Author Topic: Perk Point/ENY issues  (Read 1451 times)

Offline stlcoguy

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Perk Point/ENY issues
« on: February 03, 2013, 10:58:37 AM »
Less experienced pilots return home to land them so they can build them up. Veteran pilots are upset because people won't stay and fight. Which means people will always play to either, guard against loss of points or play in a manner that gains them the most, which others of course complain isn't right, fair, or whatever. So why not remove the eny/perk issue all together. Make all vehicles and aircraft available all the time. Thus making things equal all the time. If one country is low on player numbers, no biggie, that changes contantly. Someone will always fing something to complain about, that's just reality. Turn everything on and go from there. Perhaps, HiTech would try this on a limited basis, such as a holidays for example. The point is, no points, no point issues.

Offline Lusche

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Re: Perk Point/ENY issues
« Reply #1 on: February 03, 2013, 11:02:17 AM »
Thus making things equal all the time.


So what do you think will happen to the gameplay in the arena when the Me 262 and Tempest are freely available to everyone, all the time? ;)
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Offline The Fugitive

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Re: Perk Point/ENY issues
« Reply #2 on: February 03, 2013, 11:04:05 AM »
because then everyone would fly the most uber machine always. At least with the way it is, if your team as a numbers advantage it doesn't get the same equipment advantage.

I understand trying to bring your plane home, I like to try and get mine home as well, but I only head for home once my plane can't fight. Other wise I stay in the fight. How else are you going to learn to get better at fighting? Points and perks.... who cares. Eventually you get good enough that you'll have so many you won't know what to do with them IF you stand and fight.

Offline kvuo75

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Re: Perk Point/ENY issues
« Reply #3 on: February 03, 2013, 11:06:41 AM »
If one country is low on player numbers, no biggie, that changes contantly.

no it doesn't..

I can predict quite reliably the time of day when all the rooks and knights log in and the bishops become outnumbered. And it stays that way all night.  So, it doesn't change constantly, it repeats constantly.
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Offline Karnak

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Re: Perk Point/ENY issues
« Reply #4 on: February 03, 2013, 11:13:20 AM »
People would still run.  I have played AH since before the perk system or any perk plane had been added and players have always run.  People run because they don't want to get shot down.  It could be for score reasons, it could be for roleplay reasons, it could be to avoid the 10 minute flight back to the fight or it could be to increase perk point gains by 25%.

Your suggested solution wouldn't solve what you claim it would solve and it would introduce huge problems into the game.
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Offline Randy1

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Re: Perk Point/ENY issues
« Reply #5 on: February 03, 2013, 12:40:18 PM »
I think the perk system is a good fair play mechanism.  I think it could be expanded a wee bit.  I think it could be enhanced by a floating perk value based on the number of planes in play at the time you select your plane kind of like the limiting eny system.  As an example, when you go to take a P51D and the system count on mustangs is high, you might have a perk payment of 5,  when the numbers of P51 fall it would have a zero cost.

I keep seeing post of people running.  How can you distinguish between a run for perks or a needed exit?  Most of the time I have chosen a plane that is not fast enough to run from a lot of planes unless I am in a dive but I do choose a mustang off and on.  When I do point the nose down, it is to escape to get a better position, damaged plane or pilot or short of fuel and or ammo.

If you have a fast plane, and you use the speed to break out how is that different than a spit or 109 that escapes by climbing like a rocket?   

Offline RedBull1

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Re: Perk Point/ENY issues
« Reply #6 on: February 03, 2013, 12:46:51 PM »
Hi, welcome to the AH BBS! :)

Here, you're going to need this:









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Offline stlcoguy

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Re: Perk Point/ENY issues
« Reply #7 on: February 03, 2013, 01:13:00 PM »
Right and that's why the Bish win so many maps, which i see regularly



no it doesn't..

I can predict quite reliably the time of day when all the rooks and knights log in and the bishops become outnumbered. And it stays that way all night.  So, it doesn't change constantly, it repeats constantly.


Online Shane

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Re: Perk Point/ENY issues
« Reply #8 on: February 03, 2013, 01:13:56 PM »
The rest of you are missing the real issue - except lusche.

Other than a disguised wish for freely available perk rides for the horde, there's no justifcation because beyond the newer players (such as the OP himself perhaps) perkies are not hard to accrue - "top" players he alludes to often have more than they care to use -and I am not seeing the accrual of perkies as a motivator, except by those who lust after what they think is an uber-ride that will show the world their mad skillz if they could only get the perkies needed in the first place.   :noid

Consider access to the perk rides a bonus for playing well.  And go play well. There are a variety of strategies, but at the end of the day they all have this in common: ruin someone else's sortie, and to an extent, their ablility to accrue the perkies they want in order to get in a ride they think will give them revenge, and uhmmmm, display their mad skillz to the world.  :aok  And stop hording, or switch the outnumbered side and accrue perkies even faster - you gain more doing that than by achieving a reset.

Now, preserving the actual perk ride you managed to acquire is a slightly different matter and depends on choices the driver makes in bringing it home or not.

Perk points and ENY do not quite equal scoring/rank points, which is where the OP is confusing the issue. Rank and scores have been shown to be a motivator for many, even if only on a personal level. This is where you more obviously encounter the red herring used in the OPs original argument: ganging (and timidiness.)

I know you're new and full of bright ideas, so nothing wrong with putting them out there. However, two things will be more effective than having a thick head and skin in deflecting the flames: researching the issue and trying to look at it from the broader gameplay aspect (for everyone, not just yourself or your "side.")

But let me give you a proper welcome and a taste of what may come.  :aok  


« Last Edit: February 03, 2013, 01:23:54 PM by Shane »
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Offline Brakechk

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Re: Perk Point/ENY issues
« Reply #9 on: February 03, 2013, 01:21:08 PM »
I think the perk system is a good fair play mechanism.  I think it could be expanded a wee bit.  I think it could be enhanced by a floating perk value based on the number of planes in play at the time you select your plane kind of like the limiting eny system.  As an example, when you go to take a P51D and the system count on mustangs is high, you might have a perk payment of 5,  when the numbers of P51 fall it would have a zero cost.

I keep seeing post of people running.  How can you distinguish between a run for perks or a needed exit?  Most of the time I have chosen a plane that is not fast enough to run from a lot of planes unless I am in a dive but I do choose a mustang off and on.  When I do point the nose down, it is to escape to get a better position, damaged plane or pilot or short of fuel and or ammo.

If you have a fast plane, and you use the speed to break out how is that different than a spit or 109 that escapes by climbing like a rocket?   

Not sure about the perk cost associated with the mustang....too many newer players like to fly it just because it's a mustang....been hashed out several times before prob not gonna get perked.

As far as running....you can't tell (usually...more on this later) and that's just how it is. Alot of times calling out someone as timid is just sour grapes.  Sometimes it's the truth.  It's something we can't control because there will always be those whose style of play we don't like.  I like to mix it up under the crowd and try to live by killing all the red guys...vs living by staying out of reach.  I don't begrudge those who choose to survive by staying out of reach but it can be frustrating...so you get people calling out other people as timid.  Like I said...sometimes the shoe fits and other times it's a sign of frustration.  I'm guilty of it too (namecalling)...we all are at one time or another.  I know this...when I'm out of ammo, gas or damaged I'm leaving if I can (if I'm still alive).  That can look timid to an nme if he sees it...especially if he just got to the fight.  

Alot of guys (gals..whatever) upon seeing a large group of red planes headed their way will turn away and head for a large group of green guys.  Is that timid?  Depends on how ya look at it.  It is kinda funny to be flying at a group of dots a little higher and a little bigger than your group only to look around and see your the only guy or one of two guys still headed in the same direction lol.  Timid?  I don't know....I think a large group of red guys would be hard pressed to name call one or two nme planes "timid" for leaving in that situation.

Using the superior speed of your plane to secure or maintain an advantage is no different from using any other characteristic a plane has that makes it better than another plane.  It's like complaining because a zero or brewster turns inside you're mustang...superior turn performance is what they are relatively good at so they use it.  (See the above comments on calling folks timid out of frustration).  So...just because you fly a mustang to it's strengths in no way makes you timid.

OTOH.......There are cases of people who regularly display a pattern of behavior that could definately be called timid.  They tend to fly fast planes...a group that includes the mustang.  It's these folks, who run as soon as they see a co-alt or higher dot, refuse to fight unless they have numerical superiority, run then come back and pick after you've been engaged by the group of red guys they ran to who now have you in a 2 or 3 on one....then boast about it....who really cause the frustration.  I can't control the behavior of others, so I try not to...so I try not to call them out by calling them timid.  

I just know it must suck to be one of 'em, because they know somewhere deep down, that's the best they can do.

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Offline kvuo75

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Re: Perk Point/ENY issues
« Reply #10 on: February 03, 2013, 01:30:33 PM »
Right and that's why the Bish win so many maps, which i see regularly




not between the hours of 8-11pm eastern you dont..

daytime is a different story.
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Offline Shuffler

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Re: Perk Point/ENY issues
« Reply #11 on: February 04, 2013, 12:03:30 AM »
Less experienced pilots return home to land them so they can build them up. Veteran pilots are upset because people won't stay and fight. Which means people will always play to either, guard against loss of points or play in a manner that gains them the most, which others of course complain isn't right, fair, or whatever. So why not remove the eny/perk issue all together. Make all vehicles and aircraft available all the time. Thus making things equal all the time. If one country is low on player numbers, no biggie, that changes contantly. Someone will always fing something to complain about, that's just reality. Turn everything on and go from there. Perhaps, HiTech would try this on a limited basis, such as a holidays for example. The point is, no points, no point issues.

I've flown the 38 since it's inception. It is not the most uber in the bunch. I have over 40,000 perks. You don't need an uber plane to be successful.
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Offline SEraider

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Re: Perk Point/ENY issues
« Reply #12 on: February 04, 2013, 12:15:24 AM »
I heard this song before.  :O
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Offline tunnelrat

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Re: Perk Point/ENY issues
« Reply #13 on: February 04, 2013, 01:44:36 PM »
Don't display kills or points landed in ENY =/>10

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Offline blazer65

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Re: Perk Point/ENY issues
« Reply #14 on: February 04, 2013, 01:54:22 PM »
I've flown the 38 since it's inception. It is not the most uber in the bunch. I have over 40,000 perks. You don't need an uber plane to be successful.

Two engines instead of just one??  Sounds pretty Uber to me....   :D   :rock