Author Topic: 2 Suggestions to make the game more fun  (Read 2055 times)

Offline killjoy1

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2 Suggestions to make the game more fun
« on: May 02, 2017, 01:03:41 AM »
1) Allow pilots and tanks to pick up downed pilots. 

Just land you plane as close as 700 yrds and allow downed pilot to join.  Take him home and no kill or capture.

2) When someone captures a medium or larger base, allow him to name it. 

In Real Estate, it's location, location, location.  There's nothing like personalizing the landscape. 
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Offline Shuffler

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Re: 2 Suggestions to make the game more fun
« Reply #1 on: May 02, 2017, 02:29:33 AM »
If you land within 700 yards of your base you are not captured.


Who names base. Groups capture.
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Offline hotcoffe

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Re: 2 Suggestions to make the game more fun
« Reply #2 on: May 02, 2017, 04:54:33 AM »
If you land within 700 yards of your base you are not captured.


Who names base. Groups capture.

the guy who runs the troops and captures the base...
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Offline hotcoffe

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Re: 2 Suggestions to make the game more fun
« Reply #3 on: May 02, 2017, 04:55:09 AM »
1) Allow pilots and tanks to pick up downed pilots. 

Just land you plane as close as 700 yrds and allow downed pilot to join.  Take him home and no kill or capture.

2) When someone captures a medium or larger base, allow him to name it. 

In Real Estate, it's location, location, location.  There's nothing like personalizing the landscape.

+1 to both
- Der Wander Zirkus -

Offline Lusche

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Re: 2 Suggestions to make the game more fun
« Reply #4 on: May 02, 2017, 06:36:00 AM »
2) When someone captures a medium or larger base, allow him to name it. 

(...) There's nothing like personalizing the landscape.

I can vividly imagine the kind of 'names' it would end up with...  :noid
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Offline oboe

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Re: 2 Suggestions to make the game more fun
« Reply #5 on: May 02, 2017, 07:18:31 AM »
I'd really like to see some form of #1 implemented, but I do wonder how many players would spend the time waiting for rescue or patrolling for downed pilots, and then as Greebo recently pointed out, sitting in a slow plane while it flies you back to a base.

Having said that, the algorithm I come up with goes something like this:

IF (you are in vehicle "CHUTE") AND (your current elevation = ground elevation) AND (another player's plane has landed within x yds) THEN

      Enable .JOIN command
     
ENDIF

I don't know how to handle the end of sortie logic except maybe add another class to "you have ditched, you have bailed, you have been captured", etc,, called "you have been rescued successfully".   And both pilots could be rewarded with perks for having spent the time and taken the risk to effect this rescue.

I don't know what happens to you currently if you are "joined" in a plane that gets shot down, but you should be allowed to bail out and your condition should be back to the original options of "bailed, ditched, captured, etc."    Or of course another rescue attempt could be made...

Just kind of a fun exercise to imagine the logic necessary to implement this feature.

For #2, naming fields, oh man, I can just imagine it would be popular for the guy whose troops captured the field to get to change the name of the field but the language filter would need to be included and even then we'd get some ridiculous field names.

<S>

Offline Zoney

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Re: 2 Suggestions to make the game more fun
« Reply #6 on: May 02, 2017, 11:03:23 AM »
-1
-1
Wag more, bark less.

Offline 715

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Re: 2 Suggestions to make the game more fun
« Reply #7 on: May 02, 2017, 03:54:32 PM »
the guy who runs the troops and captures the base...

Who is the guy that did the least work; I know, I'm often that guy and all I did was drive an M3 through the forest for a few minutes.

Offline tmetal

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Re: 2 Suggestions to make the game more fun
« Reply #8 on: May 03, 2017, 04:14:22 PM »
for #2 don't give the choice of the base name to the player; instead just make the naming of the base automatically reference the player's squad; if the player who's grunts captured the base is not in a squad then the base name will automatically reference the player's name.  Examples: base "A41" would change to "A41 - Pigs on the wing" or "A41 - tmetal".  Also make it so the base naming doesn't effect the clipboard map but is only viewable while in the tower looking at the tower control panel or while in the o-club


« Last Edit: May 03, 2017, 04:16:22 PM by tmetal »
The real problem is anyone should feel like they can come to this forum and make a wish without being treated in a derogatory manner.  The only discussion should be centered around whether it would work, or how it would work and so on always in a respectful manner.

-Skuzzy 5/18/17

Offline Zoney

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Re: 2 Suggestions to make the game more fun
« Reply #9 on: May 03, 2017, 04:45:48 PM »
for #2 don't give the choice of the base name to the player; instead just make the naming of the base automatically reference the player's squad; if the player who's grunts captured the base is not in a squad then the base name will automatically reference the player's name.  Examples: base "A41" would change to "A41 - Pigs on the wing" or "A41 - tmetal".  Also make it so the base naming doesn't effect the clipboard map but is only viewable while in the tower looking at the tower control panel or while in the o-club


No, no, no.
Wag more, bark less.

Offline hotcoffe

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Re: 2 Suggestions to make the game more fun
« Reply #10 on: May 04, 2017, 05:28:10 AM »
for #2 don't give the choice of the base name to the player; instead just make the naming of the base automatically reference the player's squad; if the player who's grunts captured the base is not in a squad then the base name will automatically reference the player's name.  Examples: base "A41" would change to "A41 - Pigs on the wing" or "A41 - tmetal".  Also make it so the base naming doesn't effect the clipboard map but is only viewable while in the tower looking at the tower control panel or while in the o-club

nooo, I already have list of names I am going to give to the bases such as;
Hotcoffe`s coffe pot
In your Face Jokers ...
drop it like its hotcoffe...
etc...
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Offline Dawger

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Re: 2 Suggestions to make the game more fun
« Reply #11 on: May 04, 2017, 06:53:46 AM »
When a base is captured, the naming rights should be auctioned off to everyone on the winning side and charged automatically to the auction winner's credit card.

Offline Kanth

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Re: 2 Suggestions to make the game more fun
« Reply #12 on: May 04, 2017, 11:20:42 AM »
 :rofl  You KNOW how that would go.

"airfield mc airfield face"  would be the least offensive thing we'd see.

2) When someone captures a medium or larger base, allow him to name it. 
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Offline USCH

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Re: 2 Suggestions to make the game more fun
« Reply #13 on: May 06, 2017, 12:01:56 AM »
87 bases on a map called Lefty.... :noid

Offline Vraciu

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Re: 2 Suggestions to make the game more fun
« Reply #14 on: May 06, 2017, 12:19:20 AM »
1) Allow pilots and tanks to pick up downed pilots. 

Just land you plane as close as 700 yrds and allow downed pilot to join.  Take him home and no kill or capture.

2) When someone captures a medium or larger base, allow him to name it. 

In Real Estate, it's location, location, location.  There's nothing like personalizing the landscape.

I like it.
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