1.Since the last patch I cannot get my track ir to move along the X axis where I can see on the side of the nose like it used to in the bubble canopy planes 190d,190f8,pony, Ta 152 (left side only) and probably others. I can do it if I manually move the head views via the keyboard , but it wont work with track ir; it limits hit way short of where it used to. Please don't leave that screwed up because it helps to see and track the target in those planes and many of us use it. I see no point in the new "save view in track ir" mode feature, if it is going to limit the views now. Please put it back the way it has been for many years, that is the last thing to mess with.
After further troubleshooting, it turns out the only way to make it work is to save the front view to its default setting, which changes all the other angle views. My default view is set with the head moved forward closer to the cockpit. I don't use the Z axis to move back and forward with track ir because it throws the views off. Now if I look around I am looking at a frame or at my seat, just totally out of whack. Why did you guys have to mess with that in the first place?
2.The game still freezes in dx11 and many people are complaining about it.