It's also missing chuck yeager's air combat. That game had the best post-flight analysis setup EVER. It's like the AH film viewer but with a 3D box showing just dots for the aircraft, flight path trails you could turn on, off, and reset, ground track so you could see how the horizontal and vertical turn radius affected the flight and see exactly when flight-path overshoots occurred, etc.
AH should have something like that... After a flight, just click on postflight debrief and pop right into the CYAC style debriefing, with cockpit camera, external rotatable view, and the 3D box view with dots. Be able to select flight path trails for all, some, or none of the aircraft. That would be totally awesome.