Author Topic: ONE world against two arenas  (Read 2909 times)

Offline dkff49

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Re: ONE world against two arenas
« Reply #30 on: February 13, 2011, 08:28:24 PM »

As I explained in my stats thread, the number is not the number of registered players, and it is not the number of actual subscribers.

It's the number of players that had at least one kill or one death during a tour in the old main and "new" LW arenas (after tour 93) respectively. In other words, it covers all pilot id's that did actively play in that arena. Shade, trial or subscriber doesn't matter.
It was taken from the plane statistics page. I only have the same access to the data as every other player here has. And surely HTC won't tell me anything what's not my business ;)

I thought I saw that somewhere before. Thanks for showing me where that was. I for the life of me can't figure out where you got that info but that is probably due to me being a little slow.

I did notice a possible flaw in the Grizz's usage of that chart. You stated that in tour 93 the scores were split LW from EW and MW. Now are the stats showing prior to tour 93 showing all 3 arenas together while after that is just LW? If so then that tells me that the numbers could possibly be holding greater than previously since between tour 93 and 109 the average was equal or greater than all the arenas combined. This is obviously not going to be definitive even if the stats are showing split or not but just a possible interpretation of that particular chart.

Dadsguns I do believe the arenas have more lameness on TT than any other night that I play, though you are right to an extent, there is lameness rampant every night. It's just more so on TT, in my opinion.

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Offline --)SF----

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Re: ONE world against two arenas
« Reply #31 on: February 13, 2011, 08:34:27 PM »
I detest the split arena's.  Two maps with the player base split between them, ruins the fights and promotes buffs milk-running to their hearts content.

Offline Lusche

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Re: ONE world against two arenas
« Reply #32 on: February 13, 2011, 08:34:46 PM »
I thought I saw that somewhere before. Thanks for showing me where that was. I for the life of me can't figure out where you got that info but that is probably due to me being a little slow.

Easy: Go to the Ah Scores & Stats. Select statistics. Select "Plane", then the tour of choice. You will see a list of all planes/GVs and their kills & deaths. The total sum of all deaths is what my "kills" is on that chart.
Next step: Click on any planes name in that list. You will then get a lost of all those that have died and or killed in that plane. If you do ti for any plane & gv in a tour, you have all the pilot names, between 4000 and 7000 per tour. if you want, you can then go and look up ther scores for even more info :)
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Offline MarineUS

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Re: ONE world against two arenas
« Reply #33 on: February 13, 2011, 08:45:51 PM »
-1
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

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Offline Lusche

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Re: ONE world against two arenas
« Reply #34 on: February 13, 2011, 08:50:20 PM »
I thought I saw that somewhere before. Thanks for showing me where that was. I for the life of me can't figure out where you got that info but that is probably due to me being a little slow.
I did notice a possible flaw in the Grizz's usage of that chart. You stated that in tour 93 the scores were split LW from EW and MW. Now are the stats showing prior to tour 93 showing all 3 arenas together while after that is just LW?

Yes. However,

- LW makes up more than 90% of all MA activity
- almost all players active in EW and MW are also active in LW, the number of player never stepping outside EW/MW is exceedingly small. So LW "active player" numbers encompasses almost everyone playing in EW/MW too.
- EW & MW did generally follow the same trend as LW, and over the years even slowly lost more players than LW.


« Last Edit: February 13, 2011, 08:57:53 PM by Lusche »
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Offline The Fugitive

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Re: ONE world against two arenas
« Reply #35 on: February 13, 2011, 09:11:58 PM »
Going back to a single arena isn't an answer. Hopefully the economy will pick back up and then the arenas would have to be split again. The problem is I think we are getting back to an unhealthy environment. Check out the Orange arena on a Saturday/Sunday night eastern time. As it gets later it gets worst. I use to fly late into the night but now it just too frustrating with the hordes avoiding each other, the HOing and just general poor sportsmanship.  I like flying in the "off-peak" arena. Fights are plenty, and there just seems to be less crap going on.

If the game play mechanics are not scrutinized and adjusted I think things will get worst before they get better.

Offline LLogann

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Re: ONE world against two arenas
« Reply #36 on: February 13, 2011, 09:20:43 PM »
But see that's the thing right there..... You may hate milk runners, but HTC doesn't.  Why?  Because some people pay strictly because they are allowed to travel with milk.  Others only pay because they love the furball.  And yet other only pay because once a day, after playing 4 hours, they find a 1v1. 

So many different types of gameplay mean so many more paying customers.  When one group takes over, above and beyond the others, we lose players.  THAT IS WHAT'S HAPPENING RIGHT NOW......  But to be honest with you, I can't for the life of me figure out what group is too dominant.  I see hordes, I see 1v1, I see milk running..... WTF?


I detest the split arena's.  Two maps with the player base split between them, ruins the fights and promotes buffs milk-running to their hearts content.
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Offline dkff49

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Re: ONE world against two arenas
« Reply #37 on: February 13, 2011, 09:32:07 PM »
Well Lusche I commend you for taking the time to match the players up for each plane to ensure that each player is not counted more than once as you move through the multiple planes. Can you say too much time on your hands? :D

While I see what you are saying about the very small number of players that never set foot in LW not moving the numbers much, I do believe there to be some small measure of truth to HTC's comment about the effect on subscription because of the fact that the numbers hold somewhat on track without adding in the MW and EW against the previous tours with those included. Simply put it may not make a huge statement but I think it does say something.
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Offline shiv

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Re: ONE world against two arenas
« Reply #38 on: February 13, 2011, 09:36:16 PM »
.... You may hate milk runners, but HTC doesn't.  Why?  Because some people pay strictly because they are allowed to travel with milk. 


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Offline vafiii

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Re: ONE world against two arenas
« Reply #39 on: February 14, 2011, 10:21:37 AM »
One arena! Small maps! Bases close together! Why would you want it any other way, unless you're yella!

Offline JUGgler

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Re: ONE world against two arenas
« Reply #40 on: February 14, 2011, 10:26:43 AM »
Its time for a change.

Many things have changed in Aces High.. Land capture systems, play style, new planes, new tanks, new players, but one thing remains.. We all play for fun. Arena changes do not promote that fun. Large maps with few player do not promote fun on large scales. Big furballs do promote that fun no matter if you're a base taker or a land taker.

Its time for a change! Vote ONE on this day.. or the next..

and for your listening pleasure..

http://www.youtube.com/watch?v=knG4FULN5Ug&feature=related




+1000 on this, It seems just when things get cooking the maps switch, very aggravating indeed!   :mad:




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Offline Dadsguns

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Re: ONE world against two arenas
« Reply #41 on: February 14, 2011, 10:55:03 AM »
One arena! Small maps! Bases close together! Why would you want it any other way, unless you're yella!

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Offline Wiley

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Re: ONE world against two arenas
« Reply #42 on: February 14, 2011, 10:59:04 AM »
I've been considering the arena issue for a while.  There's an option I never see mentioned.

What about 2 arenas- one large map rotation, one small map rotation, with no caps, all the time?  If you want the large arena/large fights style of gameplay, odds are you're going to find it in Orange.  If you want the small map/smaller fight gameplay, odds are you're going to be more likely to find it in Blue.  It would give people the option to go to either, giving TT-style gameplay in Orange for those who like it, and smaller numbers in Blue.  Unless through some oddity the numbers split almost evenly between the two, even then, different map size would result in different gameplay between the two arenas.

I would respectfully submit that between 2006 and now, the playerbase is probably much more used to the idea of a massive multiplayer online game, and that being one of 700 as opposed to one of 250 might not be that big of a deal to people compared to what it was 5 years ago.  I think the newer players tend to have much less problem just being a face in the crowd, or finding a small group within the large crowd to become friends with.  I think the average online gamer is just not intimidated by large numbers anymore, but have no trouble believing it would've been a factor in 2006.

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Offline pluck

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Re: ONE world against two arenas
« Reply #43 on: February 14, 2011, 11:11:44 AM »
not sure how helpful nowing subscriber numbers really are. There are so many factors, I would imagine anyway, that contribute to subscriber base. Economy certainly plays a factor. Other factors that may contribute, gameplay, time of year, community, game changes, interest in genre, advertising, etc. We also don't have access to complaints filed, noob retention, or vet burnout. Maybe HTC views larger populated arena's to be "unruly" and worries effects won't just cause people to not sign up, but eventually cause larger sub loss. Numbers and charts are great, when you have all the numbers needed to really make any sense of it all, imho.  

I do dislike the large maps with less people (actually never liked the large maps at all), and sometimes it's a annoying trying to get into the arena you want. Don't fly all that much anymore, but in the times I have, can't say I've had more fun on Tuesday.  In the past I've really liked the idea of the split arena's, not really sure of what opinion I have now.  200 generally seems about the same and I can't remember if the swarms were worse. We've also had other gameplay changes since.

I don't see the arena's "ruining" the fight, players do that. Though I don't think the larger maps encourage fights.
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Offline Soulyss

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Re: ONE world against two arenas
« Reply #44 on: February 14, 2011, 11:15:06 AM »
If I had to deal with Titanic Tuesday every night of the week it would make me very sad.
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