Author Topic: new game mode  (Read 3028 times)

Offline waystin2

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Re: new game mode
« Reply #15 on: February 21, 2016, 04:11:14 PM »
Yeah, a Pay-to-win system is a losing proposition for me.
Amen Brother.
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Offline Ack-Ack

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Re: new game mode
« Reply #16 on: February 21, 2016, 06:37:10 PM »
I was thinking of some type of Project Reality - AAS type game mode but with higher stakes.

at the most basic level

- You have to join an ingame "squad" of 8 player
- Voice comms would be limited to those in the squad
- squad leaders would be able to talk to other squad leaders

-the higher stakes come in with the respawn timers
-getting shot down is a 15 minute respawn (this would stop the suicide runs and encourage larger battles)

- ground vehicles have no respawn timer

- perked vehicles have multipliers attached to the normal respawn timer
  (along with the normal perk cost etc.)

- the whole game mode would revolve around tickets
- dieing in a plane would be 1 whole ticket
- vehicles would be less
- bases would be ticket "banks" with larger bases would hold more tickets
- if you hold more than 55% of bases the other side bleeds tickets
- if your side gets to 0 tickets you lose
- two sides (not three)
- side balancing
- smaller maps

-hitech could lower subscript costs with micro-transactions (Respawn now for $0.99 or more)


any thoughts?

I'd quit AH if this was in place.
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Offline Vulcan

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Re: new game mode
« Reply #17 on: February 21, 2016, 07:09:46 PM »
Nudist Arena?

Offline rvflyer

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Re: new game mode
« Reply #18 on: February 21, 2016, 10:38:16 PM »
+1    :furious

I'd quit AH if this was in place.
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Offline Tumor

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Re: new game mode
« Reply #19 on: February 22, 2016, 02:45:15 AM »
Nudist Arena?

I thought that was the MA?   :joystick:
"Dogfighting is useless"  :Erich Hartmann

Offline Randy1

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Re: new game mode
« Reply #20 on: February 22, 2016, 06:51:20 AM »

. . . I've played this game on-off for the past 4-5 years and its growing quite dull.

Have you tried pickup missions?

I switch between fighters, bombers and GVs.  It takes a bit of work to become proficient in all aspects of the game. Never a dull moment.

Offline FishBait

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Re: new game mode
« Reply #21 on: February 22, 2016, 09:23:30 AM »
Yeah......................... ................. no.

50% of peeps in the MA already fly around like frightened sheep terrified of the impact their toon's death will have on their ego. The last thing we need is another incentive not to fight.
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Offline Tumor

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Re: new game mode
« Reply #22 on: February 22, 2016, 11:16:56 AM »
Yeah.......................................... no.

50% of peeps in the MA already fly around like frightened sheep terrified of the impact their toon's death will have on their ego. The last thing we need is another incentive not to fight.

And 50% of peeps in the MA fly around being dweeby game-the-gamers, terrified of missing a chance at a virtual (insert favorite object here) measuring contest.

"Dogfighting is useless"  :Erich Hartmann

Offline Scca

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Re: new game mode
« Reply #23 on: February 22, 2016, 11:50:39 AM »
Yeah.......................................... no.

50% of peeps in the MA already fly around like frightened sheep terrified of the impact their toon's death will have on their ego. The last thing we need is another incentive not to fight.
Agreed.  Even after 10 years I am still amazed that someone would run (elbows in) from a 1v1 when THEY have the advantage...   :bhead  I laugh at the segment of the population who's only "skill" is BNZ.  If I wanted to fly around all night running from a fight, I would play MSFS... 
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Offline HawkerMKII

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Re: new game mode
« Reply #24 on: February 22, 2016, 12:10:24 PM »
Agreed.  Even after 10 years I am still amazed that someone would run (elbows in) from a 1v1 when THEY have the advantage...   :bhead  I laugh at the segment of the population who's only "skill" is BNZ.  If I wanted to fly around all night running from a fight, I would play MSFS...

still trying to find out what "skill" is needed to play a cartoon game.......oh wait...ACM's on air craft that are not even close to being real :bhead
8th of November 1965, 173RD Airborne <S>

Offline Scca

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Re: new game mode
« Reply #25 on: February 22, 2016, 12:21:20 PM »
still trying to find out what "skill" is needed to play a cartoon game.......oh wait...ACM's on air craft that are not even close to being real :bhead
If there was no skill needed to play this game, it wouldn't be so much fun.  YMMV
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Offline rvflyer

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Re: new game mode
« Reply #26 on: February 22, 2016, 01:19:18 PM »



+1

still trying to find out what "skill" is needed to play a cartoon game.......oh wait...ACM's on air craft that are not even close to being real :bhead
Tour 70 2005 to present

Offline Tumor

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Re: new game mode
« Reply #27 on: February 22, 2016, 01:36:04 PM »
still trying to find out what "skill" is needed to play a cartoon game.......oh wait...ACM's on air craft that are not even close to being real :bhead

 :aok  People will find a way to beat their chest, one way or another.
"Dogfighting is useless"  :Erich Hartmann

Offline APDrone

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Re: new game mode
« Reply #28 on: February 22, 2016, 03:51:42 PM »
A better mode...

AKDrone

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Offline Scca

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Re: new game mode
« Reply #29 on: February 22, 2016, 05:15:12 PM »
:aok  People will find a way to beat their chest, one way or another.

Quote
skill

the ability to do something well; expertise.

So are you saying this game doesn't require skill or I misunderstanding your context?
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