Author Topic: .dt commands  (Read 25513 times)

Offline aztec

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.dt commands
« on: December 29, 2013, 03:52:18 PM »
Is there a list somewhere?

Offline aztec

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Re: .dt commands
« Reply #1 on: December 29, 2013, 03:58:03 PM »
Found em :old:

Offline Scca

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Re: .dt commands
« Reply #2 on: December 30, 2013, 05:52:20 AM »
Share?
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Offline mechanic

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Re: .dt commands
« Reply #3 on: December 30, 2013, 06:34:20 AM »
type in    .help     in the game for a list of commands
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Offline Lusche

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Re: .dt commands
« Reply #4 on: December 30, 2013, 06:44:51 AM »
type in    .help     in the game for a list of commands

While generally helpful, it doesn't help much with this topic as .help just returns ".dt object name" ;)

Instead of posting yet another link, I think I will put up an object reference sheet, I'll try  to make one you can add to your clipboard maps... stay tuned  :old:
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Offline McShark

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Re: .dt commands
« Reply #5 on: December 30, 2013, 07:51:13 AM »
While generally helpful, it doesn't help much with this topic as .help just returns ".dt object name" ;)

Instead of posting yet another link, I think I will put up an object reference sheet, I'll try  to make one you can add to your clipboard maps... stay tuned  :old:

I am again very much surprised how much knowledge you have acquired through the years.

Thank you very much for your efforts to keep the knowledge available!

 :salute

Looking forward to a ( printable? ) version!
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Offline Lusche

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Re: .dt commands
« Reply #6 on: December 30, 2013, 07:51:36 AM »
OK, here it is, version 1.0
(It's not comprehensive, there are a number of CV guns missing, but if you really need to know "Armored Auto Gun" you can look it up in game in the Arena Setup / Objects/ Destroy Objects menu.)



(All objects that are shown as "influenced by" are also resupplyable by players.)


How to get it  on your clipboard: Save the picture, convert it to .bmp, drop it into the Hitech Creations\Aces High\maps folder, then rightclick on clipboard, select "clipboard maps" and add the new map.



Tip:  
Instead of .dt f(number)(objname), strategic (country) objects are queried with  .dt c(countrynumber)(objname)
However, the country numbers are not consistent as they are depending on the position the country currently has on the map. You can quickly look up the current country numbers for the .dt command in Arena Setup/Objects/Destroy Objects, and then select the country you'd like to know the number of.





Hope that helps!   :rock

EDIT:

Crap, forgot the town flag  :bhead

It's flg, if you get a number in return it's white
« Last Edit: December 30, 2013, 07:55:16 AM by Lusche »
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Offline mechanic

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Re: .dt commands
« Reply #7 on: December 30, 2013, 08:03:14 AM »
excellent Lusche, thank you
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Offline wpeters

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Re: .dt commands
« Reply #8 on: December 30, 2013, 11:29:56 AM »
OK, here it is, version 1.0
(It's not comprehensive, there are a number of CV guns missing, but if you really need to know "Armored Auto Gun" you can look it up in game in the Arena Setup / Objects/ Destroy Objects menu.)

(Image removed from quote.)

(All objects that are shown as "influenced by" are also resupplyable by players.)


How to get it  on your clipboard: Save the picture, convert it to .bmp, drop it into the Hitech Creations\Aces High\maps folder, then rightclick on clipboard, select "clipboard maps" and add the new map.
(Image removed from quote.)


Tip: 
Instead of .dt f(number)(objname), strategic (country) objects are queried with  .dt c(countrynumber)(objname)
However, the country numbers are not consistent as they are depending on the position the country currently has on the map. You can quickly look up the current country numbers for the .dt command in Arena Setup/Objects/Destroy Objects, and then select the country you'd like to know the number of.

(Image removed from quote.)



Hope that helps!   :rock

EDIT:

Crap, forgot the town flag  :bhead

It's flg, if you get a number in return it's white

.                                        Question I have is why can two rockets kill ord if each rocket is 60 lbs..  The other this is that it is better to take 250 lb bombs in a bomber to hit the strats.
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Offline TheBug

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Re: .dt commands
« Reply #9 on: December 30, 2013, 11:56:18 AM »
Very nice, thank you!  :salute
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Offline Lusche

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Re: .dt commands
« Reply #10 on: December 30, 2013, 12:06:32 PM »
Question I have is why can two rockets kill ord if each rocket is 60 lbs


Because 60lbs is their weight, not their damage rating. They actually do almost 190lbs of damage. Bombs smaller than 1000lbs do more damage per weight as well, and bombs over 1000lbs do less.


..  The other this is that it is better to take 250 lb bombs in a bomber to hit the strats.

Generally not, unless your target is the City. Factory buildings are far more spread out than towns, so 250lbs bombs with their reduced damage radius are not very effective. Take 500lbs and bigger for the factories.

It's a different matter for the City though. The high damage requirement and huge size of a single city block make big bombs very inefficient (everything above 1k is a total waste in particular), while a single drop of a 250lbs bomb (in formation) will drop one city block each.
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Offline airbull

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Re: .dt commands
« Reply #11 on: January 15, 2014, 09:07:36 AM »
Thanks for that nice chart very handy. :salute
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Offline Lusche

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Re: .dt commands
« Reply #12 on: March 27, 2014, 03:42:32 PM »
Bumped for players who asked for the clipboard map above.
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Offline Hetzer7

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Re: .dt commands
« Reply #13 on: April 02, 2014, 10:56:51 AM »
Thank you, very handy <S>

Offline Wiley

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Re: .dt commands
« Reply #14 on: April 02, 2014, 11:39:48 AM »
Lusche, you are by far and away my favorite gastropod.  Your stuff never fails to be useful.  I had a text post with similar info bookmarked, but this is way better.  Kudos.

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