Author Topic: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give  (Read 7571 times)

Offline ReVo

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #135 on: March 12, 2014, 03:39:22 AM »
You could have upped and flew to the bish airfields.   quit crying

I have loaded a plane up with full fuel and a drop and circled a field until I was down to the last drops and at best I get somebody taking shots at me with the 88.
I have also tried taking a heavy Jug and bombing/deacking the town and again at best I would get somebody in the 88 taking shots at me, and maybe a wirble.
The standard "Quit crying" thing doesn't work in this case. Come up with a more compelling argument.
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Offline guncrasher

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #136 on: March 12, 2014, 03:45:47 AM »
did you guys tried going to sleep?


semp
you dont want me to ho, dont point your plane at me.

Offline ReVo

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #137 on: March 12, 2014, 03:49:41 AM »
did you guys tried going to sleep?


semp

Thread would be incomplete without another useless comment from Semp.
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Offline Debrody

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #138 on: March 12, 2014, 06:09:04 AM »
You could have upped and flew to the bish airfields.   quit crying
Good Sir, knowing your flying habits, if i were you, i would be really quiet in my shame in a "finding a fight" discussion instead of posting an other intellectually oversophisticated answer about something you cannot understand.
Cheers.

did you guys tried going to sleep?
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Offline kvuo75

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #139 on: March 12, 2014, 12:02:59 PM »
did you guys tried going to sleep?


semp

instead of just letting people switch sides.. nah. go to sleep.. drive people out of the game.  :aok
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Offline lunatic1

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #140 on: March 12, 2014, 01:07:20 PM »
Reading this thread is like watching Elaine dance on Seinfeld....
ewwwww
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Online Brooke

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #141 on: March 12, 2014, 01:26:08 PM »
I'm sorry for bringing this topic back up, beating a dead horse I know, but . . .

That gives an excellent, detailed, specific example of why being able to switch sides easily in those off-peak hours is useful.

There are only a couple of reasons I can think of on why you wouldn't let people change sides whenever they want:
1.  You are worried about spies.
2.  You are worried that side switching makes imbalance greater, not smaller.

I don't think #1 is a problem.  CV groups are either too far from the action to matter if they are sunk, or they are close to the action and already known about without needing to resort to spies.  Missions are sporadic, and they are generally visible and discovered far from target anyway, so I don't think that spying would matter much.

I don't think #2 is a problem -- imbalance is what we are trying to solve.

Regardless, it could be tried; and if it doesn't work, it can be changed back to 12 hours or whatever.  Or 0 delay in side switching can be enabled from 2 am Eastern time until 2 pm Eastern time (or whatever).

Offline Skyyr

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #142 on: March 12, 2014, 01:40:10 PM »
The problem, as I see it, is that negative reinforcement (such as ENY penalties) work well when you can make an instant corrective change.

For example, if you log in and your team has 2x-3x the number of players of another, then there are ENY penalties. The natural reaction to this is "Oh, crap, I don't like ENY-limitations. I'll go to the other side where I can fly my plane."

However, with the 12-hour limit, someone who flew before work or school, just 9-10 hours earlier, can't switch. They're stuck flying a country they don't really care about, with planes they don't want. Most players will either log off or go play another aspect of the game (GV's, etc.) until ENY either balances out or they get bored.

Fighter Ace had zero time limits on switching and there were absolutely no problems with permanent side balances. In fact, there were less then there were here, especially during off-peak hours.
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Offline Zoney

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #143 on: March 12, 2014, 01:44:09 PM »

Fighter Ace had zero time limits on switching and there were absolutely no problems with permanent side balances. In fact, there were less then there were here, especially during off-peak hours.


aaaaand where is Fighter Ace now?   Oh yeah.............that worked out well, let's do what they used to do.  :rolleyes:
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Offline BnZs

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #144 on: March 12, 2014, 01:54:18 PM »
Yep, I`ve said the same thing myself. ENY worked like a charm to get me to switch sides back when we had one hour switches.Even if I feel like flying a high-ENY rides, I`d rather do it on the side getting higher perk bonuses. Another thing is the social aspect of the game. I used to switch around frequently to wing with peeps I know on all 3 sides. Now that is sharply curtailed.
The problem, as I see it, is that negative reinforcement (such as ENY penalties) work well when you can make an instant corrective change.

For example, if you log in and your team has 2x-3x the number of players of another, then there are ENY penalties. The natural reaction to this is "Oh, crap, I don't like ENY-limitations. I'll go to the other side where I can fly my plane."

However, with the 12-hour limit, someone who flew before work or school, just 9-10 hours earlier, can't switch. They're stuck flying a country they don't really care about, with planes they don't want. Most players will either log off or go play another aspect of the game (GV's, etc.) until ENY either balances out or they get bored.

Fighter Ace had zero time limits on switching and there were absolutely no problems with permanent side balances. In fact, there were less then there were here, especially during off-peak hours.

"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline BnZs

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #145 on: March 12, 2014, 02:01:21 PM »
Oh, brilliant use of logical fallacy! In the same vein, Albert Einstein is dead now. So how smart could he have been really? IIRC correctly AHII had one hour switches when FA shut its doors, AND AH had more players then than it does now.
aaaaand where is Fighter Ace now?   Oh yeah.............that worked out well, let's do what they used to do.  :rolleyes:
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Online Brooke

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #146 on: March 12, 2014, 02:05:08 PM »
aaaaand where is Fighter Ace now?   Oh yeah.............that worked out well, let's do what they used to do.  :rolleyes:

A note about basic analysis.  If you want to find out why A worked and B didn't, you don't pick one of the differences between A and B and conclude that's the reason.  For example, you might have someone who is currently healthy and smokes cigarettes and someone who died from cancer who didn't smoke and then conclude that smoking prevents cancer.

Offline Zoney

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #147 on: March 12, 2014, 02:06:03 PM »
Oh, brilliant use of logical fallacy! In the same vein, Albert Einstein is dead now. So how smart could he have been really? IIRC correctly AHII had one hour switches when FA shut its doors, AND AH had more players then than it does now.

Complete and utter failure in logic sir.  The difference between Einstein who's theories still dominate our science and a Simulation game that went out of business is rather large wouldn't you say?  The OP used a failed game as an example of how this game should be run is completely illogical.

As soon as you guys that want the ENY limit changed can figure out how to stop the countless griefers from ruining it, let me know, then I will be all for it.
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Online Brooke

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #148 on: March 12, 2014, 02:08:45 PM »
As soon as you guys that want the ENY limit changed can figure out how to stop the countless griefers from ruining it, let me know, then I will be all for it.

I haven't seen any evidence of that happening.

Offline Zoney

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #149 on: March 12, 2014, 02:15:40 PM »
Please Brooke, you're smarter than that.  There are many guys who revel in their ability to game the game for an advantage.  You do not think they are going to switch sides to gain that advantage?

The bottom line for me is, I trust HiTech to make the right decisions for gameplay.  I trust that he has also seen these countless threads about switching sides.  I don't know what else to say that would carry more weight than that sir,  :salute
« Last Edit: March 12, 2014, 02:26:00 PM by Zoney »
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