Author Topic: Perk the 88-mm  (Read 6498 times)

Offline nrshida

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Perk the 88-mm
« on: June 15, 2016, 02:50:23 PM »
I think someone manning a 88-mm should be able to be killed in it and it should also be perked.
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Offline Randy1

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Re: Perk the 88-mm
« Reply #1 on: June 15, 2016, 03:04:52 PM »
I think someone manning a 88-mm should be able to be killed in it and it should also be perked.

I have no problem with that just up the hardness quite a bit and double the number of 88s.  Also note too the kill with an 88 would count on the scoring page and perks can be earned.

Nothing more fun than banging a runway vulcher with an 88.  Huge fun.   :rofl

Offline nrshida

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Re: Perk the 88-mm
« Reply #2 on: June 15, 2016, 03:35:00 PM »
I have no problem with that just up the hardness quite a bit and double the number of 88s.  Also note too the kill with an 88 would count on the scoring page and perks can be earned.

Nothing more fun than banging a runway vulcher with an 88.  Huge fun.   :rofl


Up the hardness on what basis? How thick was the shield in front of the gun? Doesn't the kill for a field gun count already?



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Online JimmyD3

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Re: Perk the 88-mm
« Reply #3 on: June 15, 2016, 06:54:41 PM »
1. No one gets killed in manned guns, the gun is destroyed only.

2. Why perk the 88? the sights have all ready been hampered and the speed of the barrel travel is really slow.

3. Randy1 is right, nothing more fun than busting a runway vulcher. :P
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Offline nrshida

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Re: Perk the 88-mm
« Reply #4 on: June 16, 2016, 12:14:35 AM »
I spend a good percentage of my AH time looking for a fight. While I agree vulching is lame gameplay my experience of the 88-mm is equally lame. Jumping into one whenever an aircraft flies anwhere near a base as a first response and taking risk-free pot-shots on the off chance of increasing one's score by a notch is not reasonable game play. In the last few months this seems to have become standard practice. Frankly the last thing AH needs is more features to avoid actually flying.

Choosing to man a gun which denies airspace to that extent should come with an associated risk and price, imho.

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Offline lyric1

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Re: Perk the 88-mm
« Reply #5 on: June 16, 2016, 12:20:43 AM »
I spend a good percentage of my AH time looking for a fight. While I agree vulching is lame gameplay my experience of the 88-mm is equally lame. Jumping into one whenever an aircraft flies anwhere near a base as a first response and taking risk-free pot-shots on the off chance of increasing one's score by a notch is not reasonable game play. In the last few months this seems to have become standard practice. Frankly the last thing AH needs is more features to avoid actually flying.

Choosing to man a gun which denies airspace to that extent should come with an associated risk and price, imho.

I don't think gunning in any manner in AHII helps your score.

Offline LCADolby

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Re: Perk the 88-mm
« Reply #6 on: June 16, 2016, 12:30:40 AM »
I don't think gunning in any manner in AHII helps your score.

Manned Ack kills and damage go toward your overall.

On a side note, I believe all manned acks should be removed from players being able to use them in the Main arena. They are bad for gameplay at every level, being there for vulchers is really no excuse, the vulchee has the time and ability to lift from a base further behind the line.
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Offline guncrasher

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Re: Perk the 88-mm
« Reply #7 on: June 16, 2016, 12:32:05 AM »
any of you guys how many guns on a field are in the AH3?



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Offline LCADolby

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Re: Perk the 88-mm
« Reply #8 on: June 16, 2016, 12:35:59 AM »
Any of you guys know how many guns are on an airfield in AH3?



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(Also changed your post to what I think it was supposed to be, for my readability)
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Offline Lusche

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Re: Perk the 88-mm
« Reply #9 on: June 16, 2016, 01:12:26 AM »
Manned Ack kills and damage go toward your overall.

Manned gun kills do not affect your score/rank at all. Overall rank (there is no actual overall score) is just based on the sum your fighter, attack bomber & vehicle ranks.
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Offline nrshida

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Re: Perk the 88-mm
« Reply #10 on: June 16, 2016, 01:26:35 AM »
Manned gun kills do not affect your score/rank at all. Overall rank (there is no actual overall score) is just based on the sum your fighter, attack bomber & vehicle ranks.

I'm sure I get a player's name when I get killed by a ground gun. Does the player not get a coresponding 'kill' on his score page?

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Offline Lusche

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Re: Perk the 88-mm
« Reply #11 on: June 16, 2016, 01:46:56 AM »
I'm sure I get a player's name when I get killed by a ground gun. Does the player not get a coresponding 'kill' on his score page?

It will get noted on the player stats page. It doesn't affect his score.
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Offline nrshida

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Re: Perk the 88-mm
« Reply #12 on: June 16, 2016, 02:06:24 AM »
It will get noted on the player stats page. It doesn't affect his score.

So effectively the same thing. He is awarded a kill.

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Offline Lusche

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Re: Perk the 88-mm
« Reply #13 on: June 16, 2016, 02:08:38 AM »
So effectively the same thing.


Absolutely not.
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Offline guncrasher

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Re: Perk the 88-mm
« Reply #14 on: June 16, 2016, 02:13:00 AM »
I'm sure you are going to tell us semp.

(Also changed your post to what I think it was supposed to be, for my readability)

well dolby since I didnt mention airfield, because you also have the vehicle fields, towns, strats, city and that stupid train. I am pretty sure by now you know there's more than just air fields.


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