Author Topic: Glass gauges compromise  (Read 1610 times)

Offline Dragon Tamer

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2047
Glass gauges compromise
« on: April 25, 2011, 09:41:59 AM »
I know this topic has been discussed several times and it never seems to make any ground but I'm going to discuss it again.  I think that glass gauges should be allowed in AH.  I personally don't see what tactical advantage comes out of having them.  For people making simpits it just adds an extra level of realism that if you experience, will have you addicted the first time.

To give the GG topic a fighting chance, I propose a compromise.  Allow glass gauges but with a short coming of not displaying the true fuel, true airspeed etc.  This should level the playing field a little bit.

Offline VonMessa

  • Plutonium Member
  • *******
  • Posts: 11922
Re: Glass gauges compromise
« Reply #1 on: April 25, 2011, 09:47:45 AM »
Do you mean a glass panel, such as a Dynon or otherwise?

If so... (I'll wait for Waystin's big photo soon)

Nope  :aok

Why not laser sighting next?

Learn to use your six pack.  Like a real pilot.

It add absolutely NO extra levels of realism to look at the cockpit of a warbird to see a spanking brand new Dynon SkyView or something similar.

It would, in fact, make it even less realistic.
Braümeister und Schmutziger Hund von JG11


We are all here because we are not all there.

Offline FLS

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 11621
      • Trainer's Website
Re: Glass gauges compromise
« Reply #2 on: April 25, 2011, 10:20:10 AM »
I know this topic has been discussed several times and it never seems to make any ground but I'm going to discuss it again.  I think that glass gauges should be allowed in AH.  I personally don't see what tactical advantage comes out of having them.  For people making simpits it just adds an extra level of realism that if you experience, will have you addicted the first time.

To give the GG topic a fighting chance, I propose a compromise.  Allow glass gauges but with a short coming of not displaying the true fuel, true airspeed etc.  This should level the playing field a little bit.

The issue isn't about the relative advantage of looking at a second monitor for your gauges as opposed to pushing a button to glance at your gauges. Pushing a button is usually faster. Aces High isn't coded to support putting the gauges on a second monitor.


Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: Glass gauges compromise
« Reply #3 on: April 25, 2011, 10:28:49 AM »
Is he asking for glass cockpits?  Or just some different gauges?   Blank gauges/instrument panels?
Hello ant
running very fast
I squish you

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Glass gauges compromise
« Reply #4 on: April 25, 2011, 11:14:32 AM »
So you want this in a WWII plane??



 :headscratch:

« Last Edit: April 25, 2011, 01:30:28 PM by MachFly »
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline RTHolmes

  • Plutonium Member
  • *******
  • Posts: 8260
Re: Glass gauges compromise
« Reply #5 on: April 25, 2011, 12:02:49 PM »
wow you guys are trying really hard to not understand the OP ...


ok I'll make it easier for you. some of these:

http://www.simkits.com/products.php?groupid=54

or for those with smaller budgets these:

http://www.saitek.com/uk/prod/fip.html

and an API to support them.


« Last Edit: April 25, 2011, 12:10:52 PM by RTHolmes »
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: Glass gauges compromise
« Reply #6 on: April 25, 2011, 12:06:03 PM »
I still don't get it.  Glass gauges?
Hello ant
running very fast
I squish you

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Glass gauges compromise
« Reply #7 on: April 25, 2011, 12:06:58 PM »
ok I'll make it easier for you. some of these:

http://www.simkits.com/products.php?groupid=54

and an API to support them.

I see nothing wrong with having those. But those are not glass, those are steam gauges for sims (even those they have glass on them). By reading the OP I was sure he wanted a glass cockpit.

I guess we'll just wait for Dragon to come and clarify.
« Last Edit: April 25, 2011, 12:14:15 PM by MachFly »
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline muzik

  • Silver Member
  • ****
  • Posts: 980
Re: Glass gauges compromise
« Reply #8 on: April 25, 2011, 12:34:33 PM »
It doesnt matter if he is talking about a glass panel or the generic instruments, it's the same result.  I dont see a problem with it except for the required coding. It wont provide anyone with a huge advantage in game. And what's it to you if it is "less realistic" for him?
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline VonMessa

  • Plutonium Member
  • *******
  • Posts: 11922
Re: Glass gauges compromise
« Reply #9 on: April 25, 2011, 12:37:48 PM »
I see nothing wrong with having those. But those are not glass, those are steam gauges for sims (even those they have glass on them). By reading the OP I was sure he wanted a glass cockpit.

I guess we'll just wait for Dragon to come and clarify.

Exactly what I thought, you just beat me to it.  You are correct, those are steam gauges.

This is a glass gauge.  The FAA would agree with me...




Perhaps it was the OP that is incorrect in his wish and misunderstood what glass gauges means.

I guess we WILL have to just wait...
Braümeister und Schmutziger Hund von JG11


We are all here because we are not all there.

Offline VonMessa

  • Plutonium Member
  • *******
  • Posts: 11922
Re: Glass gauges compromise
« Reply #10 on: April 25, 2011, 12:45:44 PM »
It doesnt matter if he is talking about a glass panel or the generic instruments, it's the same result.  I dont see a problem with it except for the required coding. It wont provide anyone with a huge advantage in game. And what's it to you if it is "less realistic" for him?

So there is no advantage to having the regular "six pack" replaced by a glass cockpit?

Even if one flies different planes?

Even if planes from different countries have gauges in different spots, in different languages, with different readings?

Having a glass cockpit where all the flight data is in the same place, in the same language, in every plane is not an advantage?

Even if it is a small advantage, that is not really important to me.

Neither is someone else's sense of "realism", to be honest.

What WOULD chap my bellybutton however, would be any part of my subscription being wasted on something completely unnecessary to improve the game, especially if it did not exist on the a/c that are modeled in the game.
Braümeister und Schmutziger Hund von JG11


We are all here because we are not all there.

Offline Motherland

  • Plutonium Member
  • *******
  • Posts: 8110
Re: Glass gauges compromise
« Reply #11 on: April 25, 2011, 12:48:50 PM »
Glass gauges means something different in the context of sims than it does in real aviation with a glass cockpit... anything that's not on the screen is considered a 'glass gauge' including replica analog equipment...

Offline Dragon Tamer

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2047
Re: Glass gauges compromise
« Reply #12 on: April 25, 2011, 01:10:14 PM »
I was referring to the 4th monitor that would display the instrument panel of what ever plane you were flying.  But those USB instruments looked really nice, I think I might get some of them.

Offline VonMessa

  • Plutonium Member
  • *******
  • Posts: 11922
Re: Glass gauges compromise
« Reply #13 on: April 25, 2011, 01:16:15 PM »
Glass gauges means something different in the context of sims than it does in real aviation with a glass cockpit... anything that's not on the screen is considered a 'glass gauge' including replica analog equipment...

Indeed, I did not know this.
Braümeister und Schmutziger Hund von JG11


We are all here because we are not all there.

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Glass gauges compromise
« Reply #14 on: April 25, 2011, 01:31:08 PM »
Glass gauges means something different in the context of sims than it does in real aviation with a glass cockpit... anything that's not on the screen is considered a 'glass gauge' including replica analog equipment...

Did not know that.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s