It doesn't need to. If 2 guys hit sups at one base, 2 guys hit sups at another, and 2 guys at the main base your attacking you now have 3 possible fight locations. Follow that attach with 3 buffs to flatten town and vh at main attack base and a few guys to cover and cap and you have the elements of a good base capture. 12-15 guys is more than enough. Today players run in with 20-30 and can't get it done, why? Lack of skill, planning, and leadership. You don't "NEED" to bring more, ya'll just think thats the way its done.
thanks for reinventing the wheel, as I said most people are here for fun, not to be given orders. Also you have to consider that aces high is 24/24 and sometimes 30 players is all what a country has. While I agree base capture should involve some organization, IMO it should also be doable by a few casual players at euro time to keep things fun.
Reminds me of the other day we had the town down, field capped, M3 spawn camped, just to realize the shore battery could shoot at the map room
. The base capture didn't happen and the fight died in matter of minutes. Defense is too strong with the current numbers we have ingame.
I find it funny that, with a bit of foresight, one person can thwart the horde with a well-timed resupply run.
yeah funny in a lame griefing way. Actually midway likes to ressup towns, because he can extract joy of the resulting bitterness.