Installed without problem. Frame rates on my system identical to previous patches (back to Patch 22).
Action: Added some vehicle anti-stick code which moves your vehicle when you get stuck on trees or objects. (Needs Testing)
Tested many trees in SFMA (online) and CraterMA (offline). Never managed to get permanently stuck to a tree (whereas in previous patches this was a common occurrence). The new code does lead to odd behavior. A common way to get stuck to a tree in previous patches is to side swipe a tree on the high side of a slope. In the new patch this sometimes results in the tank slowly (on it's own) sliding sideways down the hill through the tree. Also ran across some pine trees I could drive through unaffected while identical pine trees nearby would cause a collision. This was rare however. One example:
30161,139,1532,-1.1,1.7,29.2 craterma FOV = 50.5
Both of these, however, are far superior to getting permanently stuck to trees.