Author Topic: Warthunder gets best simulation award......  (Read 22781 times)

Offline Saxman

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Re: Warthunder gets best simulation award......
« Reply #210 on: September 06, 2013, 08:55:02 AM »
Pretty sure the Spit XIV has been addressed before. Repeatedly. It struggles in the Mains because the typical Main Arena fight has the Spit XIV (IIRC, ours is a high-alt version) out of its element.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline dhyran

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Re: Warthunder gets best simulation award......
« Reply #211 on: September 06, 2013, 09:13:56 AM »
I am super relaxed here, I don't know were you are getting the not relaxed thing, I have noticed you haven't actually really replied to any of my previous post? Except to confirm that is you in the picture?  :headscratch: I will clarify...

  • Do you believe anecdotal pilot's evidence should be included in a flight model?
  • Do you believe 4brkfast was justified in making an attack on hitech? as per the link I posted

You mentioned about how small the flight sim community is, do you think its right that your squadmate should be telling baseless lies about a very small developer? Do you think that if it went unchallenged other people might read it and believe it?


well,

first of all, i can't answer for my squadmate, so you should ask him
second, i am not talking about anecdotal reports, i think combat reports give some good impressions, but gives only one side of the sory, the other side often died, so its allways a story of the winner

so, i got no clou where you heading at, but in the same manner you argueing here about WT, ppl are telling their point of view also about AH. There are allways emotions, so its allways a point of view issue
If you want to discuss with 4brkfast, just write him an PM or an email, he is an upgrown man, i am not responsible for him  ;)

cheers

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Offline GScholz

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Re: Warthunder gets best simulation award......
« Reply #212 on: September 06, 2013, 09:26:40 AM »
Do you believe anecdotal pilot's evidence should be included in a flight model?

That's a given if you ask me. Do you think it shouldn't? If so, please explain how the responsiveness of the controls at low speed, and stiffness of the controls at high speed can be calculated. Departure characteristics, ground handling, and all other "quirks" that these aircraft had can only really be ascertained through anecdotal evidence.
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Offline pervert

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Re: Warthunder gets best simulation award......
« Reply #213 on: September 06, 2013, 09:28:01 AM »
well,

first of all, i can't answer for my squadmate, so you should ask him

I never asked to speak to him, I wanted to hear your opinion on what he said.

second, i am not talking about anecdotal reports, i think combat reports give some good impressions

Isn't a combat report an anecdotal account? You still haven't answered if you think ancedotal accounts should be included in a flight model? In fact you haven't answered anything from my previous post again?  :headscratch:

Lets try again here are the 2 questions I want answered

    Do you believe anecdotal pilot's evidence should be included in a flight model?
    Do you believe 4brkfast was justified in making an attack on hitech? as per the link I posted

Offline pervert

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Re: Warthunder gets best simulation award......
« Reply #214 on: September 06, 2013, 09:29:14 AM »
Departure characteristics, ground handling, and all other "quirks" that these aircraft had can only really be ascertained through anecdotal evidence.

Physics maybe?  :headscratch:

Offline GScholz

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Re: Warthunder gets best simulation award......
« Reply #215 on: September 06, 2013, 09:37:58 AM »
Physics maybe?  :headscratch:

No. You'd have to recreate the entire aircraft with all internal parts and weights in minute detail and run it through advanced CAD software to even approximate how control forces are affected by aerodynamic factors.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline zack1234

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Re: Warthunder gets best simulation award......
« Reply #216 on: September 06, 2013, 10:11:01 AM »
GS is right  :old:

Remember "Dumpgate" where Bruv had a dump before logging on (sorry about the pun) it affect the physics of the game and gave him a advantage :old:
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Offline icepac

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Re: Warthunder gets best simulation award......
« Reply #217 on: September 06, 2013, 10:48:39 AM »
I would love to know why you think two different graphic engines would be needed for directx9 and directx11?  also you do know what akak does for a living right?


semp


I said that a completely new graphics engine would not be the same executable as the current aces high executable.

Hell....even our updates of the current graphics engine are different executables.

My point is that the information sent to and from the arena would probably be exactly the same datastream regardless of employing a brand new grapics engine.

Do you really think the current graphics engine can support the kind of eye candy that some people on this board are demanding?

Do you know my history with computer hardware and code writing?

Offline pervert

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Re: Warthunder gets best simulation award......
« Reply #218 on: September 06, 2013, 10:53:16 AM »
No. You'd have to recreate the entire aircraft with all internal parts and weights in minute detail and run it through advanced CAD software to even approximate how control forces are affected by aerodynamic factors.

What cad software are you using? Can you describe how you are doing this?

Would you take all the pilot reports into account? What if there are conflicting reports?

Offline pervert

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Re: Warthunder gets best simulation award......
« Reply #219 on: September 06, 2013, 10:56:11 AM »
GS is right  :old:

Remember "Dumpgate" where Bruv had a dump before logging on (sorry about the pun) it affect the physics of the game and gave him a advantage :old:

Rumbleb found a victim of bruv's dumping antics in wt he was in the fm team.  :old:

Offline Bruv119

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Re: Warthunder gets best simulation award......
« Reply #220 on: September 06, 2013, 11:06:38 AM »
has any got any spare loo roll?  I appear to have run out.    :bolt:
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Offline GScholz

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Re: Warthunder gets best simulation award......
« Reply #221 on: September 06, 2013, 11:21:11 AM »
If you want to pay Boeing or EADS to make an accurate CAD production model of a 109 to figure out when and how the controls get stiff, be my guest.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline GScholz

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Re: Warthunder gets best simulation award......
« Reply #222 on: September 06, 2013, 11:22:35 AM »
What cad software are you using? Can you describe how you are doing this?

I'm not using any CAD software. What are you on about?
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline Citabria

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Re: Warthunder gets best simulation award......
« Reply #223 on: September 06, 2013, 11:57:20 AM »
someone needs their bubble burst if they think WT flight modelling is even in the same realm of detail as hitechs and pyros. they are the best in the business.

lets be blunt about WT's flight models.

between 150 and 300mph in normal flight angle of attack ranged the flight model is great and feels much like flying.

every other aspect of the flight model is total garbage.

GARBAGE.

the high speed high angle of attack handling problems are resolved by having ailerons lock up in all planes any time any amount of G forces are exerted even in full realism mode.

compressibility is not modelled. high speed structural damage revolves around a wings stay on wings fall off switch.

stall modelling? giving planes an easy stall revolves around nerfing elevator authority to the point that there is not enough elevator to pull enough AoA to even stall.

and the ones with elevator have the same old 2 dimensional il2 1946 wing drop stall that is completely unaffected by coordinated flying

flap effectiveness and flap type? there are 3 modes... combat flaps more turn with some more drag at all speeds no structural limit. takeoff flaps less turn more drag. landing flaps even less turn and more drag for all airplanes regardless of flap type.

and lets not forget the biggest loss of confidence reason anyone playing WT has found regarding flight modelling...

War Thunder will deliberately break their own flight models and make them overperform in what appears to be a ploy to sell premium planes in what is known as FOTM rides. the current one is a spit9 with a spitXX flight model.

the bias in WT is not based on countries. its based on profit. and flight mdoel accuracy comes in a distant second to making a quick buck. ironically more money wil be lost in the long run due to brackets with the broken planes becoming unplayable for the oposing side and player loss of interest in supporting dart board research mentality WT follows.

Fester was my in game name until September 2013

Offline ACE

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Re: Warthunder gets best simulation award......
« Reply #224 on: September 06, 2013, 11:59:02 AM »
I played WT the other day and the FM sucks compared to AH. So do the views.
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