I don't like the caps, but I don't have the solution either.
But I don't think the so called horde has anything to do with it.
If the cap for LWO is 100 and there's 33 players from each country in the arena, how they play should have no bearing on the cap.
On the other hand you can't have 80 players from one country and 10 from each of the opposing countries and think it's going to be fun.
On another note:
I'm waiting for someone to explain what a mission is and why we have a mission planner.
If 10 players join a mission and it's considered a horde. Maybe Hi Tech should should do away with the mission planner feature.
And perhaps they should also do away with the radio and text buffer feature to make sure no one trys to organize anything.
Actually Hi Tech has been kind enough to give us these features to immerse the player into the game.
Your assignment (Should you decide to accept.) is to defeat the mission (horde).
Or, you can go duel, pick, GV, furball, bomb somewhere. Hi Tech has provided many options.
My point is, Hi Tech has provided the game with the mission planner as a tool to organize.
If it had not been his intention for players to organize and form groups, he would not have included the mission planner or radio nor would he have have bothered with the formations of squads. So again, in my opinion the so called horde has nothing to do with the arena caps.
<S> BELLATOR