So then I propose a test. Wiley (or whoever wants to try it with me), we start the merge but each time that I successfully kill/damage you, we move back the distance that you can start maneuvering. So ex: 1K, you die, we move back 1.5K, etc etc. and then if I can't hit you at the 1K distance at all, then we move closer. Until we figure out the point where HOing is avoidable and unavoidable. Although I think by the time it's 2K or more, it's not a HO anymore, it's just prepping for the merge.