S-uh-WEEET!!!!!

Ranger,
I think I know the answer to my own question, but just being hopeful. Is there any way besides making a new terrain or having all of the resource files to make a terrain, to have your smoke show in a Custom Arena?
Now, for the inquisitive side of, "how da heck did you get so dem good at tweaking these graphics?" I noticed in the last few frames the smoke seems to dissipate rather realistically. Is the rate of transparency in the game code or is that something that you did manually?
The second part to that question, if you can alter transparency in these bmp, (and I know this is NOT the subject of your post) I wonder if experimenting with a much more transparent flame would result in a more realistic result? I am talking both from the external view as shown, and from the internal (looking back, oh my plane is on fire) cockpit view? An explosion, would show the solid wall of flame we now see, but a flame

would be much less visible IMHO. (Again, I Apologize for speaking on another matter than your very awesome smoke tweak).