I've come to the conclusion that nobody actually knows how the collision model works and I have a film to back that up. For those that claim that your end has to see a collision to receive damage, that's BS.
In this film I clearly never make contact with him and receive the collision and lose a wing. Now if it had said "Geist has collided with you" I would have been fine with it, because I've always thought both should receive damage in the first place. But instead we miss on BOTH ends and I still get the "you have collided" message and I go down. He was going down anyways because I had already shot one off one of his wings off but now instead of me getting a kill on him, he gets a kill on me.
As I said before, this wouldn't be an issue if both planes would receive damage already, I would have been completely fine with it, however this film is just to show that the collision model doesn't even work like its supposed to now.
http://www.mediafire.com/?er4bkzdmqzpcpck
From the lists of "fixes" in the newest version....
Version 2.27 Patch 0 Changes
======================
External view mode is now disabled in manned guns.
Icons now mask when the vehicle or plane is hidden behind vegetation.
Added a less obtrusive dialog box that appears in the upper left corner for items such as join requests.
Fixed some typos in the Panzer IVF loadouts.
Added a bomb loadout option to the 109E.
External engine sounds are no longer heard when your engine is running.
Changed the default fighter launch point at ports and vehicle bases.
Wirbel and Ostwind turrets can no longer take on indefinite damage after they've been destroyed without eventually destroying the vehicle.
Changed the cockpit head bounds on the F6F.
Changed the default skins of the P-47D-25 and Spitfire I.
Fixed a bug with the mission editor not saving missions properly.
Fixed a crash bug that happened when jumping between bombers in a formation after a bomber had been destroyed.
The film viewer now saves its window size and position between sessions.
Collision messages are now recorded in films.I haven't tested it yet, but I
AVOID collisions