Well, Bustr, I'm seeing it like this: I like bombers. I fly them sometimes. Just... not enough to earn enough to run a set of B-29s. I like fighters. My flight time is limited and even though I like higher ENY planes I still barely have enough perks for a single Me262 sortie.
On top of that, the GVs... I don't even dream of running a perked vehicle these days. I just don't have the stick time on the ground to earn any perks, but I used to have quite a blast in them. I'm willing to put my money where my mouth is with games. I support games I enjoy. I have a sub in AH. I have put money into other games as well, as time and interest permits.
Even if the percentage of people that feels the same way is 10% or so, that's across many thousands of subscribers. It adds up. Once you get the ball rolling, it becomes more common and more accepted. I mean... look at the idiotic "hats" thing that TF2 started. I seriously can't believe it started with "hats" and then blossomed into more with all the weapons sets and items for different classes. You never know how far something will evolve unless you give it a try. Sometimes. I think now, here, the time is right for HTC to experiment and evolve. Not to change the game we love, but to introduce it to more people that will also love it.
P.S. Who's to say we won't add more low-level perks, too? What if we get some much-requested planes that are overpowering? Well if you can purchase perks it might ease them into the planeset better with a slight perk instead of being the next Chog.
I'm not convinced either way at right now. I can see the merit, the potential, but not the best way to get to that potential. I put this out there as food for thought, and to spark a discussion.