Author Topic: Ketsugo Frame 2  (Read 899 times)

Offline ghostdancer

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Re: Ketsugo Frame 2
« Reply #15 on: April 11, 2011, 12:27:24 PM »
Terrain team is looking into several things at the moment into regarding the base flashing. It might have something to do with the way the game code works and we are looking into that right now.

I haven't checked the logs to see if there were more discos more than usual or not. However, frame 1 players had to download a new version to Japan. After frame 1 we made some quick updates requested by the CM teams and that was built by Skuzzy before frame 2 so again players had to download a new Japan build when they came in the server. The downloading of the terrain by multiple people at the same time does put a strain on the server and could account for the things such as low initial FPS or above average discos.

There is no new build for frame 3 so that should not be a factor.

As for FPS over the large cities, would need films and more information, to see if this is user specific or system wide. The 68th Lightning Lancers put 7 boxes of B29 with escorts and were attacked by a large force of Japanese over a large city with nobody noticing a detrimental drop in their FPS. Now their FPS could have dropped but they didn't notice it during the battle so all I can say is in Krusty's use case he did have a drop in the 68th they didn't have a drop that they noticed.
X.O. 29th TFT, "We Move Mountains"
CM Terrain Team

Offline Krusty

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Re: Ketsugo Frame 2
« Reply #16 on: April 11, 2011, 01:50:05 PM »
As an addition/clarification: The drop over the city was managable, but noticable. I wasn't in the 10s or anything, but it did drop to around 30 for a short bit. I can post system specs, but it's a pretty powerful system (new, just built recently).

Offline ghostdancer

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Re: Ketsugo Frame 2
« Reply #17 on: April 11, 2011, 02:05:29 PM »
Sure fire off a note on your system specs. Also notes on your AH video setup if you would.
X.O. 29th TFT, "We Move Mountains"
CM Terrain Team

Offline Krusty

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Re: Ketsugo Frame 2
« Reply #18 on: April 11, 2011, 03:58:34 PM »
NZXT Phantom case
NZXT Hale90 750W PSU
EVGA x58 FTW3 132-GT-E768-KR motherboard
Intel i7-960 running stock 3.6GHz
Corsair 3x 2GB DDR3 2000 (PC3 16000)
AMD XFX 6970 running Cat 11.4 drivers
OCZ X-2 RevoDrive 100GB SSD (primary boot drive, also AH installed here)

Win7 64 bit

Game settings: All maxed in-game details, sliders out to 4mi, all goodies on including shadows
Running 1280x1024 and at 2048 tex size, with vid card settings turned up a bit in Windows control panel, 4x MSAA, "quality" settings, etc.