well this sucks cant download it.
The ones in game (Flakvisier 35) were used in fixed positions. The only image of the reticle for that one I've ever seen calculated out to about 120Mil. The ww2 footage was blurry and I only had about a 6th of an arc to work with. By leading based on 120Mil rings with what I came up with I hit a lot of aircraft while not on full zoom. On full zoom I can shoot at fixed positions and other GV utilizing the range marks in my reticles. Hitech has limited the effective ranges to 1700yds and 2700yds so most combat is very close and fast anyway. If our manned 37mm positions are German, then we have the wrong iron sight in them also.Does anyone have a picture of the reticle for the Flakvisier 35? The 38\40 was a 100Mil cross relying on a two man team to do the range sighting and hand input range\azimuth while the gunner worried about following the change in intensity in the lit cross arms as his que for shooting.Manned 37mm effective range is 4700yds based on when it stops making impact dots on the offline target. You can test all small arms in that manner in the game for their maximum effective range. When it stops making a mark on the target the matrix is absorbing it. I watch too many players shooting from wirbel\osti\37mm beyond their max range all the time. Against flying targets, 1000yds or there about is really the effective range for any of these guns with the average group of shooters in our game.
The real Wirbelwind sights are not what we have in game. They had two as did the Ostwind. One for ground targets one for aircraft.This is the ground sight Zielfernrohr 3x8deg Flack.This is for aircraft the Schwebekreisviser 38.The Ostwind used the same ground sight as the Wirbelwind. The prototype Ostwind used a sight that was only used on the prototype that was used in combat trials. It also is not what we have in AHII.All production Ostwinds used the Schwebedornvisier it looked like this.Truth be told all the mentioned sights on this link are useless in game because we don't have a fellow near the gunner doing this.With out the guy at the rear with the horizontal looking telescope calling out the information needed for the people to adjust the sight to his call outs.You really would not hit anything.If you can see the tracers as they fire at your target & if you can tell if they are going under the aircraft or going over the aircraft that is all you need to know. Pull more lead if they are going under decrease the lead if the are going over.If you using the sights in game you have limited your ability's to hit much of anything with the German flackpanzers. There is several ways to improve your shooting the in game sights is not one of them.
I miss the days when you could set your mouse pointer on the center point then page up and not be stuck behind the gun sight. Made leading the target easier.