Author Topic: loss of members  (Read 28465 times)

Offline Vudak

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Re: loss of members
« Reply #345 on: July 25, 2016, 08:05:58 AM »
Nvm.
« Last Edit: July 25, 2016, 08:41:51 AM by Vudak »
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Offline Triton28

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Re: loss of members
« Reply #346 on: July 25, 2016, 08:44:24 AM »
If we're being honest about analysis of the gaming industry and whatnot,  HTC missed the starting gun on creating a new version by 2 - 3 years.   Doesn't make much sense to be a proudly small development team and start late, but here we are.  From my observation that lack of responsiveness was due to a combination of overconfidece,  distraction,  and general disdain for any customer that wasn't stroking the ego of the developer.   
Fighting spirit one must have. Even if a man lacks some of the other qualifications, he can often make up for it in fighting spirit. -Robin Olds
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Offline Zardoz

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Re: loss of members
« Reply #347 on: July 25, 2016, 11:42:21 AM »
Your analytical ability of the software and entertainment industry shows how much of a clueless bloviated dolt you really are.

HiTech

You tell 'em buddy!  :salute
Your incessant whining just adds entertainment value to my gaming experience :cool:

Offline Paladin3

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Re: loss of members
« Reply #348 on: July 25, 2016, 12:08:15 PM »
It is unprofessional, rude and disrespectful, not to mention seems to me to be conduct in violation of rule 4. The OP may be in error but that is not good PR. As far as analytical ability I have a post graduate degree in social sciences so I'm pretty sure that as I make my point I at least do not have to do so by resorting to name calling.

I am disappointed that the company is that willing to be abrasive to people having spirited debate and that the community is that willing to abuse one of their own. This is not the Aces I left a year ago, and it isn't in game either.

Why are we losing members? I think HT is onto something with the graphics. It needs an update and we all are fairly agreed on that point. But when I talk to people who come back it is less to fly a cartoon airplane than the sense of community. That is anecdotal of course, but it seems to be the big thing people say.

Maybe folks should say their peace and not be targeted for it. Agree to disagree, and do so without lashing out. This is a forum after all. We aren't always going to agree with others, and can do it without being rude, and thus reducing the impact of our point.


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Offline Zardoz

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Re: loss of members
« Reply #349 on: July 25, 2016, 12:17:15 PM »
Quote
While I appreciate you alibiing for HTC, he could have gotten AH3 out the door while paralleling development of VR coding...just like adding aircraft.  Because the current cost of VR is so clearly out of reach for a high % of the player base, it wasn't wise and it simply wasn't necessary.  I'm sure we'll hear something along the lines of "we needed to do it now because of the new graphics engine because doing it later would mean a complete re-do...blah blah. "  So predictable.

How do you expect him to react to something like this? I would have used stronger language.

Your incessant whining just adds entertainment value to my gaming experience :cool:

Offline hitech

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Re: loss of members
« Reply #350 on: July 25, 2016, 12:51:23 PM »
It is unprofessional, rude and disrespectful, not to mention seems to me to be conduct in violation of rule 4. The OP may be in error but that is not good PR. As far as analytical ability I have a post graduate degree in social sciences so I'm pretty sure that as I make my point I at least do not have to do so by resorting to name calling.

I am disappointed that the company is that willing to be abrasive to people having spirited debate and that the community is that willing to abuse one of their own. This is not the Aces I left a year ago, and it isn't in game either.

Why are we losing members? I think HT is onto something with the graphics. It needs an update and we all are fairly agreed on that point. But when I talk to people who come back it is less to fly a cartoon airplane than the sense of community. That is anecdotal of course, but it seems to be the big thing people say.

Maybe folks should say their peace and not be targeted for it. Agree to disagree, and do so without lashing out. This is a forum after all. We aren't always going to agree with others, and can do it without being rude, and thus reducing the impact of our point.


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Paladin stating an opinion of Aces High, or game play or what needs to change in a game is all normal discussion.
Trying to tell me I could have first shipped AH3 and then added VR to it has nothing to do with the "Game" and every thing to do with telling me I don't know how to manage software production (I have only been doing it for over 30 years). It's an attempt at doing nothing but smearing HTC. Changeup has absolutely no idea of what it takes /took to integrate VR into a game. He has no knowledge or basis to even make a guess.

I very rarely jump on players until they cross a line of respect. I have been working on AH3 for 2 1/2 years. No one wants to get it out the door more than me. To state that it is unwise to make a design change that absolutely is nothing like plane integration (I had to rewrite the virtual frame work to work on both DX9 and DX11 to implant VR) is simply talking about issues that the poster has no knowledge of. To "bla bla bla" at my previous statement with out any knowledge of how dx9 and dx11 even integrate shows a complete lack of respect.

The poster has no  knowledge of what I have done over the past 20 years to attempt to make a customers life longer.  Making a claim that keeping a current customer playing the same computer game forever is cheaper then finding new ones is simply not looking at how real people change interests over time.

I have seen posts like the one I quoted many many times over the years. They all are based in the same issue. The player played for a long time and simply is not having as much fun as they used to. They fail to realize that a lot of the fun they were having was discovering new things and over coming the challenges that Aces High gave them. The fact that they are no longer discovering new things is what is causing them to no longer enjoy the game.

Most people simply leave when they reach this point. A few don't see that they have reach that point and then want to blame me and HTC and other players for their lack of fun.

This is the point at which no amount of effort I make will keep them around enjoying the game. They even complain and criticize my efforts to bring them something new.

HiTech



Offline Zardoz

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Re: loss of members
« Reply #351 on: July 25, 2016, 01:06:46 PM »
Paladin stating an opinion of Aces High, or game play or what needs to change in a game is all normal discussion.
Trying to tell me I could have first shipped AH3 and then added VR to it has nothing to do with the "Game" and every thing to do with telling me I don't know how to manage software production (I have only been doing it for over 30 years). It's an attempt at doing nothing but smearing HTC. Changeup has absolutely no idea of what it takes /took to integrate VR into a game. He has no knowledge or basis to even make a guess.

I very rarely jump on players until they cross a line of respect. I have been working on AH3 for 2 1/2 years. No one wants to get it out the door more than me. To state that it is unwise to make a design change that absolutely is nothing like plane integration (I had to rewrite the virtual frame work to work on both DX9 and DX11 to implant VR) is simply talking about issues that the poster has no knowledge of. To "bla bla bla" at my previous statement with out any knowledge of how dx9 and dx11 even integrate shows a complete lack of respect.

The poster has no  knowledge of what I have done over the past 20 years to attempt to make a customers life longer.  Making a claim that keeping a current customer playing the same computer game forever is cheaper then finding new ones is simply not looking at how real people change interests over time.

I have seen posts like the one I quoted many many times over the years. They all are based in the same issue. The player played for a long time and simply is not having as much fun as they used to. They fail to realize that a lot of the fun they were having was discovering new things and over coming the challenges that Aces High gave them. The fact that they are no longer discovering new things is what is causing them to no longer enjoy the game.

Most people simply leave when they reach this point. A few don't see that they have reach that point and then want to blame me and HTC and other players for their lack of fun.

This is the point at which no amount of effort I make will keep them around enjoying the game. They even complain and criticize my efforts to bring them something new.

HiTech

 :salute
Your incessant whining just adds entertainment value to my gaming experience :cool:

Offline Hungry

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Re: loss of members
« Reply #352 on: July 25, 2016, 01:33:00 PM »
Hitech

With all due respect we as players in an effort to "help" do get it wrong, but might I suggest that the forums here wouldn't get to the point above if there were a different style of moderation.  Don't get me wrong Skuzzy does a great job but his guidelines appear to be Rules Violations and Technical Support.  Some of these long drawn out peeing contests could be resolved before they ever get to this point by a simple interaction from your staff.  Too many times the players are left to pure conjecture and anecdotal information.  See the Control a Destroyer thread an example where two words from someone on your staff could have changed / ended / clarified the whole conversation before it got to the point it did.

Respectfully
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Online Lazerr

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Re: loss of members
« Reply #353 on: July 25, 2016, 01:57:57 PM »
Paladin stating an opinion of Aces High, or game play or what needs to change in a game is all normal discussion.
Trying to tell me I could have first shipped AH3 and then added VR to it has nothing to do with the "Game" and every thing to do with telling me I don't know how to manage software production (I have only been doing it for over 30 years). It's an attempt at doing nothing but smearing HTC. Changeup has absolutely no idea of what it takes /took to integrate VR into a game. He has no knowledge or basis to even make a guess.

I very rarely jump on players until they cross a line of respect. I have been working on AH3 for 2 1/2 years. No one wants to get it out the door more than me. To state that it is unwise to make a design change that absolutely is nothing like plane integration (I had to rewrite the virtual frame work to work on both DX9 and DX11 to implant VR) is simply talking about issues that the poster has no knowledge of. To "bla bla bla" at my previous statement with out any knowledge of how dx9 and dx11 even integrate shows a complete lack of respect.

The poster has no  knowledge of what I have done over the past 20 years to attempt to make a customers life longer.  Making a claim that keeping a current customer playing the same computer game forever is cheaper then finding new ones is simply not looking at how real people change interests over time.

I have seen posts like the one I quoted many many times over the years. They all are based in the same issue. The player played for a long time and simply is not having as much fun as they used to. They fail to realize that a lot of the fun they were having was discovering new things and over coming the challenges that Aces High gave them. The fact that they are no longer discovering new things is what is causing them to no longer enjoy the game.

Most people simply leave when they reach this point. A few don't see that they have reach that point and then want to blame me and HTC and other players for their lack of fun.

This is the point at which no amount of effort I make will keep them around enjoying the game. They even complain and criticize my efforts to bring them something new.

HiTech

I dont get bored with this game for 1 second when there are fights going on.  Huge maps and the resupply the way it is really put a damper on that.

Thanks for your hard work overall though.. the new game looks great.  I wish you would look into what Ive mentioned a few times about the functionality of mouse control.  I think Im one of the few around here that have used it since day 1.

 :cheers:

Offline hitech

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Re: loss of members
« Reply #354 on: July 25, 2016, 01:59:14 PM »
Hitech

With all due respect we as players in an effort to "help" do get it wrong, but might I suggest that the forums here wouldn't get to the point above if there were a different style of moderation.  Don't get me wrong Skuzzy does a great job but his guidelines appear to be Rules Violations and Technical Support.  Some of these long drawn out peeing contests could be resolved before they ever get to this point by a simple interaction from your staff.  Too many times the players are left to pure conjecture and anecdotal information.  See the Control a Destroyer thread an example where two words from someone on your staff could have changed / ended / clarified the whole conversation before it got to the point it did.

Respectfully

I really really wish this were the case. In my experience it's not.

Case in point, my response in this thread just caused you to bring up another issue to complain (i use the word very very lightly)  / suggest about.

HiTech
« Last Edit: July 25, 2016, 02:00:52 PM by hitech »

Offline Paladin3

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Re: loss of members
« Reply #355 on: July 25, 2016, 02:06:30 PM »
"Paladin stating an opinion of Aces High, or game play or what needs to change in a game is all normal discussion.
Trying to tell me I could have first shipped AH3 and then added VR to it has nothing to do with the "Game" and every thing to do with telling me I don't know how to manage software production (I have only been doing it for over 30 years). It's an attempt at doing nothing but smearing HTC. Changeup has absolutely no idea of what it takes /took to integrate VR into a game. He has no knowledge or basis to even make a guess."

HT - thanks for the reply! Hate to take you away from 1s and 0s or however it is done, but I do appreciate the time you took to address my concern.

"I very rarely jump on players until they cross a line of respect. I have been working on AH3 for 2 1/2 years. No one wants to get it out the door more than me."

I bet about getting it out the door. Might I suggest though that we have enough issues loosing folks that I ask for a moderate approach. I ask that because while I was not the one offending, I was really taken aback by that tone. Somewhere someone posted something about not joining a different game because of the things they saw on the forum and it was worded in a way to make me think that the poster thought that we had a black eye ourselves in that respect. I would agree. I imagine you are frustrated. To my understanding you guys have a small company and this seems like a large project. I can appreciate that, even if I don't do coding. Projects lasting years can really grate on anyone.

I am aware of my ignorance. Some folks aren't. I may not understand, for instance because I made a post in another thread that I thought it would be wiser to add in VR later. That may not be doable the way you have worked things out.

I am frustrated. The community is frustrated. You, I imagine, are frustrated. I am sorry for that, and I am sorry I have lost my temper a few times myself. Nothing is more frustrating than some of the oddities in a online gaming scenario that just makes a player question what the hades just happened.

"I have seen posts like the one I quoted many many times over the years. They all are based in the same issue. The player played for a long time and simply is not having as much fun as they used to. They fail to realize that a lot of the fun they were having was discovering new things and over coming the challenges that Aces High gave them. The fact that they are no longer discovering new things is what is causing them to no longer enjoy the game.

Most people simply leave when they reach this point. A few don't see that they have reach that point and then want to blame me and HTC and other players for their lack of fun.

This is the point at which no amount of effort I make will keep them around enjoying the game. They even complain and criticize my efforts to bring them something new."

I think I understand what you are saying here, and I am interested to see your take on the issue at hand about where folks are going. Many people leave and come back. I have thought about it myself. I enjoy a lot of the fella's in here in some weird way though as a community.

Hold on there. Or hang on there. I imagine you get a lot of flak. I've fired a bit myself I know. I do ask though that the folks that I pay money to bite their tongue a bit. Take me out behind the woodshed if you must. But what was gained? Instead, your post here was very enlightening. I would have bought that myself.

Forgive me, I want to see you succeed because I would love to come back in here in a time and see 1000 players or more. I'd love to be winging with three or more other guys and going and doing our thing. So many folks have gone (for various reasons, not all voluntary to be sure) that the community suffers.

I'll try to work harder on biting my tongue. Lord knows I am horrible at that.

Again, thanks for the reply, and I apologize for taking so many words to get my point across (professional flaw of a professor I think).

 :salute
Good luck.

Offline Hungry

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Re: loss of members
« Reply #356 on: July 25, 2016, 02:14:32 PM »
I really really wish this were the case. In my experience it's not.

Case in point, my response in this thread just caused you to bring up another issue to complain (i use the word very very lightly)  / suggest about.

HiTech

Only as an example, sorry for the confusion, by that I mean you had players chewing on each other over a point perhaps you or your staff were the only ones qualified to answer, player discord
« Last Edit: July 25, 2016, 02:21:05 PM by Hungry »
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Offline JunkyII

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Re: loss of members
« Reply #357 on: July 25, 2016, 02:17:00 PM »
I dont get bored with this game for 1 second when there are fights going on.  Huge maps and the resupply the way it is really put a damper on that.
Side switch time during the day could also help with that but I'd be ok with no big maps and nerfed fields supps from M3s. Game has so much in it but those few game mechanics really do stop combat.....

Oh and Hitech can we get uncaturable tank town fields so we can insure constant action in those areas at least???
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Offline TheBug

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Re: loss of members
« Reply #358 on: July 25, 2016, 02:19:32 PM »
Side switch time during the day could also help with that but I'd be ok with no big maps and nerfed fields supps from M3s. Game has so much in it but those few game mechanics really do stop combat.....

Oh and Hitech can we get uncaturable tank town fields so we can insure constant action in those areas at least???

I believe you just need to come to terms with the fact that you are just bored with the game and need to quit so your endless M3 posts will stop.


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Offline JunkyII

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Re: loss of members
« Reply #359 on: July 25, 2016, 02:27:03 PM »
I believe you just need to come to terms with the fact that you are just bored with the game and need to quit so your endless M3 posts will stop.


 :)
Ive been playing all day!!! Ndisles can hold my attention for a long time because it's small and keeps action compact, m3 resupply is easier to counter, and the center fight almost always excellent...except when some takes one of those center v bases like the bish did this morning....barely saw any tank fight in center when yesterday there was about 10-15 tanks going at it in the center....shouldn't anything that takes away from combat, be considered bad for the game??? That's my opinion and I'll keep voicing it because I'm an arse  :aok
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