Keep in mind the root cause of eny restrictions is side imbalance and its effect on base captures and map wins. If posters would address ways to compensate country imbalance then a solution might be forthcoming.
When you can overcome that problem in the AvA and WW1 arena then you will have your answer for ENY. If people are not told or forced to change sides in those two arenas, only a small few do the right thing and not all the time. And yes there were nights only the statistical few who would have populated the DA years earlier, were the last 6 left DAing away at each other. You can get away with force in those arenas, first time Hitech forces people into side balancing in the MA, he cuts his own revenue throat.
I've been 12v2 in those arenas over the years from time to time. And some times the reverse. More often I've been one of the 2. Players want to be with friends, squad, and names they know. Players in this game do not like to loose if they don't have to. Two good examples of the do not like to loose phenomenon:
1. - I used to help Mr. Krabs with his invitational "Kill Krabby" in the DA canyons. Only two rules, stay in the canyon and don't HO. It was usually myself and Kraby against up to 12 in the canyon. We would fly silly rides they would fly power rides, popup out of the canyon and HO to win even with lots of guests on their side. There was a tiny few who showed up regularly and followed the rules fly rides that couldn't turn in the canyon but, they were amazing making those rides work anyway.
2. - During the years I did the alpha testing I could never get anyone to let me shoot their wing panels at close range to test the damage modeling. I always had to fly auto level for them and they always shot too long, and too much, killing the test. And if I threw a few rounds back from a gun position, I was some kind of a horrible person and they would not test with me anymore. It was like asking a gun owner to look down the barrel of an empty revolver and pull the trigger.
The MA has no rules other than the background processes force us to follow a set of requirements to capture fields and win the map. In the face of that, the arena encourages self interest as the highest ethic for your $14.95. Everything else is like High School personality cults where ch200 is used by the self anointed cool kids to shame people into acting like they are back in High School for the same nasty reasons High Schoolers do that garbage to each other today.
Hitech cannot pay people to play nice nor can he afford to force them to play nice beyond irritants like ENY as long as they are not violating the "terms of use" contract. The only thing that drags players along and changes their conduct in the MA is social paradigm shifts that the majority is currently following.
The majority is allowing the current paradigm just like it used to be big squads set the arena tempo with missions and NOE base takes. And squads like the muppets and a few others
lead the way making personal combat the pinnacle of achievement.
The MA has always been lead by energetic individuals in each country or energetic groups of players called squads who are constantly in the MA doing something and communicating about it. Most subscribers want to follow others doing things that look exciting and fun, who are winning. Even if it comes down to: "follow me in your crotch rocket through that crowd and HO everyone at high speed. Then run out with me, reset and we blow through them again". Works 8 out of 10 passes until the rescue flight arrives from the next field over. And we know just how boring it is to waste your evening climbing just to have the attackers disappear and go to another field while you hold your pud orbiting over an empty field.
We are in a paradigm of no one wants to fight because our game is being played like some xBox first person shooter called
"Catch Me if you CAN....".