I am asking how you can tell the difference between shaking from lag and shaking from turbulence. Unless you know something I don't, lag spikes' acceleration onto player/aircraft position would translate into the same cockpit POV/sound/etc effects as turbulence.
If it was lag, the plane would of jumped back and forth in a jagged motion. or "Warping". and the sound would not of been so on par with the movements. it would of been delayed. similier to how your screen flickers, etc.
That jets shaking is,again, too smooth. the music follows the movement perfectly. And the jet he's chasing is not warping. But running smoothly aswell. if it was lagging, that jet would of been bouncing back & forth on the screen.
The shaking is from the shock waves of explosions. DICE has a habit of making even the littlest explosion on the map felt by everyone.
Say he happened to fly over an abrams, who at that moment had shot a fuel depot. The shock wave from the fuel depots explosion would cause the jet to shake like that.