The knights really don't have as much of an air force as they used to except for it's small dedicated group of furballers. Instead they have a GV battalion with members who happen to fly planes until they get bored or loose their patience for the current evolution of air Halo or however our air combat has evolved from 2008. And even with their GV numbers they seem mostly interested in trying to turn every base assault into a variation on the old V85 or AH2 craterma tank town. The bish seems to have an airforce that happens to have some GV players. And the rooks somewhere in between.
ENY used to not happen enough to turn combat pilots into GV commanders. Now, at least with the nits and rooks, ENY has everyone in GV's ignoring the bish air force which ends up being a tiny air hoard as it's fighting style which ever front it pops up on. Like I posted earlier, Hitech cannot pay country loyal players to use side switching to balance ENY. I even doubt 1 hour side switching will get country loyalists to move for the sake of balancing ENY. It would enable griefers to poach the existing furballs and base capture initiatives.
And flipping maps while ENY has your side in garbage rides, all three countries have overcome the ENY impositions and still flipped the map. The real problem from ENY is it happens so often now, it is impacting the fun people are paying $14.95 to have with their limited time each evening. That does not make them sissies, whiners, idiots or any other pejorative you want to dismiss them with. That makes them unhappy $14.95 a month subscribers who are getting worn out by the frequency of ENY and it's damping effect on the fun they expect to enjoy for their subscription.
I'm betting ENY was never expected to kick in this often and become a negative game function against the quality of fun subscribers could expect for their limited playing time. So now in a living laboratory it seems ENY has it's negative extreme based on player arena numbers as it had a positive effect on the past player arena numbers. It works very well for large player population control.