Author Topic: 2 Items for the TA  (Read 467 times)

Offline macdp51

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2 Items for the TA
« on: January 21, 2011, 03:04:43 PM »
What do you think about (TA only):
1. Allow the player to select manual calibration when practicing with bombers. Many SEC and FSO events use manual calibration during the event so    the ability to practice prior to the event would be helpful. I know you can ask certain people with the correct access to set the whole TA to manual calibration mode for awhile, however I thought if each player could do it for their aircraft, there would be less impact to others just learning the game.
2. Allow or create (might need some help on this one) something like either a towable target sleeve or target aircraft to practice on. I know the TA has the big bullseye target command and I know you can go offline and do this, however those targets fly in a NASCAR (rocks) constant left turn. This would allow the practicing of approach angles, air to air rockets and gunnery without turning left all the time.
HP :cool:

Offline kvuo75

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Re: 2 Items for the TA
« Reply #1 on: January 21, 2011, 03:33:28 PM »
 :aok

i especially like the bit about drones.. how about they actually go down with enough damage also. instead of flyin around with no wings, etc.
kvuo75

Kill the manned ack.

Offline Chilli

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Re: 2 Items for the TA
« Reply #2 on: January 21, 2011, 05:33:55 PM »
 :aok Not to get in the way of progress on this idea, but if it is a coding nightmare to have an either or bombing calibration, then two options:  1) set it to Manual, folks could use maybe the DA for Auto calibration practice (of course this means there will be no instructor there to walk them through Auto calibration).  My feeling is if you can calibrate using the Manual method, then Auto calibration should be a walk in the park and just a matter of practicing and adjusting.

2) Have the arena Trainers Alternate the settings, this is the least of the option choices for me, because of scheduling conflicts and human involvement in flipping the switch.  However, I am fairly certain that both ideas could be implemented without any new code from HTC.

 :rock It would be cool to see the offline mission AI fly and shoot at you in the TA.  The offline drones that Kvuo mentioned have provided some gunsight and NASCAR deflection shot adjustment help,but it would be nice to  :ahand to SuperFly offline.

Offline FLS

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Re: 2 Items for the TA
« Reply #3 on: January 21, 2011, 05:57:18 PM »
Not saying it''s a bad idea but you do realize that you can practice manual calibration offline and you can already attack the drones from any angle?

Offline Chilli

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Re: 2 Items for the TA
« Reply #4 on: January 21, 2011, 07:00:39 PM »
Having someone around to talk you through the manual calibration process helps a great deal.  I know this because other arenas have been used to do just that.

As I understood it, attacking drones that are stuck in a circle to the left, does not give you all of the possibilities.  The drones do not try to avoid you, or break in on you 6, so that you need to avoid them.

Offline guncrasher

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Re: 2 Items for the TA
« Reply #5 on: January 21, 2011, 09:22:08 PM »
you want to train experienced players at the expense of new guys in the training arena.  while that set up is already coded in another arena that you can go practice.


semp
you dont want me to ho, dont point your plane at me.

Offline Chilli

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Re: 2 Items for the TA
« Reply #6 on: January 22, 2011, 06:24:41 PM »
Semp,

I was a new guy, before they even had auto calibration.  It took me ONE day with a squadee to conquer the manual calibration.  Auto calibration, really is point and click after that.  The only difference in auto calibration and manual calibration, is that you set your altitude to your target and have to aim your crosshairs to calibrate.  This means that you have to calibrate on every target that is not at the calibrated coordinates and altitude.  How much coddling do the new comers need before they are able to dive bomb fleets with Lancaster formations?

Anyhow, it goes either way.  Have one type of calibration in the TA and another in the DA.  Problem solved.  I would recommend that the more advanced be in the arena where they are most likely to receive assistance, but I get this  :ahand from offline AI, so who am I to ask for more of a TA challenge.

By the way, I really recommend USRanger's Rumble 2 offline mission.  Plenty of targets to shoot at.

Offline guncrasher

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Re: 2 Items for the TA
« Reply #7 on: January 23, 2011, 05:43:14 AM »
Semp,

I was a new guy, before they even had auto calibration.  It took me ONE day with a squadee to conquer the manual calibration.  Auto calibration, really is point and click after that.  The only difference in auto calibration and manual calibration, is that you set your altitude to your target and have to aim your crosshairs to calibrate.  This means that you have to calibrate on every target that is not at the calibrated coordinates and altitude.  How much coddling do the new comers need before they are able to dive bomb fleets with Lancaster formations?

Anyhow, it goes either way.  Have one type of calibration in the TA and another in the DA.  Problem solved.  I would recommend that the more advanced be in the arena where they are most likely to receive assistance, but I get this  :ahand from offline AI, so who am I to ask for more of a TA challenge.

By the way, I really recommend USRanger's Rumble 2 offline mission.  Plenty of targets to shoot at.

ava is already set up for manual calibration. go practice there.  TA should be reserved for the new guys so they dont get frustrated and quit.

as for how much coddling do new comers need?  I bet you didnt become a good player in one day.

manual training is being discussed in another thread  right now, this is just a duplicate

http://bbs.hitechcreations.com/smf/index.php/topic,304486.0.html



semp

« Last Edit: January 23, 2011, 05:45:44 AM by guncrasher »
you dont want me to ho, dont point your plane at me.

Offline macdp51

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Re: 2 Items for the TA
« Reply #8 on: January 23, 2011, 08:13:58 AM »
Thanks guys good feedback,
AVA as recommended by semp - I was unaware of manual cal there thanks for noting that - however I'm pretty sure there aren't any selectable air launch altitudes as in the TA bombing area, could be dead wrong on that one too though, Have to check this AVA out, been there twice was a Hoot -no icons - and them 109's sure have the cammo going on. I also (a long time back) moved the whole TA to my offline missions, so offline is covered for practice.
I wanted it (manual/auto) selectable per player in order to prevent messing with the new people, that was key - the learning curve is steep enough. Probably a coding nightmare -- your right chilli it would likely have to be an area.
Online allows the squad to meet - shoot the _ _ _ _ etc. The camraderie of the whole thing etc.  :cheers:
Rangers off line missions ROCK - if you read this Ranger - Your Offliners are the BEST  :salute
Trying not to duplicate threads - believe the other was going manual in the MA -
So with that said how about number 2 - the target idea :  ??
HP :cool:


Offline Chilli

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Re: 2 Items for the TA
« Reply #9 on: January 24, 2011, 03:47:41 AM »
HP  :salute

The second request for towable target or aircraft that is not in a constant left turn, sounded to me like a request for the AI planes that are found in offline missions.

Making them available in the Training Arena sounds very cool.  I have no idea how that idea will be received by the developers.  They seem to have the tools in place, but how much time does it involve to change the code and set the patrol patterns.  Weigh that against the amount of use that they will get, and the number of complaints about how imperfect they are.

I personally would use them to adjust my stick settings as well as 24 hour practice for gunnery and avoidance techniques, without having to log off and load a terrain and then the practice mission, where I will have to fly to the target position.  The Training Arena, is the best place for them to be used currently, if they were to see online play.