Author Topic: CV ACK!!!  (Read 2245 times)

Offline Volron

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Re: CV ACK!!!
« Reply #15 on: October 13, 2013, 10:13:46 AM »
I wasn't flying in ack myself, I was defending a field " 209" I was 20000ft, cv was 5 miles offshore, Im directly above my base, so technically that ship was atleast 6 to 7 miles from me and hitting me like it was a mile away :bhead exactly and that's exactly what this attacking force did

Yeah.  I am a bit curious to whether or not TG ack went that high. :headscratch:

But wait until you have it happen...when they CV is on the OTHER side of a VERY BIG MOUNTAIN. :bhead
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Offline Lusche

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Re: CV ACK!!!
« Reply #16 on: October 13, 2013, 11:00:25 AM »
Yeah.  I am a bit curious to whether or not TG ack went that high. :headscratch:


On the 5"/38 caliber gun:

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    Maximum horizontal range, with a 55 pound projectile, is 18,000 yards (16 km).[5] In the antiaircraft role, it had a ceiling of 37,200 feet (11,300 m) at 85 degrees elevation
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Offline GhostCDB

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Re: CV ACK!!!
« Reply #17 on: October 13, 2013, 11:06:04 AM »
I am an ack sponge, just fly near me. I attract all the ack.  :old:
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Offline JOACH1M

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Re: CV ACK!!!
« Reply #18 on: October 13, 2013, 11:31:15 AM »
CV acid is better but still over modeled.

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really I always thought that the cv acid didn't do much for me.... I like the acid the gv guys have.  :neener: :old: :D
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Offline SPKmes

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Re: CV ACK!!!
« Reply #19 on: October 13, 2013, 01:15:07 PM »
since the change I try and stay as close to enemy cons as possible..this alleviates the ack problem...I still die ...but not by puffy

Offline No9Squadron

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Re: CV ACK!!!
« Reply #20 on: October 13, 2013, 02:18:07 PM »
I generally like CVack, because it really varies according to who is chucking it at you.

Also there's a big difference between coming from a CV's 6 o clock and a CV's 4 o clock to bomb it.

All I can say is don't fly straight.

Auto-ack at strats is lethal at 30k to B29s, more than at 25k perhaps, just something I noticed. The length of time spent in the target area seems to make a difference to getting hit or not. 1 or 2 passes you should survive, but 3 or 4 I'll usually lose a plane or engine.


Offline Canspec

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Re: CV ACK!!!
« Reply #21 on: October 13, 2013, 02:56:48 PM »
......"required nearly 1000 rounds of ammunition expenditure per aircraft kill"
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Offline Tinkles

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Re: CV ACK!!!
« Reply #22 on: October 13, 2013, 04:13:55 PM »
......"required nearly 1000 rounds of ammunition expenditure per aircraft kill" in real life

Fixed it for ya  :)

Currently, I can't think of any way for HTC to 'fix' this. If they lower the damage then "It isn't realistic", if they take away even MORE of the "puff" then we will get complaints on that too.. for the few who haven't been killed or haven't experienced the "puff".

I think of it sort of as a shotgun effect. The thing that is annoying though, it is the SYSTEM and the system has to have a 'lock on' feature to work.

Something that IS interesting for me though.  How can the CV shoot the puffy ack when all of the guns (40mms, 5in 8in) on all the ships, are down?

Wouldn't mind seeing the ability to disable 'auto puffy ack' by hitting certain areas of the fleet. Like the main cruiser or CV.

Just a thought.

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Offline palef

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Re: CV ACK!!!
« Reply #23 on: October 13, 2013, 06:58:22 PM »
You sure 999000 didn't sneak up behind you?
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Offline John Galt

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Re: CV ACK!!!
« Reply #24 on: October 13, 2013, 10:45:15 PM »
http://www.youtube.com/watch?v=ypLuXx6SKgU

Watch that video and be greatful you dont have that to contend with.
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Offline save

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Re: CV ACK!!!
« Reply #25 on: October 14, 2013, 05:56:54 AM »
One way would be to force CV to stay out on the sea, as they did RL.

To be hit when you flying behind a mountain is plain wrong. you should not be seen on radar nor tracked by ack
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Offline uptown

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Re: CV ACK!!!
« Reply #26 on: October 14, 2013, 06:40:35 AM »
When enemy CV is afoot ya gotta get ur low ride on brotha
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Offline Scherf

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Re: CV ACK!!!
« Reply #27 on: October 14, 2013, 06:44:59 AM »
The best course of action to avoid CV ack is to fly level bombers straight at it.  :)

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Offline Greebo

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Re: CV ACK!!!
« Reply #28 on: October 14, 2013, 07:23:08 AM »
The problem with preventing CVs from coming close to fields is that on some MA maps it would prevent CVs from negotiating narrow straits which have a field on the coast.

Personally I'd like to see auto ack made a bit more intelligent. At longer ranges it should only target planes that are on an inbound course for over X seconds with a closure rate of over X mph. Those planes in range with the highest closing speed get targeted as a priority. At short range it can be left as it is now.

Offline FLOOB

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Re: CV ACK!!!
« Reply #29 on: October 14, 2013, 07:46:02 PM »
1. Fly in ack range.

2. Take damage from ack.

3. Whine about it on the forum.

4. Repeat.
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