« Reply #1 on: January 06, 2011, 05:15:53 AM »
Spit14 outdoes the 109K4 still at altitude and iirc outturns it still at any alt. Hispanos have always been easier to use than a Mk108 30mm also. Carries more ammo that in fighter to fighter battles does the same effect as one 30mm. 250 rounds of hizookas compared to 65 30mm. Most flyers cannot shoot a 30mm easily and will waste the ammo while the 20mm is more accurate and just as deadly. That and the fact that the sporkteen has 500 rounds of M2 .50 cal. The 109K4 has iirc 300 12.7mm? Spit14 also seems easier to use compared to the 109K4 if you are newer to the game. Spit14 will always deserve the 10 perks (which by the way, 10perks for an average pilot is two sorties maybe three).
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Offline Lusche

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Re: 109K4 V Spit 14
« Reply #2 on: January 06, 2011, 05:31:53 AM »
Spit14 will always deserve the 10 perks (which by the way, 10perks for an average pilot is two sorties maybe three).

I'm not sure I will comment again on the Spit 14 issue again other than stating it should not be perked at all  :devil.

But 10 perks is much more than only two or three sorties for the average pilot. The arena average is 0,53 kills per sortie and less than 1/3rd of all sorties are being landed at all. Assuming a rather optimistic 1 perk gain per kill it's probably more like 20+ sorties for "Mr Average."

Oh... and there mus be a reason the 14 has traditionally a puny K/D ratio for a perk plane... it' cant be because all the n00bs are flying it... the usage numbers are very low (one of the rarest birds in game) ;)
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Offline 321BAR

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Re: 109K4 V Spit 14
« Reply #3 on: January 06, 2011, 05:44:42 AM »
But 10 perks is much more than only two or three sorties for the average pilot. The arena average is 0,53 kills per sortie and less than 1/3rd of all sorties are being landed at all. Assuming a rather optimistic 1 perk gain per kill it's probably more like 20+ sorties for "Mr Average."

Oh... and there mus be a reason the 14 has traditionally a puny K/D ratio for a perk plane... it' cant be because all the n00bs are flying it... the usage numbers are very low (one of the rarest birds in game) ;)
well lusche. Statistics are understandable but statistics can only go so far. Average skill and average kill death ratio are different. You cannot find stats on skill levels here. just overall averages. That could be made because for every person with a 1.0-1.5 average for K/D there is 2 to 3 new members. Although now that i think of it that way you may be correct. Just depends on how you look at it.

Honestly though, one of my pilots in the 20th flew the spitfire 14 for his first time, he flew it somewhat like a mustang and killed 3 and rtb'd. i did the same flight and got 5 and very luckily rtb'd with him. The Spitfire14 may have such rare use and low K/D because most people do not know how to fly it. I didn't know the spit14 was a high alt speed demon until last year and ive been here for almost 7 now! Up until last year i flew the spit14 low like all the other spits trying to figure out why it was perked getting absolutely no kills (and i know for a fact im not the only one who has done this). suddenly i use it correctly and get an average of 3-5 per sortie.

If you taught every pilot where to fly it (at alt) you'd see that K/D and usage skyrocket... :aok
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Offline Spork

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Re: 109K4 V Spit 14
« Reply #4 on: January 06, 2011, 05:50:15 AM »
Spit14 outdoes the 109K4 still at altitude and iirc outturns it still at any alt. Hispanos have always been easier to use than a Mk108 30mm also. Carries more ammo that in fighter to fighter battles does the same effect as one 30mm. 250 rounds of hizookas compared to 65 30mm. Most flyers cannot shoot a 30mm easily and will waste the ammo while the 20mm is more accurate and just as deadly. That and the fact that the sporkteen has 500 rounds of M2 .50 cal. The 109K4 has iirc 300 12.7mm? Spit14 also seems easier to use compared to the 109K4 if you are newer to the game. Spit14 will always deserve the 10 perks (which by the way, 10perks for an average pilot is two sorties maybe three).

You trying to say something BAR?   
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Offline 321BAR

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Re: 109K4 V Spit 14
« Reply #5 on: January 06, 2011, 05:54:02 AM »
You trying to say something BAR?   
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Spork

been saying it before i even met you (let alone you joining the squad) :lol :aok <S> bud
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Offline Lusche

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Re: 109K4 V Spit 14
« Reply #6 on: January 06, 2011, 06:04:18 AM »
well lusche. Statistics are understandable but statistics can only go so far. Average skill and average kill death ratio are different. You cannot find stats on skill levels here. just overall averages. That could be made because for every person with a 1.0-1.5 average for K/D there is 2 to 3 new members. Although now that i think of it that way you may be correct. Just depends on how you look at it.


You said average pilot, and the pilots getting a solid 1-1,5 k/d are a small minority in the game (only ~15% reaching 1.5 or better). And actually most players are even well below that 0.53 kills/sortie I mentioned, which is based on all player sorties totaled. Almost 70% stay even below that mark. Only very few players can make 6-7 perks per sortie on average. It's more like what I end up with in a good month... and yes, I think I'm way above average ;)



Quote
The Spitfire14 may have such rare use and low K/D because most people do not know how to fly it.(...). suddenly i use it correctly and get an average of 3-5 per sortie.

If you taught every pilot where to fly it (at alt) you'd see that K/D and usage skyrocket... :aok

Guess what? I have flown the 14 quite a bit too, and I'm also getting a lot of kills out of it. Does that mean the thing is perk worthy compared to other planes? Nope. I can do it in other planes too. I have also over 1000 kills in LW arena in a Hurricane I at K/D 4.32... it really should be perked! ;) Individual success is hardly a guide.

I'm also wondering about the frequent "just no one knows how to fly it" argument. Why on the world should the XIV magically attract all the incompetent pilots? Every tour, year after year? The real n00bs can't even fly that plane, yet the 2010 K/D of the 14 is only slightly higher than the Spit 16's (1.11) - and the latter one is THE plane of the masses and new players.

And let's not forget, perking is all about impact on arena gameplay.


« Last Edit: January 06, 2011, 06:07:35 AM by Lusche »
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Offline Yarbles

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Re: 109K4 V Spit 14
« Reply #7 on: January 06, 2011, 06:32:09 AM »
If an average pilot flies a 5 eny plane he will need to have a k/d of around 10;1 to sustain spit 14 usage. I managed about 4.5 :1 last tour and realise I have a long way to go  :rolleyes: :rolleyes:.

No lets just keep it simple and say there is no objective reason why the 14 is perked and if it wasn't more people would still fly the 9,8 and 16. Just like the K4 you have to learn how to fly it and use its strengths and only people who are willing to persevere with it like the K4 will reap its benefits.

Unperk the 14 and make the K4 ENY 10 makes sense.

Please 321 get a grip on reality before you make any ridiculous statements about what an average pilot can do. I think there is a competition here someotimes to see who can makes the most silly comment. The average pilot in here in my experience gets most of his Kills by HOING other average pilots and whineing about it on 200 when he loses the toss. When someone doesn't try to HO me that usually means they are above average  :D

  
« Last Edit: January 06, 2011, 06:34:29 AM by Yarbles »
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Offline maddafinga

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Re: 109K4 V Spit 14
« Reply #8 on: January 06, 2011, 08:10:20 AM »
I'm fully in favor of the 14 being unperked for sure, but I don't think the K4 needs to be perked or even brought down in eny.  Of the two, the K4 is simply harder to use effectively, harder to see out of, much harder to control, with the torque being such a giant factor in it, and a very poor turner, until you get a hand on how to make it work for you.  I've never seen the Spit14 as a major threat when I've run into it, but it does have way better guns and is easier to fly overall. 

Just the other day several of us were in the DA and someone wanted to fly Spit 9s, I accidentally got a 14 and was turning with the 9s without any trouble.  And I essentially never fly spits.  So it's not really that hard to turn with either, it's just not quite as point and shoot as the 8 and 16 is.  It's a good plane, just not quite perkworthy in my opinion. 
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Offline JunkyII

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Re: 109K4 V Spit 14
« Reply #9 on: January 06, 2011, 08:31:34 AM »
K4 is definately a harder ride just because of the MK108, once you learn it you can be lethal but hispanos and M2s will always be easier. Do I think the Spit 14 should be perked? No, Does the K4s eny need to be dropped? Probably...but theres alot of planes with eny which don't match the plane itself.


TA152.....probably should be 15-20 range

KI84......10-15 not 20

Spit16....perked

PonyD.....maybe perked

Brewster......DEFINATELY NOT 30.....
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Offline Saurdaukar

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Re: 109K4 V Spit 14
« Reply #10 on: January 06, 2011, 08:56:09 AM »
Think you'd be better off comparing the 16 and the 14 for your argument.

K4 has nothing in common with the 14 aside from being driven by a piston engine.

Offline R 105

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Re: 109K4 V Spit 14
« Reply #11 on: January 06, 2011, 09:15:16 AM »
 I find the ME109-K4 an easier plane to fly in some ways. It seams much more forgiving if you stall it out in a turn and I like the way they fly. I have had problems with strange high speed stalls in the 14s. If the K-4 had a 20mm gun package available I may agree about the ENY being to low. If I am going to burn perks up on a ride I will pay a bit more for the Tempest over the Spit 14 any day. I don't see that much difference in the 14 and the 16 to have one with no perk cost and the other perked.

Offline B4Buster

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Re: 109K4 V Spit 14
« Reply #12 on: January 06, 2011, 09:41:10 AM »
I don't believe the 14 should be perked at all. it's a beast to handle, much too difficult for a new player - or even an average player at that. The Spit 14 gives me the least worry out of the entire series. I think the K4 is a superior plane. Its ENY value is fine where it is though. Climb rate and turning ability are not the only factors in deciding ENY. Ordnance load and range are also huge, which is why an ENY of 20 for the K4 makes sense.
   
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Offline Yarbles

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Re: 109K4 V Spit 14
« Reply #13 on: January 06, 2011, 09:46:37 AM »
Think you'd be better off comparing the 16 and the 14 for your argument.

K4 has nothing in common with the 14 aside from being driven by a piston engine.

The K4 and Spit 14 have similar top of the range climb, speed and accelaration figures as well as similar turning circles and that they tend to have advantages over other planes which are accentuated by altitude. They both tend to excell in the vertical fight and have significant torque effects.

Appart form those 7 key attributes very little in common though  :D

 :neener: :lol :rofl :old:
« Last Edit: January 06, 2011, 09:51:34 AM by Yarbles »
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Offline waystin2

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Re: 109K4 V Spit 14
« Reply #14 on: January 06, 2011, 10:02:13 AM »
The K4 and Spit 14 have similar top of the range climb, speed and accelaration figures as well as similar turning circles and that they tend to have advantages over other planes which are accentuated by altitude. They both tend to excell in the vertical fight and have significant torque effects.

Appart form those 7 key attributes very little in common though  :D

 :neener: :lol :rofl :old:

Darned if you did not take the words out of my mouth.  The 14 is about the only perk ride that I up regularly.  K4 torques left, 14 torques right.  Perfect setup for a midair collision!  LOL  I won't comment on perking or ENY changes for either, as this is still a somewhat complicated process (at least to me) that HTC uses to determine these things.  Only K-4 fight I have had recently is with Suns, and he has had my number in Spits for a while.  <S> Suns.
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