Air spawn on a small map, shoot bullets till I die and do it over and over and over again
lol
The large maps would work if there was enough to keep me busy without having to think about what to do, I want to just do it I don't want to have to think about it.
lol
We've been bred from AW forward how to fight and survive, minimum alt cap, don't engage without a plan, stay alive that's how you get numbers people think are great and drool and brag over. That's how you're supposed to have fun.
The genre is in a slump, it has moved to instant action, not instant gratification.
How many people have you tried to get to play this game and the almost all say its boring, why would I want to "fly" for 15 minutes to fight for two minutes. and you explain the strategy and the planning and they still say it looks boring.
Keep in mind these people don't know anything about board games
I started AW in the fall of 95, AW must have had smaller maps because even when the population was dying towards the end you could still find a fight in FR. I cant play AH for more than a couple months in a row and heaven forbid never during the summer.
Moral of the story, shorten the fight cycle, give me something I can conquer now and instantly beat the other side, run a small map random 10 vs. 10 max, single base capture with two more bases one for each team to spawn off of.
Instant action not Instant gratification