Author Topic: R4Ms for Me-262s  (Read 3468 times)

Offline titanic3

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Re: R4Ms for Me-262s
« Reply #60 on: June 25, 2012, 10:47:46 AM »
You guys that are against the R4Ms say there is no "need" to add it.

My question: Why?

Planes that carry the WGr.21s certainly do not "need" them to kill bombers, yet they have them anyway (when was the last time you saw a 109 with rockets?).
You fail to realize that R4Ms are CONTACT fuse, ie. you have to hit something to explode. What are the chances of hitting a bomber while you yourself are traveling at 500mph+? Even less if it's a 12'o clock pass due to the increased combined closure speed, and even less if the bomber pilot actually do something other than press "X".

I've seen Boxman do his rocket runs in a 110, I've seen the bomber pilot just fly straight and level until boom. That's what SHOULD happen IF you decide to fall asleep in the middle of an attack or underestimate the accuracy of the rockets.

Again, these are contact fuse, they were used in the war, and they saw combat. If you think the R4M is too deadly, then perhaps we should remove the BK5 on the Me410 and the WGr 21s?

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Butcher

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Re: R4Ms for Me-262s
« Reply #61 on: June 25, 2012, 10:53:44 AM »
I had an Me262 at about 34,000ft Saturday night.  I was in a Mossie XVI climbing past 35,000ft trying to keep above him.  Seemed to be generally working too until a Ta152 got involved.

Never try to get a mossy VI above 22k, tried to intercept B24s at 24k and they just ran from me.

JG 52

Offline Noir

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Re: R4Ms for Me-262s
« Reply #62 on: June 25, 2012, 11:02:50 AM »
on topic, this rockets seem nice but a direct hit is needed to get a kill, and I doubt they are very precise. Combine that with the big bulky rack they are attached to, and I doubt we have a game breaker here.

+1 one more toys to play with
« Last Edit: June 25, 2012, 11:19:30 AM by Noir »
now posting as SirNuke

Offline Karnak

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Re: R4Ms for Me-262s
« Reply #63 on: June 25, 2012, 11:11:28 AM »
Never try to get a mossy VI above 22k, tried to intercept B24s at 24k and they just ran from me.


Dunno, it isn't great due to its single stage engines with a critical altitude of 13,000ft, but I haven't had problems running down B-24s/B-17s over 20,000 in it.

That said I was in a Mosquito Mk XVI with two stage engines and a critical altitude of 28,000ft in this case.  Just no guns.


As for the R4Ms, I have no problem with those being added.
« Last Edit: June 25, 2012, 11:13:30 AM by Karnak »
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Offline Tank-Ace

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Re: R4Ms for Me-262s
« Reply #64 on: June 25, 2012, 11:45:05 AM »
exactly one weapon should not be able to kill a entire formation

call it gamey if you want but the reason you can up 3 bombers its the only way to effectively do anything in them if one plane has a 1 in a 100 chance of killing the entire flight thats just stupid especially when they can do it from a range you can't hit them from

WGr21's on the 110, 109, and 190 can kill an entire formation with two rockets if used properly, and given just a bit of luck, and they can do it from beyond the range of effective retaliation.

What's more, they have both impact fuzes, and distance fuzes, so you don't even HAVE to score a direct hit.


R4M's would be deadly, but only if the bomber pilot were brain-dead.


Fact is that bombers have it several orders of magnitude easier in AH than in real life. You don't have hundreds of high caliber AA guns shooting at you, you don't have a 1000 mile long flight in which to be intercepted, you don't have radar tracking you for almost the entire length of your flight unless you're a complete moron.

There's NO reason not to get the R4M rockets for the 262. You're just a bad bomber pilot who doesn't want to learn to fly smart, so get over it.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline lyric1

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Re: R4Ms for Me-262s
« Reply #65 on: June 27, 2012, 04:36:56 PM »
Interesting the thoughts of a 262 pilot & rockets who was in the very first mission that used them. 

He had two kills his first try out.




Offline titanic3

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Re: R4Ms for Me-262s
« Reply #66 on: June 30, 2012, 09:59:58 PM »
was a lot of fun
43 sets Lancs in Film viewer window
was a sight to see
wish I had more ammo..only got 5



Perfect time for R4Ms eh?  :noid :x

  the game is concentrated on combat, not on shaking the screen.

semp

Offline guncrasher

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Re: R4Ms for Me-262s
« Reply #67 on: June 30, 2012, 11:12:28 PM »

Feel free to believe what you want, but that's how it's done. Nobody cruises at 20K in a 262 to kill bombers  :lol

you never met cal lol.


semp
you dont want me to ho, dont point your plane at me.

Offline DrBone1

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Re: R4Ms for Me-262s
« Reply #68 on: July 02, 2012, 10:55:45 AM »
If you have to climb to 20-30k to Kill Bombers then you Gents infact do not know how to fly a 262 Low(4k-8k) Which is why you resort to chasing those 3 worthless kills for 3 sectors.

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https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
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Offline DrBone1

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Re: R4Ms for Me-262s
« Reply #69 on: July 02, 2012, 10:56:55 AM »
I hate lag.  :cry
« Last Edit: July 02, 2012, 10:58:38 AM by DrBone1 »
=The Damned=
https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
Move up, move over, or move aside.  Simple kombat 101.

Offline lyric1

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Re: R4Ms for Me-262s
« Reply #70 on: July 02, 2012, 01:15:49 PM »
If you have to climb to 20-30k to Kill Bombers then you Gents infact do not know how to fly a 262 Low(4k-8k) Which is why you resort to chasing those 3 worthless kills for 3 sectors.


That is the fun of it the Buff guy thinks no one is coming up here to get me.

Offline Tracerfi

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Re: R4Ms for Me-262s
« Reply #71 on: July 06, 2012, 11:00:33 AM »
You cannot beat savages by becoming one.

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