talk about clubbing baby seals---leaving the City Strat undefended is ridiculas-that just invites disaster-180 minutes=18 C-47 trips that's not reasonable. nobody wants to spend all that time resupping when they could be in a fighter or tank.
Last two maps in rotation have no Flak bases near the HQ\City. Last night when the rooks captured 18, a massive conga line of bombers and only 2 fighters went to the city NOE. A fighter sweep from 13 would have had a field day clubbing bombers at that honey pot called the city. It could have been a massive fighter sweep of 163 since on Baltic all airfields have the 163 enabled.
Every body wants their hand held these days, I want to create opportunities for people to fight each other in the air. Putting GV spawns next to strats just helps players hide in a tank all night at a strat and discourages large scale bomber missions. If anything, I've never read a definitive feedback discussion on how effective players in bombers have found the Flak bases to be at deterring their bombing. I know how effective having the 163 base next to the HQ\City is. That's my solution on this new terrain.
An idea that I throw out there for Hitech, what if I place flak bases on the back side or top of the barrier mountain to give off the map bombers a welcome for their trouble into the HQ\City areas?
After all, buzzsaw has shown us players do fine with all of their strats at "0". The clustering of strat on this new terrain with no GV spawns will make it very hard to degrade them only from the air. On buzzsaw the primary destroyer of strats is tanks, POTW wipes out every strat our squad can spawn to, bombers are simply nuisances to our efforts. If you think about the terrain FesterMA that got us the HQ down time changed to 5 minutes, it was not because the 49er squad were geniuses at greifing countries back then. Fester created a capture line to the HQ that favored the attacker while creating a blind spot for defenders to have any clue what was going on. Fester I suspect thought everyone was like himself and looking for anything to up a fighter at and fight.
That is the biggest problem with building a terrain, not keeping control of your personal biases and preferences which Hitech just very kindly reigned me in on. Fester built FesterMA for three countries of Festers or super squads of muppets. The 49ers saw the flaw in the terrain design and made use of it to screw two other countries all night long. As is usual with our game, others caught on and it snow balled into a competition to single handedly screw everyone's fun because it could be done inside of the rules. Hitech responded with the 5 minute down time for the HQ and the Flak base object.
And now I'm curious to how really effective the Flak base object has been versus setting the down time for the HQ to 5 minutes.