Author Topic: Help requested: TrackIR rear views  (Read 4305 times)

Offline 1stpar3

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Re: Help requested: TrackIR rear views
« Reply #15 on: November 09, 2016, 04:53:06 PM »
Playing with TIR curves and I notice that the in-game pitch doesn't seem to follow the TIR curve.  I can set TIR pitch to go past 90 degrees (straight up), but the in-game view will not even get to 90.  Is pitch limited by the game?
Yes it is! Read the reply just before yours? Pretty much covered it, just saying :bolt:
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline -ammo-

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Re: Help requested: TrackIR rear views
« Reply #16 on: November 09, 2016, 05:37:15 PM »
I'm trying to get back into AH. I started with red baron, and then a little air warrior with compuserve or something, I don't even remember. Found WBs, played A LOT. Got decent. But life happened. When I came back, AH was a thing, and WBs was a joke. (sad!). But I made a decision to switch to trackIR for views, when I signed up with AH and built a rig for it. I think I've "quit" like 3 times now in the past 5-6 years. One reason is that I never get any good. Which, I know, everyone has that, but here's the kicker... I have never had a decent 6 view my entire time in AH. And you can't be successful in that situation, I don't care how good you are. Not making excuses, I also lost my edge entirely, unrelated to views.

So I tried going back to trusty hat views this week, and unbelievably, my fingers and brain still knew exactly how that worked. That was actually good. I had six views again! Minor annoyance about planes hiding in the thick canopy supports sometimes. Not a big deal. BUT... the only stick I have with an 8 way hat switch was a logitech wingman 3D or something that I don't even remember why I own. At first, I thought that would be good, because I have a simpit setup, and I actually wasn't getting full deflection with my stick (I have a 20 cm extension on it). Good news: full deflection and hat views! Bad news: I'm porpoising all over the place, and can't hit a thing. I did all the tuning I could with the y axis, scaled it for very little movement. But I have big jerky hands I guess, at least with this form-factor of stick.

So... now I'm back to the long stick, because I can be smooth as butter with it. I will take apart simpit so I can get full deflection. But this has 2 4-way hats, no 8 way hat. So I'd really like to get TrackIR working.

My trackIR setup:
- I only use it with AH.
- I have a custom profile loaded, with a deadzone so it's not constantly in motion.
- I have accelerated movement for the "turn your head left or right" axis. Rest of axes are at default.
- I have mapped buttons for TIR center, and for "look forward" (for gunnery).
- I have mapped my head position in the planes I used the most.

What happens in game:
- I see up, down, left, right, etc. no problem.
- When I turn around, I see the center of the back of the seat. I can lean way to the right, tilt my head, etc., move forward/backwards, but basically, I just see seat rest. Every ONCE IN A WHILE, I'll get a view like you would get with a "look backwards" key map (to the side of the headrest, looking backwards). But totally randomly, as far as I can tell. Useless. Can't count on it. 1 in 100 maybe.
- any F4U, F6F, P47, 109, etc.: completely unuseable except as a forward-quadrant engagement plane.

Could I get some online help on this? (before I get frustrated and throw a hissy fit again :-)

(I've heard of a VKB stick that you can get an extension for, and it has 8 way hat switches, but it seems they only make them available to sell 2 days a year or something. If I ever get that, I think I'll go back to hat views. Long-term, I'm hoping that second generation VR headsets will make this problem go away entirely).


I'll be happy to share a couple of profiles with you.  I got the two I use from barkhorn and Latrobe and adjusted slightly to my preference, but they were both really good for AH from the start
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline popeye

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Re: Help requested: TrackIR rear views
« Reply #17 on: November 10, 2016, 07:49:10 AM »
Yes it is! Read the reply just before yours? Pretty much covered it, just saying :bolt:

So, is pitch limited to 90 degrees?  Your previous post suggests that the limit is 180 degrees, which seems to be true for yaw.
KONG

Where is Major Kong?!?

Offline FLS

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Re: Help requested: TrackIR rear views
« Reply #18 on: November 10, 2016, 08:14:25 AM »
Playing with TIR curves and I notice that the in-game pitch doesn't seem to follow the TIR curve.  I can set TIR pitch to go past 90 degrees (straight up), but the in-game view will not even get to 90.  Is pitch limited by the game?

Pitch appears to be limited to straight up. In the TIR program I set pitch to go past 180 but it still stops at 90 in game. If I use a button to 'look up' TIR will go from straight up to looking back.

If you are having trouble looking up check the TIR camera window and make sure the camera can always see the reflectors when you move your head around.

Offline popeye

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Re: Help requested: TrackIR rear views
« Reply #19 on: November 10, 2016, 08:25:09 AM »
Pitch appears to be limited to straight up. In the TIR program I set pitch to go past 180 but it still stops at 90 in game. If I use a button to 'look up' TIR will go from straight up to looking back.

If you are having trouble looking up check the TIR camera window and make sure the camera can always see the reflectors when you move your head around.

Ok.  Just wanted to be sure that I wasn't missing a setting or something. 

Thanks.   :salute
KONG

Where is Major Kong?!?

Offline 1stpar3

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Re: Help requested: TrackIR rear views
« Reply #20 on: November 12, 2016, 01:13:09 AM »
So, is pitch limited to 90 degrees?  Your previous post suggests that the limit is 180 degrees, which seems to be true for yaw.
Right, sorry about that one. As far as pitch goes, TOTAL head movement is still at 180 IF you start looking straight ahead. 90 up and 90 down. Yaw is full 180 left or right. Sorry if I confused you :uhoh
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline 1stpar3

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Re: Help requested: TrackIR rear views
« Reply #21 on: November 12, 2016, 01:17:44 AM »
Sorry popeye, can't answer your question.

But did want to thank you guys for your input on this topic.  I'm new to Trackir, and found this discussion very helpful.  My preliminary impression was that it was an useful adjunct to basic views, but after messing with my curves as per your suggestions, and finding it much more useful. 

One thing I noticed is that when I set it up in a pony, the same setup didn't seem quite so useful (although still greatly improved) in a P-38.  Does anyone set up
different profiles for different rides?

Thanks again guys!
I do not. Guess that could work? I just try and set up my head positions in each plane, your save positions are only applied for that plane. Move head up abit if back rest is taller or you need to look around something. It works for me
 :salute
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline DaddyAce

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Re: Help requested: TrackIR rear views
« Reply #22 on: November 12, 2016, 06:49:07 PM »


Thank you 1stpar3, another helpful tip!   :aok

Offline 1stpar3

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Re: Help requested: TrackIR rear views
« Reply #23 on: November 12, 2016, 11:13:21 PM »
No problem Dad! I still adjust my curves as I always run into situations that are not set up for. Like I said earlier, go offline and just sit on runway and track the drones. Make curve or speed corrections on a per axis basis. Thats best advise I can give you. TIR was a game changer for me and have shared it with a few fellow pilots as I loved it so much! Always happy to help out! I see it as an investment in my game experience :cheers: If it makes you better, then I have to get better as well. Makes sense to me anyway. Every death is a learning experience and that happens frequently enough, even with out any tips from me :neener: If I dont like that, study harder!
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline DaddyAce

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Re: Help requested: TrackIR rear views
« Reply #24 on: November 13, 2016, 06:33:16 AM »
You have a great attitude sir, thanks again!   :salute