It's a good thing this isn't realistic war, because nobody would play. The bases are too far apart, people kill hangars and radar, people resupply fields, or don't. Nobody mentions a damned positive thing about this game, like how you can talk to people from all over the world and make friends, or what a challenge it is to learn all the planes and fly them well. No one mentions the honor some players exhibit, such as...out of gas? go home we'll fight another time. This has happened to me on both ends more than once. Or how about the guys that will go into the DA with you and kill you a million times until you learn how to fight. Thanks to Dolby, Latrobe, Barkhorn, RedBull, Mechanic, Simon...hell the list is endless. It's sickening to me that there are so many people in this forum who do nothing but complain and try to make other people play the way they want them too, or that they can't fly their low ENY planes, or yada yada yada. Appreciate what you have, encourage new players, and QUIT FREAKING COMPLAINING!!!!!
So what your saying is all of us should be happy playing the game YOUR way right?
You may enjoy playing the game a certain way and for you all is good. However many of us have seen the type of play we like disappear. Dolby and Snuggie have far fewer fight than they have before, heck even Bruv only lands 2 or 3 kills now adays.
Travelers and his crew use to attack a base in heavy 38s making the bombing and rocket runs the priority. Then came the fighting. I don't remember them flying goons but they did work with others for captures, but I don't think that was ever their point of the mission. I think they enjoyed upping as a group using typical radio chatter that fit the mission. Made there attack runs and try to cover their wingmen as they fought there way out trying to RTB all aircraft.
Now nobody defends so whats the point? Their missions get easy and boring. The only "team work" you see any more is a horde. Large maps make it worst, most players feel the only way to get anything done is build a horde.
5-6 people for a mission is great, but whats the point of hiding in an NOE? For me the mission is to use different tactics and routes to confuse the enemy as to what our plan is, then attack and fight it out. Taking the base is secondary, fighting for it is the main purpose. Running NOE, or not running into defenders just makes it another "porking" run, wheres the fun in that?
I hope when AH3 goes live that there will be other changes that will tweak game play. Running in the Beta I can see GVin is going to be a bit different. I also think we may see a lot more running on the deck/NOE crap as those trees make it hard to spot low targets, but we will see.