Author Topic: HALL SENSOR MOD...  (Read 2445 times)

Offline jocrp6

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Re: HALL SENSOR MOD...
« Reply #30 on: February 01, 2011, 01:10:07 PM »
I don't know anything about couger controls!  but i do know that is a very simple series/parallel circuit,  if you think its the circuit, switch 13 and 14,  see what happens,   probly what has happened is a cold soilder joint break or wire going into the controller from just normal life,  how old are the controls?   and I not saying go by new!

Offline sheperd

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Re: HALL SENSOR MOD...
« Reply #31 on: February 01, 2011, 01:38:24 PM »
I thank you for trying to help, but as I have said before the circuit is fine, its a bad board on the stick or a program issue.
« Last Edit: February 01, 2011, 02:29:15 PM by sheperd »
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Offline FLS

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Re: HALL SENSOR MOD...
« Reply #32 on: February 01, 2011, 04:31:15 PM »
OK now we are getting somewhere.  :banana: TY TY TY :pray  :cheers:

#1.
how do I do this?
is this done just by selecting the Y and Y ministick axis  in slot 9 and 10 (if so I have done that)

#2"
 ...how do I do this?

Right, you just click the little box to turn them on or off.

I just used my ministick button as a 4 way hat. If you need the 2 axis there's probably a tutorial for it in Foxy.

Offline sheperd

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Re: HALL SENSOR MOD...
« Reply #33 on: February 11, 2011, 12:25:19 PM »
ok lets look at this, If so can the MOBO be repaired I dont have a schematic of it. If you have 1 can you unplug and OHM it out from 13 to ground and 14 to ground and tell me if they are the same so I have a compairison. we will go off the assumption that no other devises are connected. just stick base alone no rudder and no TQS. I have not ohmed mine out yet and Im at work so I will have to report tomorrow on it.

on my right toe brake input (pin 14 to ground) I'm reading an open ...I do believe my mobo on my stick is dead on right toe brake only...I  will have to install a diffrent controll board to run my toe brakes :cry
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Offline FLS

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Re: HALL SENSOR MOD...
« Reply #34 on: February 11, 2011, 01:49:22 PM »
Link appears broken at the moment but if you get one of these you will expand the control possibilities for your simpit.

http://www.leobodnar.com/products/BU0836X/

Offline Tigger29

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Re: HALL SENSOR MOD...
« Reply #35 on: February 15, 2011, 02:39:25 PM »
Link appears broken at the moment but if you get one of these you will expand the control possibilities for your simpit.

http://www.leobodnar.com/products/BU0836X/

I don't know what's going on but if you put an underscore under products, it works fine:

http://www.leobodnar.com/products_/BU0836X/

other options available:

http://www.leobodnar.com/products_/BU0836/
http://www.leobodnar.com/products_/BU0836A/

Offline sheperd

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Re: HALL SENSOR MOD...
« Reply #36 on: February 22, 2011, 07:30:01 AM »
wich is the best of the 3?
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Offline nrshida

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Re: HALL SENSOR MOD...
« Reply #37 on: February 22, 2011, 08:22:44 AM »
Well you need to make two choices. First do you want to go for 12-bit precision on not. I did for my throttle. Perhaps it was overkill for that but for stick & rudder use I would definitely choose it. If you do go for 12-bit the next step is to decide if you need a hat switch on the controller or not. If not save yourself some money and buy the BU0836A. If you do need a hat switch you can still use that controller but you might need to do a bit of wiring with a couple of diodes.

The BU0836X is the easiest to use and fiddle with because you can just plug whatever wires in and out as you please. It already has 32 separate switch inputs built in. If you're adding more controls to a simpit, like a switch panel for instance you can just wire those into the controller as well as your rudder inputs, for example.

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Offline hyzer

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Re: HALL SENSOR MOD...
« Reply #38 on: February 22, 2011, 02:45:14 PM »
By using one of those cool little boards can you really just buy the pots and hat switches, attach them to a pole and have you own joystick!  I understand I may have omitted one or two steps, but in all seriousness can that be done?   :pray
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Offline Charge

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Re: HALL SENSOR MOD...
« Reply #39 on: February 23, 2011, 05:47:59 AM »
Well that is what they are intended for. Also very handy for converting a trusty old gameport stick to USB age.    :aok

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Offline nrshida

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Re: HALL SENSOR MOD...
« Reply #40 on: February 23, 2011, 06:09:45 AM »
By using one of those cool little boards can you really just buy the pots and hat switches, attach them to a pole and have you own joystick!  I understand I may have omitted one or two steps, but in all seriousness can that be done?   :pray

You will need some mechanical elements like a gimbal or some pivots of course. A Broomstick in a bucket probably isn't going to be that useful  :lol but as Charge said, it does open up some possibilities. Pay special attention to the potentiometers would be my advice.

"If man were meant to fly, he'd have been given an MS Sidewinder"

Offline sheperd

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Re: HALL SENSOR MOD...
« Reply #41 on: February 23, 2011, 06:49:13 AM »
lol I understand how it works, I was just asking which ppl prefer. well I ordered mine and it is being shipped as I type. However I may still keep the interfaces I am currently using in my pit now and will intergrate this board in for mor demanding simulations.
I can build em better than I can fly em
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Offline hyzer

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Re: HALL SENSOR MOD...
« Reply #42 on: February 23, 2011, 08:19:58 AM »
You will need some mechanical elements like a gimbal or some pivots of course. A Broomstick in a bucket probably isn't going to be that useful  :lol but as Charge said, it does open up some possibilities. Pay special attention to the potentiometers would be my advice.

Hehe, you read my mind on the bucket approach :)

My ultimate goal would be to create a floor mounted stick with a longer throw than what we can get from our desk top sticks.  I can see me now explaining to the wife, I have to buy $5,000 worth of metal working tooling to replace my current $30 twisty stick.   :x 
We have clearance, Clarence. Roger, Roger. What's our vector, Victor?