Author Topic: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports  (Read 3506 times)

Offline FLS

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #15 on: August 23, 2016, 10:38:04 PM »
OK, you all know I'm a computer moron.  How do I get AHIII to recognize my fancy TrackIR?

- oldman

It should work the same as AH2. Start TIR first then the game. If that's not working look in clipboard/options/preferences/VR and see if disable VR is checked. if you need to load a specific profile set it to "exclusive" or make sure that TIR sees AH3 and the profile is associated with AH3.

Offline Dobs

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No blackout or tunnel vision bug
« Reply #16 on: August 23, 2016, 10:41:09 PM »
AHIII Beta and in Current AHIII release.
No indication of impending GLOC....no tunnel, no blackout....NADA!!

While some may think this is a "good" bug...let me tell you it is not! In the middle of the fight...boom...controls locked...and I've lawn darted more often then I've been shot down!

Sys info attached.
« Last Edit: August 23, 2016, 11:02:59 PM by Dobs »
GTX 980TI
Intel I7-6700K @4GHZ
32GB RAM
Fly at 3840x 2160 resolution

Offline FLS

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #17 on: August 24, 2016, 01:25:19 AM »
Ki-61 the cockpit rudder pedals are mixed up. Push right rudder and the left pedal moves forward.

Offline flatiron1

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #18 on: August 24, 2016, 04:19:26 AM »
did something change overnight. my frame rates went from 75 to 59. also graphic don't look as good as they did for me last night.

still 75 in ah2.

also thanks for the video res tips.
« Last Edit: August 24, 2016, 04:24:12 AM by flatiron1 »

Offline Bruv119

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #19 on: August 24, 2016, 04:53:48 AM »
TU-2 gyro  flickering for me,

also just went underground whilst whizzing down a hill Western edge of A19 town on sfma. 
The Few ***
F.P.H

Offline AKQwik

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #20 on: August 24, 2016, 05:29:52 AM »
I had this same problem in the Beta DX11, and it wasn't a problem with DX9.  When I start AH DX11 with TeamSpeak on it crashes immediately, DX9 works fine with TS.  Does anyone else have this problem?

Offline Dobs

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #21 on: August 24, 2016, 06:53:56 AM »
No issues with TS and DX 11.

Do have an issue with losing/not being able to see black out effects.....no tunnel vision, no blackout...  PIA when you GLOC in the middle of a swirling dogfight :(

I do see Redout tho...In my attempts to generate the blackout effects I can push forward and get the red tinge starting...but once I lose the Blackout effects they are gone. 

And its not always.....sometimes works at the beginning, and then are suddenly gone.  Ended up using Disply driver uninstall to wipe my video drivers, installed older driver but no change. Back to most current Nvidia Driver....Geforce 980ti card.

Also in 4k res, you can't see any aircraft outside of icon range....just too small I think.

Great looking game and FPS are surprisingly high.

When this finishes....you can see me trying to get Blackout effects in the below vid.


Edit--Tried DX9 for toejams and giggles...had blackout initially (38L), but then lost it again. Had this same issue in Beta...
« Last Edit: August 24, 2016, 08:04:43 AM by Dobs »
GTX 980TI
Intel I7-6700K @4GHZ
32GB RAM
Fly at 3840x 2160 resolution

Offline BowHTR

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #22 on: August 24, 2016, 07:39:46 AM »
No TS problems here with DX11.
AH Supporter Since Tour 35

Offline redcatcherb412

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #23 on: August 24, 2016, 10:00:49 AM »
At one point last night ENY was 13 and ALL aircraft, vehicles, field guns, boats were ENY 10. 
Was not able to even up in a field gun till ENY dropped below 10.
Ground Pounders ...

Offline FLS

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #24 on: August 24, 2016, 11:30:47 AM »
With VR the stars offline only show in the left eye, not the right. They also appear too big.

Offline Biggamer

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #25 on: August 24, 2016, 11:38:59 AM »
Bish strats is in rook land and rook strats is in bishland.
G3-MF

Offline Biggamer

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #26 on: August 24, 2016, 11:49:58 AM »
Everytime i log in my mic DB boost is set to nothing so no one can hear me. also everytime i tab out and back in it resets to nothing. this a bug or is something not right on my end
G3-MF

Offline bommel

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #27 on: August 24, 2016, 11:53:20 AM »
Since the last 2 Betas my PC freezes after a few minutes flying. Restart of the whole PC is nessessary, taskmanager can't stop the game. DX9 Version runs fine.

Motorsounds from other planes is just a bad idea. No mussle sound when standing near an ack or in tower is faulty. The view from above is like looking into Toyland.

Clipboard in the CV Hangar blocks a lot of settings. If you shrink it and jump into Shipsguns clipboard gets supersmall.

It's a long way to go yet.

Werner

Offline Dawger

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #28 on: August 24, 2016, 12:32:03 PM »
With my Nvidia card forced for Aceshigh11.exe the game will not start. Only get a white window

ASUS ROG laptop I7 2.4 ghz

Nvidia 870M

Offline Tracerfi

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #29 on: August 24, 2016, 12:36:36 PM »
On the B26 i have found that the icons don't display but on every other gun position they show up and we still appear to have the  lead bomber go down they all go down
You cannot beat savages by becoming one.

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