Today we released a new version of Aces High III. Version 3.01 Patch 0 is ready.
The following changes were made.
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1. Fixed an issue where VR was not saving sound settings to the correct file.
2. Made a change to DX11 version on how far Z clipping is performed. (Not sure it will have any effect)
3. Fixed a Terrain Editor bug where "Make Map" sector lines were enabled, disabled with show ICON selection.
4. Fixed an issue with some VR overlapping windows Z fighting. This showed up in setting key functions. When you had the VR GUI sphere set to larger sizes.
5. Fixed an issue with some planes having shiny bullet holes.
6. Player names now show on the clip board with VR head sets.
7. Analog zoom (Field Of View) now works in the bomb sight.
8. Updated the SBD-5 model.
9. Rewrote the cloud system to be able to handle larger systems. All old weather files are no longer compatible.
10. Made a change so that in VR mode, and on the entry screen, the cursor is captured by Aces High, and Alt-Tab must be used to minimize.