Author Topic: Any rumors about improving the terrain?  (Read 12590 times)

Offline Bizman

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Re: Any rumors about improving the terrain?
« Reply #225 on: June 11, 2013, 12:36:52 PM »
Just about any five-year-old computer is able to run Il2FB. Even with onboard Intel graphics. May have to tune down the details, but that's to be expected.
Now that is weird! I just checked the recommended requirements for both IL2 and IL2FB and they look surprisingly low. I could have sworn that those of my friends that played that used to struggle with frame rates and hiccups with optimized gaming oriented computers with at least twice the power of that recommended - not to mention a lightyear past the minimum. I still have a copy of FB for testing purposes, but I've never bothered to install it. When I got it, I had doubts whether my oc'd Thorton  would run it with a Radeon 9800 pro... And now they recommend an Athlon XP 1500+ or the Pentium equivalent which rate only halfways of what I had those days. I suppose the details have to be tuned down a lot with an Intel graphics laptop!
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

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Offline Karnak

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Re: Any rumors about improving the terrain?
« Reply #226 on: June 11, 2013, 12:59:47 PM »
Just to be clear, those last screens I posted was from games that are essentially from 2003, but updated. They do not represent the state of the art.

State of the art in air combat visual quality: (Set quality to HD and view in fullscreen)

http://www.youtube.com/watch?v=ZgoQyk8bKFA

... Well, actually state of the art two years ago...  The details are amazing.
That game is gorgeous, though buggy as hell from what I hear.  It is also not really playable on full graphics settings even on a brand new computer from what I have read.  I suspect that HTC attempting graphics of that level wouldn't pan out very well.

As far as the earlier screenshots you posted.  I think the current engine could replicate them with just some small changes.  Mostly I think it is just color and tree model differences.
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Offline MrRiplEy[H]

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Re: Any rumors about improving the terrain?
« Reply #227 on: June 11, 2013, 02:15:39 PM »
lol why are you so upset is this really that big of a deal in your life right now? How about YOu leave this discussion as you are clearly not adult enough for civil discourse. Your off on a crusade that no longer has anything o do with the discussion at hand.

You're the one on a crusade here. I made my point, proved it right and that's it. End of story.
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Offline gyrene81

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Re: Any rumors about improving the terrain?
« Reply #228 on: June 11, 2013, 03:23:39 PM »
evidently some of the "eye candy" demanders never paid attention to the other discussion...

http://bbs.hitechcreations.com/smf/index.php/topic,338931.0.html
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Offline Rich46yo

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Re: Any rumors about improving the terrain?
« Reply #229 on: June 11, 2013, 03:37:36 PM »
Quote
Now that is weird! I just checked the recommended requirements for both IL2 and IL2FB and they look surprisingly low. I could have sworn that those of my friends that played that used to struggle with frame rates and hiccups with optimized gaming oriented computers with at least twice the power of that recommended - not to mention a lightyear past the minimum.

That bunch is famous for selling their product posting insane minimum requirements. You should have seen their requirements for COD when it first came out, I do believe they had to revise due to the screaming in their forums. Not that it was all people were screaming about. The Write was the most atrocious piece of software Ive ever seen released. I dont know where that game is at cause I quit it in disgust. I was getting like 6 FPS while sitting in grass even with a custom build and a GTX580, when it was the new hot card.

It sounds like I was in the same position your friends were. I guess that company figures they just have to get you to buy it and they have done their job. They have just enough fan boys in their forums to keep the money coming in, "personally I think they are employees with multiple forum accounts". Lotsa luck playing that game anywheres near the minimum posted.

Lol, I found an old post on their forum which was one of my last posted.

Quote
I dont know whats worse. Ubi's exuses and pity party or the sniveling commiserating of the players they screwed, and now thru some mammalian
herd instinct feel like they have to band together and protect some greedy corporation who just stuck it to them.

Really, I cant stand it anymore. You have no family, friendship, or karmic connection with this company so why is it so hard to stand up like men and say, "you screwed us and were not happy"?

And they ripped you off on purpose. They knew the condition of the game they were accepting money for, AND, releasing. Just like they have known all along they cant deliver to America on the dates they advertised. I bet it wont be here on 24 May 11 either. They are the Svengalis behind this entire episode, to get our $$ flowing their way and get a working product out......whenever.

Im out. I'll check back in in Jul. and see the status of this game then. I'll just play my FPSs. I was really looking forward to this game, you have no idea. But I had to be rideing the rock pipe to pay $50 to download a buggy game from a foreign source.

One thing I do love about Aces High is that it WORKS. Its the best running online game Ive ever seen.
"flying the aircraft of the Red Star"

Offline Tank-Ace

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Re: Any rumors about improving the terrain?
« Reply #230 on: June 11, 2013, 03:39:42 PM »
What's the difference?

Like seeing a faint reflection of your pilot in the cockpit glass, vs having distinct variations in terrain, such as forest, mountian, desert, and farmland, and metropolitan areas instead of it all being kind of interspersed.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Arlo

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Re: Any rumors about improving the terrain?
« Reply #231 on: June 11, 2013, 03:45:55 PM »



Offline Gixer

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Re: Any rumors about improving the terrain?
« Reply #232 on: June 11, 2013, 05:22:27 PM »
Arlo, unlike HT your not considering the poor users who still have dial up connections, it will take them an extra 20 mins to view this thread because of your poor attempt of a joke and inability to resize images before posting.

And before you reply and say everyone now has broadband, that's not the case I was informed a few months we still have at least one.

As there was some guy who was warping in the MA because he lives out in the desert of Arizona or somewhere and can't get broadband and still using his trusty 32k baud modem. So good to know we are keeping the low download limits for  at least one known subscriber still out there.

Please consider this before posting images, thank you.

p.s not confirmed if he is using a laptop with intel graphics chip.


<S>...-Gixer
« Last Edit: June 11, 2013, 05:31:45 PM by Gixer »

Offline Arlo

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Re: Any rumors about improving the terrain?
« Reply #233 on: June 11, 2013, 05:46:14 PM »
Arlo, unlike HT your not considering the poor users who still have dial up connections, it will take them an extra 20 mins to view this thread because of your poor attempt of a joke and inability to resize images before posting.

And before you reply and say everyone now has broadband, that's not the case I was informed a few months we still have at least one.

As there was some guy who was warping in the MA because he lives out in the desert of Arizona or somewhere and can't get broadband and still using his trusty 32k baud modem. So good to know we are keeping the low download limits for  at least one known subscriber still out there.

Please consider this before posting images, thank you.

p.s not confirmed if he is using a laptop with intel graphics chip.


<S>...-Gixer



Offline Nathan60

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Re: Any rumors about improving the terrain?
« Reply #234 on: June 11, 2013, 05:47:18 PM »
You're the one on a crusade here. I made my point, proved it right and that's it. End of story.
What was your point again? Seems like you got thrown a bone and completely lost your original point.
« Last Edit: June 11, 2013, 06:02:51 PM by Nathan60 »
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Offline Arlo

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Re: Any rumors about improving the terrain?
« Reply #235 on: June 11, 2013, 05:48:04 PM »
I know, I know. It's a really important thread for the dial-up segment of the community. My bad.

Offline Gixer

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Re: Any rumors about improving the terrain?
« Reply #236 on: June 11, 2013, 05:53:22 PM »
I know, I know. It's a really important thread for the dial-up segment of the community. My bad.

Dial-up segment of the community, and just how many more are there living out in the desert? Other than the confirmed one. 

The download load limit has been all about keeping costs to a minimum and nothing about catering for a few dial-ups. Most people here probably download in the GBs every month.



<S>...-Gixer

Offline Arlo

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Re: Any rumors about improving the terrain?
« Reply #237 on: June 11, 2013, 05:58:28 PM »
Dial-up segment of the community, and just how many more are there living out in the desert? Other than the confirmed one. 

The download load limit has been all about keeping costs to a minimum and nothing about catering for a few dial-ups. Most people here probably download in the GBs every month.



<S>...-Gixer

Yr rit & we shd kep typd carctrs to a min as wel. Thk b4 u pst. anythg  :salute :cheers: (Gd wht a wste thes emots r)

Offline titanic3

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Re: Any rumors about improving the terrain?
« Reply #238 on: June 11, 2013, 07:41:56 PM »
Is there a reason AH can't reduce the view distance to say...10K? Default is 24K (iirc? Hitech mentioned it in a thread but not going to sit through the terribad search bar for that). After 10-12K, you can't even see dots/planes, yet everything else is still rendered, so what's the point? Add some nice fog/haze to cover up the reduced view distance, and now you have more room to add in effects.

Sun rays
Depth of Field
Ambient Occlusion
Tessellation
DX11
Higher Res textures
Improved Lighting
Shadows that doesn't look like someone cut them up with a safety scissor
Actual water

  the game is concentrated on combat, not on shaking the screen.

semp

Offline RedBull1

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Re: Any rumors about improving the terrain?
« Reply #239 on: June 11, 2013, 08:09:43 PM »
Is there a reason AH can't reduce the view distance to say...10K? Default is 24K (iirc? Hitech mentioned it in a thread but not going to sit through the terribad search bar for that). After 10-12K, you can't even see dots/planes, yet everything else is still rendered, so what's the point? Add some nice fog/haze to cover up the reduced view distance, and now you have more room to add in effects.

Sun rays
Depth of Field
Ambient Occlusion
Tessellation
DX11
Higher Res textures
Improved Lighting
Shadows that doesn't look like someone cut them up with a safety scissor
Actual water

+100

also "Shadows that doesn't look like someone cut them up with a safety scissor" :rofl :rofl :rofl :rofl
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